diff options
Diffstat (limited to 'src/game/BattleGroundMgr.cpp')
-rw-r--r-- | src/game/BattleGroundMgr.cpp | 32 |
1 files changed, 19 insertions, 13 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index 59aac257f4f..6bf8ff19076 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -236,7 +236,7 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou } sLog.outDebug("BattleGroundQueue: Removing player GUID %u, from queue_id %u", GUID_LOPART(guid), (uint32)queue_id); - // ALL variables are corrcetly set + // ALL variables are correctly set // We can ignore leveling up in queue - it should not cause crash // remove player from group // if only one player there, remove group @@ -261,6 +261,22 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou if( (decreaseInvitedCount && !group->ArenaType) || (group->ArenaType && group->IsRated && group->Players.empty()) ) AnnounceWorld(group, guid, false); + //if player leaves queue and he is invited to rated arena match, then he have to loose + if( group->IsInvitedToBGInstanceGUID && group->IsRated && decreaseInvitedCount ) + { + ArenaTeam * at = objmgr.GetArenaTeamById(group->ArenaTeamId); + if( at ) + { + sLog.outDebug("UPDATING memberLost's personal arena rating for %u by opponents rating: %u", GUID_LOPART(guid), group->OpponentsTeamRating); + Player *plr = objmgr.GetPlayer(guid); + if( plr ) + at->MemberLost(plr, group->OpponentsTeamRating); + else + at->OfflineMemberLost(guid, group->OpponentsTeamRating); + at->SaveToDB(); + } + } + // remove group queue info if needed if( group->Players.empty() ) { @@ -1034,16 +1050,6 @@ bool BGQueueRemoveEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) BattleGroundQueue::QueuedPlayersMap::iterator qMapItr = qpMap.find(m_PlayerGuid); if (qMapItr != qpMap.end() && qMapItr->second.GroupInfo && qMapItr->second.GroupInfo->IsInvitedToBGInstanceGUID == m_BgInstanceGUID) { - if (qMapItr->second.GroupInfo->IsRated) - { - ArenaTeam * at = objmgr.GetArenaTeamById(qMapItr->second.GroupInfo->ArenaTeamId); - if (at) - { - sLog.outDebug("UPDATING memberLost's personal arena rating for %u by opponents rating: %u", GUID_LOPART(plr->GetGUID()), qMapItr->second.GroupInfo->OpponentsTeamRating); - at->MemberLost(plr, qMapItr->second.GroupInfo->OpponentsTeamRating); - at->SaveToDB(); - } - } plr->RemoveBattleGroundQueueId(bgQueueTypeId); sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].RemovePlayer(m_PlayerGuid, true); sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bg->GetTypeID(), bg->GetQueueId()); @@ -1390,10 +1396,10 @@ void BattleGroundMgr::BuildPlaySoundPacket(WorldPacket *data, uint32 soundid) *data << uint32(soundid); } -void BattleGroundMgr::BuildPlayerLeftBattleGroundPacket(WorldPacket *data, Player *plr) +void BattleGroundMgr::BuildPlayerLeftBattleGroundPacket(WorldPacket *data, const uint64& guid) { data->Initialize(SMSG_BATTLEGROUND_PLAYER_LEFT, 8); - *data << uint64(plr->GetGUID()); + *data << uint64(guid); } void BattleGroundMgr::BuildPlayerJoinedBattleGroundPacket(WorldPacket *data, Player *plr) |