diff options
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index fb43f3909d7..21424a97d5b 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -309,7 +309,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) // speedup check for heroic class disabled case uint32 heroic_free_slots = sWorld.getConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM); - if (heroic_free_slots==0 && GetSecurity()==SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) + if (heroic_free_slots == 0 && GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; SendPacket(&data); @@ -318,7 +318,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) // speedup check for heroic class disabled case uint32 req_level_for_heroic = sWorld.getConfig(CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING); - if (GetSecurity()==SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) { data << (uint8)CHAR_CREATE_LEVEL_REQUIREMENT; SendPacket(&data); @@ -331,7 +331,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) bool have_same_race = false; // if 0 then allowed creating without any characters - bool have_req_level_for_heroic = (req_level_for_heroic==0); + bool have_req_level_for_heroic = (req_level_for_heroic == 0); if (!AllowTwoSideAccounts || skipCinematics == 1 || class_ == CLASS_DEATH_KNIGHT) { @@ -344,7 +344,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) Field* field = result2->Fetch(); uint8 acc_race = field[1].GetUInt32(); - if (GetSecurity()==SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) + if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) { uint8 acc_class = field[2].GetUInt32(); if (acc_class == CLASS_DEATH_KNIGHT) @@ -352,7 +352,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (heroic_free_slots > 0) --heroic_free_slots; - if (heroic_free_slots==0) + if (heroic_free_slots == 0) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; SendPacket(&data); @@ -397,7 +397,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (!have_same_race) have_same_race = race_ == acc_race; - if (GetSecurity()==SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) + if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT) { uint8 acc_class = field[2].GetUInt32(); if (acc_class == CLASS_DEATH_KNIGHT) @@ -405,7 +405,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (heroic_free_slots > 0) --heroic_free_slots; - if (heroic_free_slots==0) + if (heroic_free_slots == 0) { data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT; SendPacket(&data); @@ -424,7 +424,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) } } - if (GetSecurity()==SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && !have_req_level_for_heroic) + if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && !have_req_level_for_heroic) { data << (uint8)CHAR_CREATE_LEVEL_REQUIREMENT; SendPacket(&data); @@ -572,7 +572,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) // for send server info and strings (config) ChatHandler chH = ChatHandler(pCurrChar); - // "GetAccountId()==db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) + // "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder)) { KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick |