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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __BATTLEGROUNDAV_H
+#define __BATTLEGROUNDAV_H
+
+class BattleGround;
+
+class BattleGroundAVScore : public BattleGroundScore
+{
+ public:
+ BattleGroundAVScore() : GraveyardsAssaulted(0), GraveyardsDefended(0), TowersAssaulted(0), TowersDefended(0), MinesCaptured(0), LeadersKilled(0), SecondaryObjectives(0) {};
+ virtual ~BattleGroundAVScore() {};
+ uint32 GraveyardsAssaulted;
+ uint32 GraveyardsDefended;
+ uint32 TowersAssaulted;
+ uint32 TowersDefended;
+ uint32 MinesCaptured;
+ uint32 LeadersKilled;
+ uint32 SecondaryObjectives;
+};
+
+class BattleGroundAV : public BattleGround
+{
+ friend class BattleGroundMgr;
+
+ public:
+ BattleGroundAV();
+ ~BattleGroundAV();
+ void Update(time_t diff);
+
+ /* inherited from BattlegroundClass */
+ virtual void AddPlayer(Player *plr);
+
+ void RemovePlayer(Player *plr,uint64 guid);
+ void HandleAreaTrigger(Player *Source, uint32 Trigger);
+ //bool SetupBattleGround();
+
+ /* Scorekeeping */
+ void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
+
+ private:
+};
+#endif