diff options
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 554f8555627..ec8bccd535f 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -35,6 +35,7 @@ #include "Object.h" #include "SpellAuras.h" #include "Util.h" +#include "TimeMgr.h" namespace Trinity { @@ -259,7 +260,7 @@ void BattleGround::Update(uint32 diff) BattleGroundPlayerMap::iterator itr = m_Players.find(*(m_OfflineQueue.begin())); if (itr != m_Players.end()) { - if (itr->second.OfflineRemoveTime <= sWorld.GetGameTime()) + if (itr->second.OfflineRemoveTime <= sGameTime.GetGameTime()) { RemovePlayerAtLeave(itr->first, true, true);// remove player from BG m_OfflineQueue.pop_front(); // remove from offline queue @@ -1266,7 +1267,7 @@ void BattleGround::EventPlayerLoggedOut(Player* player) { // player is correct pointer, it is checked in WorldSession::LogoutPlayer() m_OfflineQueue.push_back(player->GetGUID()); - m_Players[player->GetGUID()].OfflineRemoveTime = sWorld.GetGameTime() + MAX_OFFLINE_TIME; + m_Players[player->GetGUID()].OfflineRemoveTime = sGameTime.GetGameTime() + MAX_OFFLINE_TIME; if (GetStatus() == STATUS_IN_PROGRESS) { if (isBattleGround()) |