diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 38308e512b6..4ecde2bf5c8 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -44,6 +44,7 @@ #include "Util.h" #include "ScriptCalls.h" #include "SpellId.h" +#include "ScriptMgr.h" class LoginQueryHolder : public SqlQueryHolder { @@ -817,8 +818,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) m_playerLoading = false; //Hook for OnLogin Event - Script->OnLogin(pCurrChar); - + sScriptMgr.OnLogin(pCurrChar); delete holder; } @@ -1381,45 +1381,45 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data) void WorldSession::HandleOnPVPKill(Player *killed) { - Script->OnPVPKill(GetPlayer(), killed); + sScriptMgr.OnPVPKill(GetPlayer(), killed); } bool WorldSession::HandleOnPlayerChat(const char *text) { - return Script->OnPlayerChat(GetPlayer(), text); + return sScriptMgr.OnPlayerChat(GetPlayer(), text); } uint32 WorldSession::HandleOnGetXP(uint32 amount) { - return Script->OnGetXP(GetPlayer(), amount); + return sScriptMgr.OnGetXP(GetPlayer(), amount); } int32 WorldSession::HandleOnGetMoney(int32 amount) { - return Script->OnGetMoney(GetPlayer(), amount); + return sScriptMgr.OnGetMoney(GetPlayer(), amount); } void WorldSession::HandleOnAreaChange(AreaTableEntry const *pArea) { - Script->OnAreaChange(GetPlayer(), pArea); + sScriptMgr.OnAreaChange(GetPlayer(), pArea); } bool WorldSession::HandleOnItemClick(Item *pItem) { - return Script->OnItemClick(GetPlayer(), pItem); + return sScriptMgr.OnItemClick(GetPlayer(), pItem); } bool WorldSession::HandleOnItemOpen(Item *pItem) { - return Script->OnItemOpen(GetPlayer(), pItem); + return sScriptMgr.OnItemOpen(GetPlayer(), pItem); } bool WorldSession::HandleOnGoClick(GameObject *pGameObject) { - return Script->OnGoClick(GetPlayer(), pGameObject); + return sScriptMgr.OnGoClick(GetPlayer(), pGameObject); } void WorldSession::HandleOnCreatureKill(Creature *pCreature) { - Script->OnCreatureKill(GetPlayer(), pCreature); + sScriptMgr.OnCreatureKill(GetPlayer(), pCreature); } |