diff options
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r-- | src/game/Chat.cpp | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 4f97c4c9ab3..27e692a29f7 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -1,5 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * + * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -8,12 +10,12 @@ * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" @@ -108,6 +110,8 @@ ChatCommand * ChatHandler::getCommandTable() { "anim", SEC_GAMEMASTER, &ChatHandler::HandleAnimCommand, "", NULL }, { "lootrecipient", SEC_GAMEMASTER, &ChatHandler::HandleGetLootRecipient, "", NULL }, { "arena", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugArenaCommand, "", NULL }, + { "threatlist", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugThreatList, "", NULL }, + { "hostilrefs", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugHostilRefList, "", NULL }, { NULL, 0, NULL, "", NULL } }; @@ -165,7 +169,7 @@ ChatCommand * ChatHandler::getCommandTable() { "gameobject_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL }, { "item_enchantment_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL }, { "item_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL }, - { "mangos_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadMangosStringCommand, "", NULL }, + { "trinity_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadTrinityStringCommand, "", NULL }, { "npc_gossip", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL }, { "npc_trainer", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL }, { "npc_vendor", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL }, @@ -467,7 +471,6 @@ ChatCommand * ChatHandler::getCommandTable() { "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL }, { "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL }, { "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL }, - { "ircpm", SEC_PLAYER, &ChatHandler::HandleIRCpmCommand, "", NULL }, { "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL }, { "flusharenapoints", SEC_ADMINISTRATOR, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL }, @@ -515,9 +518,9 @@ ChatCommand * ChatHandler::getCommandTable() return commandTable; } -const char *ChatHandler::GetMangosString(int32 entry) +const char *ChatHandler::GetTrinityString(int32 entry) { - return m_session->GetMangosString(entry); + return m_session->GetTrinityString(entry); } bool ChatHandler::hasStringAbbr(const char* name, const char* part) @@ -581,12 +584,12 @@ void ChatHandler::SendGlobalSysMessage(const char *str) void ChatHandler::SendSysMessage(int32 entry) { - SendSysMessage(GetMangosString(entry)); + SendSysMessage(GetTrinityString(entry)); } void ChatHandler::PSendSysMessage(int32 entry, ...) { - const char *format = GetMangosString(entry); + const char *format = GetTrinityString(entry); va_list ap; char str [1024]; va_start(ap, entry); @@ -1028,14 +1031,14 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object { // search near player then - CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(obj,go_check); + Trinity::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); + Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(obj,go_check); - TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(pl->GetMapId(), pl)); } |