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Diffstat (limited to 'src/game/BattleGroundAA.cpp')
-rw-r--r--src/game/BattleGroundAA.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/game/BattleGroundAA.cpp b/src/game/BattleGroundAA.cpp
index 6133508ece1..4122325cd66 100644
--- a/src/game/BattleGroundAA.cpp
+++ b/src/game/BattleGroundAA.cpp
@@ -17,15 +17,12 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#include "BattleGround.h"
#include "BattleGroundAA.h"
#include "Language.h"
#include "Player.h"
-
BattleGroundAA::BattleGroundAA()
{
-
m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
@@ -36,47 +33,36 @@ BattleGroundAA::BattleGroundAA()
m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
}
-
BattleGroundAA::~BattleGroundAA()
{
-
}
-
void BattleGroundAA::Update(uint32 diff)
{
BattleGround::Update(diff);
}
-
void BattleGroundAA::StartingEventCloseDoors()
{
}
-
void BattleGroundAA::StartingEventOpenDoors()
{
}
-
void BattleGroundAA::AddPlayer(Player *plr)
{
BattleGround::AddPlayer(plr);
//create score and add it to map, default values are set in constructor
BattleGroundAAScore* sc = new BattleGroundAAScore;
-
m_PlayerScores[plr->GetGUID()] = sc;
}
-
void BattleGroundAA::RemovePlayer(Player * /*plr*/, uint64 /*guid*/)
{
}
-
void BattleGroundAA::HandleKillPlayer(Player* player, Player* killer)
{
BattleGround::HandleKillPlayer(player, killer);
}
-
void BattleGroundAA::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/)
{
}
-
bool BattleGroundAA::SetupBattleGround()
{
return true;