diff options
Diffstat (limited to 'src/game/BattleGround.cpp')
-rw-r--r-- | src/game/BattleGround.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 0135968b4be..709cac492d5 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -847,7 +847,7 @@ void BattleGround::RewardMark(Player *plr,uint32 count) void BattleGround::RewardSpellCast(Player *plr, uint32 spell_id) { // 'Inactive' this aura prevents the player from gaining honor points and battleground tokens - if (plr->GetDummyAura(SPELL_AURA_PLAYER_INACTIVE)) + if (plr->HasAura(SPELL_AURA_PLAYER_INACTIVE)) return; SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); @@ -863,7 +863,7 @@ void BattleGround::RewardSpellCast(Player *plr, uint32 spell_id) void BattleGround::RewardItem(Player *plr, uint32 item_id, uint32 count) { // 'Inactive' this aura prevents the player from gaining honor points and battleground tokens - if (plr->GetDummyAura(SPELL_AURA_PLAYER_INACTIVE)) + if (plr->HasAura(SPELL_AURA_PLAYER_INACTIVE)) return; ItemPosCountVec dest; |