diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 66 |
1 files changed, 7 insertions, 59 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 1797b4cc7a1..d86bf7734a0 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -1,5 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * + * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -8,12 +10,12 @@ * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" @@ -732,62 +734,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) if(sWorld.IsShutdowning()) sWorld.ShutdownMsg(true,pCurrChar); - if(sWorld.getConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when logging in - pCurrChar->UpdateSkillsToMaxSkillsForLevel(); - - //ImpConfig - Check if player has logged in before - QueryResult *result = CharacterDatabase.PQuery("SELECT guid FROM has_logged_in_before WHERE guid = %u",pCurrChar->GetGUIDLow()); - if(!result) - { - sLog.outBasic("Character '%s' logging in for first time, applying skills and stuff",pCurrChar->GetName()); - CharacterDatabase.PExecute("INSERT INTO has_logged_in_before VALUES (%u)",pCurrChar->GetGUIDLow()); - - //Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way - if(sWorld.getConfig(CONFIG_START_ALL_REP)) - { - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(942),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(935),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(936),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1011),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(970),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(967),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(989),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(932),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(934),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1038),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1077),42999); - - // Factions depending on team, like cities and some more stuff - switch(pCurrChar->GetTeam()) - { - case ALLIANCE: - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(72),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(47),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(69),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(930),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(730),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(978),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(54),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(946),42999); - break; - case HORDE: - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(76),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(68),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(81),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(911),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(729),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(941),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(530),42999); - pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(947),42999); - break; - } - } - } - else - sLog.outBasic("Character '%s' has logged in before",pCurrChar->GetName()); - - if(sWorld.getConfig(CONFIG_START_ALL_TAXI)) - pCurrChar->SetTaxiCheater(true); + if(sWorld.getConfig(CONFIG_START_ALL_TAXI)) + pCurrChar->SetTaxiCheater(true); if(pCurrChar->isGameMaster()) |