diff options
Diffstat (limited to 'src/game/BattleGroundDS.cpp')
-rw-r--r-- | src/game/BattleGroundDS.cpp | 105 |
1 files changed, 103 insertions, 2 deletions
diff --git a/src/game/BattleGroundDS.cpp b/src/game/BattleGroundDS.cpp index 0be870be175..9036ef83f93 100644 --- a/src/game/BattleGroundDS.cpp +++ b/src/game/BattleGroundDS.cpp @@ -20,9 +20,13 @@ #include "BattleGroundDS.h" #include "Language.h" #include "Player.h" +#include "Object.h" +#include "ObjectMgr.h" +#include "WorldPacket.h" BattleGroundDS::BattleGroundDS() { + m_BgObjects.resize(BG_DS_OBJECT_MAX); m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M; m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S; @@ -43,14 +47,46 @@ BattleGroundDS::~BattleGroundDS() void BattleGroundDS::Update(uint32 diff) { BattleGround::Update(diff); + if (getWaterFallTimer() < diff) + { + if (isWaterFallActive()) + { + setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX)); + for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i) + SpawnBGObject(i, getWaterFallTimer()); + setWaterFallActive(false); + } + else + { + setWaterFallTimer(BG_DS_WATERFALL_DURATION); + for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i) + SpawnBGObject(i, RESPAWN_IMMEDIATELY); + setWaterFallActive(true); + } + } + else + setWaterFallTimer(getWaterFallTimer() - diff); } void BattleGroundDS::StartingEventCloseDoors() { + for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i) + SpawnBGObject(i, RESPAWN_IMMEDIATELY); } void BattleGroundDS::StartingEventOpenDoors() { + for (uint32 i = BG_DS_OBJECT_DOOR_1; i <= BG_DS_OBJECT_DOOR_2; ++i) + DoorOpen(i); + + for (uint32 i = BG_DS_OBJECT_BUFF_1; i <= BG_DS_OBJECT_BUFF_2; ++i) + SpawnBGObject(i, 60); + + setWaterFallTimer(urand(BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX)); + setWaterFallActive(false); + + for (uint32 i = BG_DS_OBJECT_WATER_1; i <= BG_DS_OBJECT_WATER_2; ++i) + SpawnBGObject(i, getWaterFallTimer()); } void BattleGroundDS::AddPlayer(Player *plr) @@ -60,22 +96,87 @@ void BattleGroundDS::AddPlayer(Player *plr) BattleGroundDSScore* sc = new BattleGroundDSScore; m_PlayerScores[plr->GetGUID()] = sc; + + UpdateArenaWorldState(); } void BattleGroundDS::RemovePlayer(Player * /*plr*/, uint64 /*guid*/) { + if (GetStatus() == STATUS_WAIT_LEAVE) + return; + + UpdateArenaWorldState(); + CheckArenaWinConditions(); } void BattleGroundDS::HandleKillPlayer(Player* player, Player* killer) { - BattleGround::HandleKillPlayer(player, killer); + if (GetStatus() != STATUS_IN_PROGRESS) + return; + + if (!killer) + { + sLog.outError("BattleGroundDS: Killer player not found"); + return; + } + + BattleGround::HandleKillPlayer(player,killer); + + UpdateArenaWorldState(); + CheckArenaWinConditions(); } -void BattleGroundDS::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/) +void BattleGroundDS::HandleAreaTrigger(Player *Source, uint32 Trigger) { + if (GetStatus() != STATUS_IN_PROGRESS) + return; + + switch(Trigger) + { + case 5347: + case 5348: + break; + default: + sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); + Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); + break; + } } +bool BattleGroundDS::HandlePlayerUnderMap(Player *player) +{ + player->TeleportTo(GetMapId(), 1299.046, 784.825, 9.338, 2.422, false); + return true; +} + +void BattleGroundDS::FillInitialWorldStates(WorldPacket &data) +{ + data << uint32(3610) << uint32(1); // 9 show + UpdateArenaWorldState(); +} + +void BattleGroundDS::Reset() +{ + //call parent's class reset + BattleGround::Reset(); +} + + bool BattleGroundDS::SetupBattleGround() { + // gates + if (!AddObject(BG_DS_OBJECT_DOOR_1, BG_DS_OBJECT_TYPE_DOOR_1, 1350.95, 817.2, 20.8096, 3.15, 0, 0, 0.99627, 0.0862864, RESPAWN_IMMEDIATELY) + || !AddObject(BG_DS_OBJECT_DOOR_2, BG_DS_OBJECT_TYPE_DOOR_2, 1232.65, 764.913, 20.0729, 6.3, 0, 0, 0.0310211, -0.999519, RESPAWN_IMMEDIATELY) + // water + || !AddObject(BG_DS_OBJECT_WATER_1, BG_DS_OBJECT_TYPE_WATER_1, 1291.56, 790.837, 7.1, 3.14238, 0, 0, 0.694215, -0.719768, 120) + || !AddObject(BG_DS_OBJECT_WATER_2, BG_DS_OBJECT_TYPE_WATER_2, 1291.56, 790.837, 7.1, 3.14238, 0, 0, 0.694215, -0.719768, 120) + // buffs + || !AddObject(BG_DS_OBJECT_BUFF_1, BG_DS_OBJECT_TYPE_BUFF_1, 1291.7, 813.424, 7.11472, 4.64562, 0, 0, 0.730314, -0.683111, 120) + || !AddObject(BG_DS_OBJECT_BUFF_2, BG_DS_OBJECT_TYPE_BUFF_2, 1291.7, 768.911, 7.11472, 1.55194, 0, 0, 0.700409, 0.713742, 120)) + { + sLog.outErrorDb("BatteGroundDS: Failed to spawn some object!"); + return false; + } + return true; } |