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-rw-r--r--src/game/CharacterHandler.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index f2e5d3be287..d39b881095e 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -1259,13 +1259,16 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
CharacterDatabase.escape_string(newname);
+ if(QueryResult *result = CharacterDatabase.PQuery("SELECT name FROM characters WHERE guid ='%u'", GUID_LOPART(guid)))
+ {
+ std::string oldname = result->Fetch()[0].GetCppString();
+ std::string IP_str = GetRemoteAddress();
+ sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), oldname.c_str(), GUID_LOPART(guid), newname.c_str());
+ }
Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair);
CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_CUSTOMIZE), GUID_LOPART(guid));
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid));
- std::string IP_str = GetRemoteAddress();
- sLog.outChar("Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), IP_str.c_str(), GetPlayer()->GetName(), GUID_LOPART(guid), newname.c_str());
-
WorldPacket data(SMSG_CHAR_CUSTOMIZE, 1+8+(newname.size()+1)+6);
data << uint8(RESPONSE_SUCCESS);
data << uint64(guid);