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-rw-r--r--src/game/CharacterHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 170f425022c..ccc6594a72c 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -389,7 +389,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
SendPacket( &data );
std::string IP_str = GetRemoteAddress();
- sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
+ sLog.outDetail("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
}
@@ -439,7 +439,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
return;
std::string IP_str = GetRemoteAddress();
- sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
+ sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
if(sLog.IsOutCharDump()) // optimize GetPlayerDump call