diff options
Diffstat (limited to 'src/game/BattleGroundNA.cpp')
-rw-r--r-- | src/game/BattleGroundNA.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/src/game/BattleGroundNA.cpp b/src/game/BattleGroundNA.cpp index 92e71c1c283..b9f85117f1a 100644 --- a/src/game/BattleGroundNA.cpp +++ b/src/game/BattleGroundNA.cpp @@ -17,7 +17,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #include "BattleGround.h" #include "BattleGroundNA.h" #include "Language.h" @@ -25,11 +24,9 @@ #include "ObjectMgr.h" #include "Player.h" #include "WorldPacket.h" - BattleGroundNA::BattleGroundNA() { m_BgObjects.resize(BG_NA_OBJECT_MAX); - m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M; m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S; m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S; @@ -40,90 +37,69 @@ BattleGroundNA::BattleGroundNA() m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS; m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN; } - BattleGroundNA::~BattleGroundNA() { - } - void BattleGroundNA::Update(uint32 diff) { BattleGround::Update(diff); - /*if (GetStatus() == STATUS_IN_PROGRESS) { // update something }*/ } - void BattleGroundNA::StartingEventCloseDoors() { for(uint32 i = BG_NA_OBJECT_DOOR_1; i <= BG_NA_OBJECT_DOOR_4; ++i) SpawnBGObject(i, RESPAWN_IMMEDIATELY); } - void BattleGroundNA::StartingEventOpenDoors() { for(uint32 i = BG_NA_OBJECT_DOOR_1; i <= BG_NA_OBJECT_DOOR_2; ++i) DoorOpen(i); - for(uint32 i = BG_NA_OBJECT_BUFF_1; i <= BG_NA_OBJECT_BUFF_2; ++i) SpawnBGObject(i, 60); } - void BattleGroundNA::AddPlayer(Player *plr) { BattleGround::AddPlayer(plr); //create score and add it to map, default values are set in constructor BattleGroundNAScore* sc = new BattleGroundNAScore; - m_PlayerScores[plr->GetGUID()] = sc; - UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); } - void BattleGroundNA::RemovePlayer(Player* /*plr*/, uint64 /*guid*/) { if (GetStatus() == STATUS_WAIT_LEAVE) return; - UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); - CheckArenaWinConditions(); } - void BattleGroundNA::HandleKillPlayer(Player *player, Player *killer) { if (GetStatus() != STATUS_IN_PROGRESS) return; - if (!killer) { sLog.outError("BattleGroundNA: Killer player not found"); return; } - BattleGround::HandleKillPlayer(player,killer); - UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); - CheckArenaWinConditions(); } - bool BattleGroundNA::HandlePlayerUnderMap(Player *player) { player->TeleportTo(GetMapId(),4055.504395,2919.660645,13.611241,player->GetOrientation(),false); return true; } - void BattleGroundNA::HandleAreaTrigger(Player *Source, uint32 Trigger) { if (GetStatus() != STATUS_IN_PROGRESS) return; - //uint32 SpellId = 0; //uint64 buff_guid = 0; switch(Trigger) @@ -136,24 +112,20 @@ void BattleGroundNA::HandleAreaTrigger(Player *Source, uint32 Trigger) Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); break; } - //if (buff_guid) // HandleTriggerBuff(buff_guid,Source); } - void BattleGroundNA::FillInitialWorldStates(WorldPacket &data) { data << uint32(0xa0f) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); // 7 data << uint32(0xa10) << uint32(GetAlivePlayersCountByTeam(HORDE)); // 8 data << uint32(0xa11) << uint32(1); // 9 } - void BattleGroundNA::Reset() { //call parent's class reset BattleGround::Reset(); } - bool BattleGroundNA::SetupBattleGround() { // gates @@ -168,10 +140,8 @@ bool BattleGroundNA::SetupBattleGround() sLog.outErrorDb("BatteGroundNA: Failed to spawn some object!"); return false; } - return true; } - /* 20:12:14 id:036668 [S2C] SMSG_INIT_WORLD_STATES (706 = 0x02C2) len: 86 0000: 2f 02 00 00 72 0e 00 00 00 00 00 00 09 00 11 0a | /...r........... |