aboutsummaryrefslogtreecommitdiff
path: root/src/game/BattleGroundDS.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/BattleGroundDS.cpp')
-rw-r--r--src/game/BattleGroundDS.cpp182
1 files changed, 0 insertions, 182 deletions
diff --git a/src/game/BattleGroundDS.cpp b/src/game/BattleGroundDS.cpp
deleted file mode 100644
index 9036ef83f93..00000000000
--- a/src/game/BattleGroundDS.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "BattleGround.h"
-#include "BattleGroundDS.h"
-#include "Language.h"
-#include "Player.h"
-#include "Object.h"
-#include "ObjectMgr.h"
-#include "WorldPacket.h"
-
-BattleGroundDS::BattleGroundDS()
-{
- m_BgObjects.resize(BG_DS_OBJECT_MAX);
-
- m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
- m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
- m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
- m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
- //we must set messageIds
- m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
- m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
- m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
- m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
-}
-
-BattleGroundDS::~BattleGroundDS()
-{
-
-}
-
-void BattleGroundDS::Update(uint32 diff)
-{
- BattleGround::Update(diff);
- if (getWaterFallTimer() < diff)
- {
- if (isWaterFallActive())
- {
- setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX));
- for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
- SpawnBGObject(i, getWaterFallTimer());
- setWaterFallActive(false);
- }
- else
- {
- setWaterFallTimer(BG_DS_WATERFALL_DURATION);
- for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
- SpawnBGObject(i, RESPAWN_IMMEDIATELY);
- setWaterFallActive(true);
- }
- }
- else
- setWaterFallTimer(getWaterFallTimer() - diff);
-}
-
-void BattleGroundDS::StartingEventCloseDoors()
-{
- for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i)
- SpawnBGObject(i, RESPAWN_IMMEDIATELY);
-}
-
-void BattleGroundDS::StartingEventOpenDoors()
-{
- for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i)
- DoorOpen(i);
-
- for (uint32 i = BG_DS_OBJECT_BUFF_1; i <= BG_DS_OBJECT_BUFF_2; ++i)
- SpawnBGObject(i, 60);
-
- setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX));
- setWaterFallActive(false);
-
- for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i)
- SpawnBGObject(i, getWaterFallTimer());
-}
-
-void BattleGroundDS::AddPlayer(Player *plr)
-{
- BattleGround::AddPlayer(plr);
- //create score and add it to map, default values are set in constructor
- BattleGroundDSScore* sc = new BattleGroundDSScore;
-
- m_PlayerScores[plr->GetGUID()] = sc;
-
- UpdateArenaWorldState();
-}
-
-void BattleGroundDS::RemovePlayer(Player * /*plr*/, uint64 /*guid*/)
-{
- if (GetStatus() == STATUS_WAIT_LEAVE)
- return;
-
- UpdateArenaWorldState();
- CheckArenaWinConditions();
-}
-
-void BattleGroundDS::HandleKillPlayer(Player* player, Player* killer)
-{
- if (GetStatus() != STATUS_IN_PROGRESS)
- return;
-
- if (!killer)
- {
- sLog.outError("BattleGroundDS: Killer player not found");
- return;
- }
-
- BattleGround::HandleKillPlayer(player,killer);
-
- UpdateArenaWorldState();
- CheckArenaWinConditions();
-}
-
-void BattleGroundDS::HandleAreaTrigger(Player *Source, uint32 Trigger)
-{
- if (GetStatus() != STATUS_IN_PROGRESS)
- return;
-
- switch(Trigger)
- {
- case 5347:
- case 5348:
- break;
- default:
- sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
- Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
- break;
- }
-}
-
-bool BattleGroundDS::HandlePlayerUnderMap(Player *player)
-{
- player->TeleportTo(GetMapId(), 1299.046, 784.825, 9.338, 2.422, false);
- return true;
-}
-
-void BattleGroundDS::FillInitialWorldStates(WorldPacket &data)
-{
- data << uint32(3610) << uint32(1); // 9 show
- UpdateArenaWorldState();
-}
-
-void BattleGroundDS::Reset()
-{
- //call parent's class reset
- BattleGround::Reset();
-}
-
-
-bool BattleGroundDS::SetupBattleGround()
-{
- // gates
- if (!AddObject(BG_DS_OBJECT_DOOR_1, BG_DS_OBJECT_TYPE_DOOR_1, 1350.95, 817.2, 20.8096, 3.15, 0, 0, 0.99627, 0.0862864, RESPAWN_IMMEDIATELY)
- || !AddObject(BG_DS_OBJECT_DOOR_2, BG_DS_OBJECT_TYPE_DOOR_2, 1232.65, 764.913, 20.0729, 6.3, 0, 0, 0.0310211, -0.999519, RESPAWN_IMMEDIATELY)
- // water
- || !AddObject(BG_DS_OBJECT_WATER_1, BG_DS_OBJECT_TYPE_WATER_1, 1291.56, 790.837, 7.1, 3.14238, 0, 0, 0.694215, -0.719768, 120)
- || !AddObject(BG_DS_OBJECT_WATER_2, BG_DS_OBJECT_TYPE_WATER_2, 1291.56, 790.837, 7.1, 3.14238, 0, 0, 0.694215, -0.719768, 120)
- // buffs
- || !AddObject(BG_DS_OBJECT_BUFF_1, BG_DS_OBJECT_TYPE_BUFF_1, 1291.7, 813.424, 7.11472, 4.64562, 0, 0, 0.730314, -0.683111, 120)
- || !AddObject(BG_DS_OBJECT_BUFF_2, BG_DS_OBJECT_TYPE_BUFF_2, 1291.7, 768.911, 7.11472, 1.55194, 0, 0, 0.700409, 0.713742, 120))
- {
- sLog.outErrorDb("BatteGroundDS: Failed to spawn some object!");
- return false;
- }
-
- return true;
-}