diff options
Diffstat (limited to 'src/game/BattleGround.cpp')
| -rw-r--r-- | src/game/BattleGround.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index acb3f25ae31..a995157786f 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -1490,22 +1490,13 @@ Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, f return NULL; Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, PHASEMASK_NORMAL, entry, teamval)) + if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, PHASEMASK_NORMAL, entry, teamval, x, y, z, o)) { sLog.outError("Can't create creature entry: %u",entry); delete pCreature; return NULL; } - pCreature->Relocate(x, y, z, o); - - if (!pCreature->IsPositionValid()) - { - sLog.outError("Creature (guidlow %d, entry %d) not added to battleground. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); - delete pCreature; - return NULL; - } - pCreature->SetHomePosition(x, y, z, o); //pCreature->SetDungeonDifficulty(0); |
