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-rw-r--r--src/game/Chat.cpp2168
1 files changed, 1084 insertions, 1084 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index e8867c516f4..b8e12a5a8b1 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -1,1084 +1,1084 @@
-/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Common.h"
-#include "Language.h"
-#include "Database/DatabaseEnv.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "Opcodes.h"
-#include "Log.h"
-#include "World.h"
-#include "ObjectMgr.h"
-#include "Player.h"
-#include "UpdateMask.h"
-#include "Chat.h"
-#include "MapManager.h"
-#include "GridNotifiersImpl.h"
-#include "CellImpl.h"
-
-bool ChatHandler::load_command_table = true;
-
-ChatCommand * ChatHandler::getCommandTable()
-{
- static ChatCommand serverCommandTable[] =
- {
- { "idlerestart", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleRestartCommand, "", NULL },
- { "idleshutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
- { "info", SEC_PLAYER, &ChatHandler::HandleInfoCommand, "", NULL },
- { "restart", SEC_ADMINISTRATOR, &ChatHandler::HandleRestartCommand, "", NULL },
- { "shutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleShutDownCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand modifyCommandTable[] =
- {
- { "hp", SEC_MODERATOR, &ChatHandler::HandleModifyHPCommand, "", NULL },
- { "mana", SEC_MODERATOR, &ChatHandler::HandleModifyManaCommand, "", NULL },
- { "rage", SEC_MODERATOR, &ChatHandler::HandleModifyRageCommand, "", NULL },
- { "energy", SEC_MODERATOR, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
- { "money", SEC_MODERATOR, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
- { "speed", SEC_MODERATOR, &ChatHandler::HandleModifySpeedCommand, "", NULL },
- { "swim", SEC_MODERATOR, &ChatHandler::HandleModifySwimCommand, "", NULL },
- { "scale", SEC_MODERATOR, &ChatHandler::HandleModifyScaleCommand, "", NULL },
- { "bit", SEC_MODERATOR, &ChatHandler::HandleModifyBitCommand, "", NULL },
- { "bwalk", SEC_MODERATOR, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
- { "fly", SEC_MODERATOR, &ChatHandler::HandleModifyFlyCommand, "", NULL },
- { "aspeed", SEC_MODERATOR, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
- { "faction", SEC_MODERATOR, &ChatHandler::HandleModifyFactionCommand, "", NULL },
- { "spell", SEC_MODERATOR, &ChatHandler::HandleModifySpellCommand, "", NULL },
- { "tp", SEC_MODERATOR, &ChatHandler::HandleModifyTalentCommand, "", NULL },
- { "titles", SEC_MODERATOR, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
- { "mount", SEC_MODERATOR, &ChatHandler::HandleModifyMountCommand, "", NULL },
- { "honor", SEC_MODERATOR, &ChatHandler::HandleModifyHonorCommand, "", NULL },
- { "rep", SEC_MODERATOR, &ChatHandler::HandleModifyRepCommand, "", NULL },
- { "arena", SEC_MODERATOR, &ChatHandler::HandleModifyArenaCommand, "", NULL },
- { "drunk", SEC_MODERATOR, &ChatHandler::HandleDrunkCommand, "", NULL },
- { "standstate", SEC_GAMEMASTER, &ChatHandler::HandleStandStateCommand, "", NULL },
- { "morph", SEC_GAMEMASTER, &ChatHandler::HandleMorphCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand wpCommandTable[] =
- {
- { "show", SEC_GAMEMASTER, &ChatHandler::HandleWpShowCommand, "", NULL },
- { "add", SEC_GAMEMASTER, &ChatHandler::HandleWpAddCommand, "", NULL },
- { "modify", SEC_GAMEMASTER, &ChatHandler::HandleWpModifyCommand, "", NULL },
- { "export", SEC_ADMINISTRATOR, &ChatHandler::HandleWpExportCommand, "", NULL },
- { "import", SEC_ADMINISTRATOR, &ChatHandler::HandleWpImportCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand debugCommandTable[] =
- {
- { "inarc", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugInArcCommand, "", NULL },
- { "spellfail", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
- { "setpoi", SEC_ADMINISTRATOR, &ChatHandler::HandleSetPoiCommand, "", NULL },
- { "qpartymsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
- { "equiperr", SEC_ADMINISTRATOR, &ChatHandler::HandleEquipErrorCommand, "", NULL },
- { "sellerr", SEC_ADMINISTRATOR, &ChatHandler::HandleSellErrorCommand, "", NULL },
- { "buyerr", SEC_ADMINISTRATOR, &ChatHandler::HandleBuyErrorCommand, "", NULL },
- { "sendopcode", SEC_ADMINISTRATOR, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
- { "uws", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
- { "ps", SEC_ADMINISTRATOR, &ChatHandler::HandlePlaySound2Command, "", NULL },
- { "scn", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
- { "scm", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
- { "getitemstate", SEC_ADMINISTRATOR, &ChatHandler::HandleGetItemState, "", NULL },
- { "playsound", SEC_MODERATOR, &ChatHandler::HandlePlaySoundCommand, "", NULL },
- { "update", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdate, "", NULL },
- { "setvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleSetValue, "", NULL },
- { "getvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleGetValue, "", NULL },
- { "Mod32Value", SEC_ADMINISTRATOR, &ChatHandler::HandleMod32Value, "", NULL },
- { "anim", SEC_GAMEMASTER, &ChatHandler::HandleAnimCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, &ChatHandler::HandleGetLootRecipient, "", NULL },
- { "arena", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugArenaCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand eventCommandTable[] =
- {
- { "activelist", SEC_GAMEMASTER, &ChatHandler::HandleEventActiveListCommand, "", NULL },
- { "start", SEC_GAMEMASTER, &ChatHandler::HandleEventStartCommand, "", NULL },
- { "stop", SEC_GAMEMASTER, &ChatHandler::HandleEventStopCommand, "", NULL },
- { "", SEC_GAMEMASTER, &ChatHandler::HandleEventInfoCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand learnCommandTable[] =
- {
- { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllCommand, "", NULL },
- { "all_gm", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
- { "all_crafts", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
- { "all_default", SEC_MODERATOR, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
- { "all_lang", SEC_MODERATOR, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
- { "all_myclass", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
- { "all_myspells", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
- { "all_mytalents", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
- { "all_recipes", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand reloadCommandTable[] =
- {
- { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllCommand, "", NULL },
- { "all_loot", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
- { "all_npc", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
- { "all_quest", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
- { "all_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
- { "all_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
- { "all_item", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
-
- { "config", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadConfigCommand, "", NULL },
-
- { "areatrigger_tavern", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
- { "areatrigger_teleport", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
- { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
- { "event_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
- { "command", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommandCommand, "", NULL },
- { "creature_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
- { "creature_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
- { "creature_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
- { "disenchant_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
- { "fishing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
- { "game_graveyard_zone", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
- { "game_tele", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
- { "gameobject_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
- { "gameobject_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
- { "item_enchantment_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
- { "item_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
- { "mangos_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadMangosStringCommand, "", NULL },
- { "npc_gossip", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
- { "npc_trainer", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
- { "npc_vendor", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
- { "page_text", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
- { "pickpocketing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
- { "prospecting_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
- { "quest_mail_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
- { "quest_end_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
- { "quest_start_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
- { "quest_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
- { "reference_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
- { "reserved_name", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
- { "skill_discovery_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
- { "skill_extra_item_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
- { "skill_fishing_base_level", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
- { "skinning_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
- { "spell_affect", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
- { "spell_chain", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
- { "spell_elixir", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
- { "spell_learn_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
- { "spell_pet_auras", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
- { "spell_proc_event", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_script_target", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
- { "spell_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
- { "spell_target_position", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
- { "spell_threats", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand honorCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddHonorCommand, "", NULL },
- { "addkill", SEC_GAMEMASTER, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
- { "update", SEC_GAMEMASTER, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand guildCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, &ChatHandler::HandleGuildCreateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
- { "invite", SEC_GAMEMASTER, &ChatHandler::HandleGuildInviteCommand, "", NULL },
- { "uninvite", SEC_GAMEMASTER, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
- { "rank", SEC_GAMEMASTER, &ChatHandler::HandleGuildRankCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand lookupPlayerCommandTable[] =
- {
- { "ip", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
- { "account", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
- { "email", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand lookupCommandTable[] =
- {
- { "area", SEC_MODERATOR, &ChatHandler::HandleLookupAreaCommand, "", NULL },
- { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
- { "event", SEC_GAMEMASTER, &ChatHandler::HandleLookupEventCommand, "", NULL },
- { "faction", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupFactionCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemCommand, "", NULL },
- { "itemset", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupObjectCommand, "", NULL },
- { "quest", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupQuestCommand, "", NULL },
- { "player", SEC_GAMEMASTER, NULL, "", lookupPlayerCommandTable },
- { "skill", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSkillCommand, "", NULL },
- { "spell", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSpellCommand, "", NULL },
- { "tele", SEC_MODERATOR, &ChatHandler::HandleLookupTeleCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand resetCommandTable[] =
- {
- { "honor", SEC_ADMINISTRATOR, &ChatHandler::HandleResetHonorCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, &ChatHandler::HandleResetLevelCommand, "", NULL },
- { "spells", SEC_ADMINISTRATOR, &ChatHandler::HandleResetSpellsCommand, "", NULL },
- { "stats", SEC_ADMINISTRATOR, &ChatHandler::HandleResetStatsCommand, "", NULL },
- { "talents", SEC_ADMINISTRATOR, &ChatHandler::HandleResetTalentsCommand, "", NULL },
- { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleResetAllCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand castCommandTable[] =
- {
- { "back", SEC_ADMINISTRATOR, &ChatHandler::HandleCastBackCommand, "", NULL },
- { "dist", SEC_ADMINISTRATOR, &ChatHandler::HandleCastDistCommand, "", NULL },
- { "self", SEC_ADMINISTRATOR, &ChatHandler::HandleCastSelfCommand, "", NULL },
- { "target", SEC_ADMINISTRATOR, &ChatHandler::HandleCastTargetCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, &ChatHandler::HandleCastCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand pdumpCommandTable[] =
- {
- { "load", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
- { "write", SEC_ADMINISTRATOR, &ChatHandler::HandleWritePDumpCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand listCommandTable[] =
- {
- { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleListCreatureCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleListItemCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleListObjectCommand, "", NULL },
- { "auras", SEC_ADMINISTRATOR, &ChatHandler::HandleListAurasCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand teleCommandTable[] =
- {
- { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddTeleCommand, "", NULL },
- { "del", SEC_ADMINISTRATOR, &ChatHandler::HandleDelTeleCommand, "", NULL },
- { "name", SEC_MODERATOR, &ChatHandler::HandleNameTeleCommand, "", NULL },
- { "group", SEC_MODERATOR, &ChatHandler::HandleGroupTeleCommand, "", NULL },
- { "", SEC_MODERATOR, &ChatHandler::HandleTeleCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand npcCommandTable[] =
- {
- { "say", SEC_MODERATOR, &ChatHandler::HandleSayCommand, "", NULL },
- { "whisper", SEC_MODERATOR, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
- { "yell", SEC_MODERATOR, &ChatHandler::HandleYellCommand, "", NULL },
- { "textemote", SEC_MODERATOR, &ChatHandler::HandleTextEmoteCommand, "", NULL },
- { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddSpwCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelCreatureCommand, "", NULL },
- { "spawndist", SEC_GAMEMASTER, &ChatHandler::HandleSpawnDistCommand, "", NULL },
- { "spawntime", SEC_GAMEMASTER, &ChatHandler::HandleSpawnTimeCommand, "", NULL },
- { "factionid", SEC_GAMEMASTER, &ChatHandler::HandleFactionIdCommand, "", NULL },
- { "addmove", SEC_GAMEMASTER, &ChatHandler::HandleAddMoveCommand, "", NULL },
- { "setmovetype", SEC_GAMEMASTER, &ChatHandler::HandleSetMoveTypeCommand, "", NULL },
- { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveCreatureCommand, "", NULL },
- { "changelevel", SEC_GAMEMASTER, &ChatHandler::HandleChangeLevelCommand, "", NULL },
- { "setmodel", SEC_GAMEMASTER, &ChatHandler::HandleSetModelCommand, "", NULL },
- { "additem", SEC_GAMEMASTER, &ChatHandler::HandleAddVendorItemCommand, "", NULL },
- { "delitem", SEC_GAMEMASTER, &ChatHandler::HandleDelVendorItemCommand, "", NULL },
- { "flag", SEC_GAMEMASTER, &ChatHandler::HandleNPCFlagCommand, "", NULL },
- { "changeentry", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeEntryCommand, "", NULL },
- { "info", SEC_ADMINISTRATOR, &ChatHandler::HandleNpcInfoCommand, "", NULL },
- { "playemote", SEC_ADMINISTRATOR, &ChatHandler::HandlePlayEmoteCommand, "", NULL },
-
- //{ TODO: fix or remove this commands
- { "name", SEC_GAMEMASTER, &ChatHandler::HandleNameCommand, "", NULL },
- { "subname", SEC_GAMEMASTER, &ChatHandler::HandleSubNameCommand, "", NULL },
- { "addweapon", SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand, "", NULL },
- //}
-
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand goCommandTable[] =
- {
- { "grid", SEC_MODERATOR, &ChatHandler::HandleGoGridCommand, "", NULL },
- { "creature", SEC_GAMEMASTER, &ChatHandler::HandleGoCreatureCommand, "", NULL },
- { "object", SEC_GAMEMASTER, &ChatHandler::HandleGoObjectCommand, "", NULL },
- { "trigger", SEC_GAMEMASTER, &ChatHandler::HandleGoTriggerCommand, "", NULL },
- { "graveyard", SEC_GAMEMASTER, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
- { "zonexy", SEC_MODERATOR, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
- { "xy", SEC_MODERATOR, &ChatHandler::HandleGoXYCommand, "", NULL },
- { "xyz", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL },
- { "", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand gobjectCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, &ChatHandler::HandleGameObjectCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelObjectCommand, "", NULL },
- { "target", SEC_GAMEMASTER, &ChatHandler::HandleTargetObjectCommand, "", NULL },
- { "turn", SEC_GAMEMASTER, &ChatHandler::HandleTurnObjectCommand, "", NULL },
- { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveObjectCommand, "", NULL },
- { "near", SEC_ADMINISTRATOR, &ChatHandler::HandleNearObjectCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand questCommandTable[] =
- {
- { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddQuest, "", NULL },
- { "complete", SEC_ADMINISTRATOR, &ChatHandler::HandleCompleteQuest, "", NULL },
- { "remove", SEC_ADMINISTRATOR, &ChatHandler::HandleRemoveQuest, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand gmCommandTable[] =
- {
- { "chat", SEC_MODERATOR, &ChatHandler::HandleGMChatCommand, "", NULL },
- { "list", SEC_PLAYER, &ChatHandler::HandleGMListCommand, "", NULL },
- { "visible", SEC_MODERATOR, &ChatHandler::HandleVisibleCommand, "", NULL },
- { "fly", SEC_ADMINISTRATOR, &ChatHandler::HandleFlyModeCommand, "", NULL },
- { "", SEC_MODERATOR, &ChatHandler::HandleGMmodeCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand instanceCommandTable[] =
- {
- { "listbinds", SEC_MODERATOR, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
- { "unbind", SEC_MODERATOR, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
- { "stats", SEC_MODERATOR, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
- { "savedata", SEC_MODERATOR, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
- { NULL, 0, NULL, "", NULL }
- };
-
- static ChatCommand commandTable[] =
- {
- { "gm", SEC_MODERATOR, NULL, "", gmCommandTable },
- { "npc", SEC_MODERATOR, NULL, "", npcCommandTable },
- { "go", SEC_MODERATOR, NULL, "", goCommandTable },
- { "learn", SEC_MODERATOR, NULL, "", learnCommandTable },
- { "modify", SEC_MODERATOR, NULL, "", modifyCommandTable },
- { "debug", SEC_MODERATOR, NULL, "", debugCommandTable },
- { "tele", SEC_MODERATOR, NULL, "", teleCommandTable },
- { "event", SEC_GAMEMASTER, NULL, "", eventCommandTable },
- { "gobject", SEC_GAMEMASTER, NULL, "", gobjectCommandTable },
- { "honor", SEC_GAMEMASTER, NULL, "", honorCommandTable },
- { "wp", SEC_GAMEMASTER, NULL, "", wpCommandTable },
- { "quest", SEC_ADMINISTRATOR, NULL, "", questCommandTable },
- { "reload", SEC_ADMINISTRATOR, NULL, "", reloadCommandTable },
- { "list", SEC_ADMINISTRATOR, NULL, "", listCommandTable },
- { "lookup", SEC_ADMINISTRATOR, NULL, "", lookupCommandTable },
- { "pdump", SEC_ADMINISTRATOR, NULL, "", pdumpCommandTable },
- { "guild", SEC_ADMINISTRATOR, NULL, "", guildCommandTable },
- { "cast", SEC_ADMINISTRATOR, NULL, "", castCommandTable },
- { "reset", SEC_ADMINISTRATOR, NULL, "", resetCommandTable },
- { "instance", SEC_ADMINISTRATOR, NULL, "", instanceCommandTable },
- { "server", SEC_ADMINISTRATOR, NULL, "", serverCommandTable },
-
- { "aura", SEC_ADMINISTRATOR, &ChatHandler::HandleAuraCommand, "", NULL },
- { "unaura", SEC_ADMINISTRATOR, &ChatHandler::HandleUnAuraCommand, "", NULL },
- { "acct", SEC_PLAYER, &ChatHandler::HandleAcctCommand, "", NULL },
- { "announce", SEC_MODERATOR, &ChatHandler::HandleAnnounceCommand, "", NULL },
- { "notify", SEC_MODERATOR, &ChatHandler::HandleNotifyCommand, "", NULL },
- { "goname", SEC_MODERATOR, &ChatHandler::HandleGonameCommand, "", NULL },
- { "namego", SEC_MODERATOR, &ChatHandler::HandleNamegoCommand, "", NULL },
- { "groupgo", SEC_MODERATOR, &ChatHandler::HandleGroupgoCommand, "", NULL },
- { "commands", SEC_PLAYER, &ChatHandler::HandleCommandsCommand, "", NULL },
- { "demorph", SEC_GAMEMASTER, &ChatHandler::HandleDeMorphCommand, "", NULL },
- { "die", SEC_ADMINISTRATOR, &ChatHandler::HandleDieCommand, "", NULL },
- { "revive", SEC_ADMINISTRATOR, &ChatHandler::HandleReviveCommand, "", NULL },
- { "dismount", SEC_PLAYER, &ChatHandler::HandleDismountCommand, "", NULL },
- { "gps", SEC_MODERATOR, &ChatHandler::HandleGPSCommand, "", NULL },
- { "guid", SEC_GAMEMASTER, &ChatHandler::HandleGUIDCommand, "", NULL },
- { "help", SEC_PLAYER, &ChatHandler::HandleHelpCommand, "", NULL },
- { "itemmove", SEC_GAMEMASTER, &ChatHandler::HandleItemMoveCommand, "", NULL },
- { "cooldown", SEC_ADMINISTRATOR, &ChatHandler::HandleCooldownCommand, "", NULL },
- { "unlearn", SEC_ADMINISTRATOR, &ChatHandler::HandleUnLearnCommand, "", NULL },
- { "distance", SEC_ADMINISTRATOR, &ChatHandler::HandleGetDistanceCommand, "", NULL },
- { "recall", SEC_MODERATOR, &ChatHandler::HandleRecallCommand, "", NULL },
- { "save", SEC_PLAYER, &ChatHandler::HandleSaveCommand, "", NULL },
- { "saveall", SEC_MODERATOR, &ChatHandler::HandleSaveAllCommand, "", NULL },
- { "kick", SEC_GAMEMASTER, &ChatHandler::HandleKickPlayerCommand, "", NULL },
- { "security", SEC_ADMINISTRATOR, &ChatHandler::HandleSecurityCommand, "", NULL },
- { "ban", SEC_ADMINISTRATOR, &ChatHandler::HandleBanCommand, "", NULL },
- { "unban", SEC_ADMINISTRATOR, &ChatHandler::HandleUnBanCommand, "", NULL },
- { "baninfo", SEC_ADMINISTRATOR, &ChatHandler::HandleBanInfoCommand, "", NULL },
- { "banlist", SEC_ADMINISTRATOR, &ChatHandler::HandleBanListCommand, "", NULL },
- { "plimit", SEC_ADMINISTRATOR, &ChatHandler::HandlePLimitCommand, "", NULL },
- { "start", SEC_PLAYER, &ChatHandler::HandleStartCommand, "", NULL },
- { "taxicheat", SEC_MODERATOR, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
- { "allowmove", SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand, "", NULL },
- { "linkgrave", SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand, "", NULL },
- { "neargrave", SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand, "", NULL },
- { "transport", SEC_ADMINISTRATOR, &ChatHandler::HandleSpawnTransportCommand, "", NULL },
- { "explorecheat", SEC_ADMINISTRATOR, &ChatHandler::HandleExploreCheatCommand, "", NULL },
- { "hover", SEC_ADMINISTRATOR, &ChatHandler::HandleHoverCommand, "", NULL },
- { "levelup", SEC_ADMINISTRATOR, &ChatHandler::HandleLevelUpCommand, "", NULL },
- { "showarea", SEC_ADMINISTRATOR, &ChatHandler::HandleShowAreaCommand, "", NULL },
- { "hidearea", SEC_ADMINISTRATOR, &ChatHandler::HandleHideAreaCommand, "", NULL },
- { "additem", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemCommand, "", NULL },
- { "additemset", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemSetCommand, "", NULL },
- { "bank", SEC_ADMINISTRATOR, &ChatHandler::HandleBankCommand, "", NULL },
- { "wchange", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeWeather, "", NULL },
- { "ticket", SEC_GAMEMASTER, &ChatHandler::HandleTicketCommand, "", NULL },
- { "delticket", SEC_GAMEMASTER, &ChatHandler::HandleDelTicketCommand, "", NULL },
- { "maxskill", SEC_ADMINISTRATOR, &ChatHandler::HandleMaxSkillCommand, "", NULL },
- { "setskill", SEC_ADMINISTRATOR, &ChatHandler::HandleSetSkillCommand, "", NULL },
- { "whispers", SEC_MODERATOR, &ChatHandler::HandleWhispersCommand, "", NULL },
- { "pinfo", SEC_GAMEMASTER, &ChatHandler::HandlePInfoCommand, "", NULL },
- { "password", SEC_PLAYER, &ChatHandler::HandlePasswordCommand, "", NULL },
- { "lockaccount", SEC_PLAYER, &ChatHandler::HandleLockAccountCommand, "", NULL },
- { "respawn", SEC_ADMINISTRATOR, &ChatHandler::HandleRespawnCommand, "", NULL },
- { "sendmail", SEC_MODERATOR, &ChatHandler::HandleSendMailCommand, "", NULL },
- { "rename", SEC_GAMEMASTER, &ChatHandler::HandleRenameCommand, "", NULL },
- { "loadscripts", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
- { "mute", SEC_GAMEMASTER, &ChatHandler::HandleMuteCommand, "", NULL },
- { "unmute", SEC_GAMEMASTER, &ChatHandler::HandleUnmuteCommand, "", NULL },
- { "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL },
- { "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL },
- { "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL },
- { "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL },
- { "flusharenapoints", SEC_ADMINISTRATOR, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
-
- { NULL, 0, NULL, "", NULL }
- };
-
- if(load_command_table)
- {
- load_command_table = false;
-
- QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command");
- if (result)
- {
- do
- {
- Field *fields = result->Fetch();
- std::string name = fields[0].GetCppString();
- for(uint32 i = 0; commandTable[i].Name != NULL; i++)
- {
- if (name == commandTable[i].Name)
- {
- commandTable[i].SecurityLevel = (uint16)fields[1].GetUInt16();
- commandTable[i].Help = fields[2].GetCppString();
- }
- if(commandTable[i].ChildCommands != NULL)
- {
- ChatCommand *ptable = commandTable[i].ChildCommands;
- for(uint32 j = 0; ptable[j].Name != NULL; j++)
- {
- // first case for "" named subcommand
- if (ptable[j].Name[0]=='\0' && name == commandTable[i].Name ||
- name == fmtstring("%s %s", commandTable[i].Name, ptable[j].Name) )
- {
- ptable[j].SecurityLevel = (uint16)fields[1].GetUInt16();
- ptable[j].Help = fields[2].GetCppString();
- }
- }
- }
- }
- } while(result->NextRow());
- delete result;
- }
- }
-
- return commandTable;
-}
-
-const char *ChatHandler::GetMangosString(int32 entry)
-{
- return m_session->GetMangosString(entry);
-}
-
-bool ChatHandler::hasStringAbbr(const char* name, const char* part)
-{
- // non "" command
- if( *name )
- {
- // "" part from non-"" command
- if( !*part )
- return false;
-
- for(;;)
- {
- if( !*part )
- return true;
- else if( !*name )
- return false;
- else if( tolower( *name ) != tolower( *part ) )
- return false;
- ++name; ++part;
- }
- }
- // allow with any for ""
-
- return true;
-}
-
-void ChatHandler::SendSysMessage(const char *str)
-{
- WorldPacket data;
-
- // need copy to prevent corruption by strtok call in LineFromMessage original string
- char* buf = strdup(str);
- char* pos = buf;
-
- while(char* line = LineFromMessage(pos))
- {
- FillSystemMessageData(&data, line);
- m_session->SendPacket(&data);
- }
-
- free(buf);
-}
-
-void ChatHandler::SendGlobalSysMessage(const char *str)
-{
- WorldPacket data;
-
- // need copy to prevent corruption by strtok call in LineFromMessage original string
- char* buf = strdup(str);
- char* pos = buf;
-
- while(char* line = LineFromMessage(pos))
- {
- FillSystemMessageData(&data, line);
- sWorld.SendGlobalMessage(&data);
- }
-
- free(buf);
-}
-
-void ChatHandler::SendSysMessage(int32 entry)
-{
- SendSysMessage(GetMangosString(entry));
-}
-
-void ChatHandler::PSendSysMessage(int32 entry, ...)
-{
- const char *format = GetMangosString(entry);
- va_list ap;
- char str [1024];
- va_start(ap, entry);
- vsnprintf(str,1024,format, ap );
- va_end(ap);
- SendSysMessage(str);
-}
-
-void ChatHandler::PSendSysMessage(const char *format, ...)
-{
- va_list ap;
- char str [1024];
- va_start(ap, format);
- vsnprintf(str,1024,format, ap );
- va_end(ap);
- SendSysMessage(str);
-}
-
-bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcmd)
-{
- char const* oldtext = text;
- std::string cmd = "";
-
- while (*text != ' ' && *text != '\0')
- {
- cmd += *text;
- ++text;
- }
-
- while (*text == ' ') ++text;
-
- for(uint32 i = 0; table[i].Name != NULL; i++)
- {
- if( !hasStringAbbr(table[i].Name, cmd.c_str()) )
- continue;
-
- // select subcommand from child commands list
- if(table[i].ChildCommands != NULL)
- {
- if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
- {
- if(text && text[0] != '\0')
- SendSysMessage(LANG_NO_SUBCMD);
- else
- SendSysMessage(LANG_CMD_SYNTAX);
-
- ShowHelpForCommand(table[i].ChildCommands,text);
- }
-
- return true;
- }
-
- // check security level only for simple command (without child commands)
- if(m_session->GetSecurity() < table[i].SecurityLevel)
- continue;
-
- SetSentErrorMessage(false);
- // table[i].Name == "" is special case: send original command to handler
- if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
- {
- if(table[i].SecurityLevel > SEC_PLAYER)
- {
- Player* p = m_session->GetPlayer();
- uint64 sel_guid = p->GetSelection();
- sLog.outCommand("Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
- fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
- GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
- }
- }
- // some commands have custom error messages. Don't send the default one in these cases.
- else if(!sentErrorMessage)
- {
- if(!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
- else
- SendSysMessage(LANG_CMD_SYNTAX);
- }
-
- return true;
- }
-
- return false;
-}
-
-int ChatHandler::ParseCommands(const char* text)
-{
- ASSERT(text);
- ASSERT(*text);
-
- //if(m_session->GetSecurity() == 0)
- // return 0;
-
- if(text[0] != '!' && text[0] != '.')
- return 0;
-
- // ignore single . and ! in line
- if(strlen(text) < 2)
- return 0;
-
- // ignore messages staring from many dots.
- if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
- return 0;
-
- ++text;
-
- std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
-
- if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
- SendSysMessage(LANG_NO_CMD);
-
- return 1;
-}
-
-bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
-{
- std::string list;
- for(uint32 i = 0; table[i].Name != NULL; ++i)
- {
- if(m_session->GetSecurity() < table[i].SecurityLevel)
- continue;
-
- if( !hasStringAbbr(table[i].Name, subcmd) )
-
- (list += "\n ") += table[i].Name;
- }
-
- if(list.empty())
- return false;
-
- if(table==getCommandTable())
- {
- SendSysMessage(LANG_AVIABLE_CMD);
- PSendSysMessage("%s",list.c_str());
- }
- else
- PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
-
- return true;
-}
-
-bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
-{
- if(*cmd)
- {
- for(uint32 i = 0; table[i].Name != NULL; ++i)
- {
- if(m_session->GetSecurity() < table[i].SecurityLevel)
- continue;
-
- if( !hasStringAbbr(table[i].Name, cmd) )
- continue;
-
- // have subcommand
- char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
-
- if(table[i].ChildCommands && subcmd && *subcmd)
- {
- if(ShowHelpForCommand(table[i].ChildCommands, subcmd))
- return true;
- }
-
- if(!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
-
- if(table[i].ChildCommands)
- if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
- return true;
-
- return !table[i].Help.empty();
- }
- }
- else
- {
- for(uint32 i = 0; table[i].Name != NULL; ++i)
- {
- if(m_session->GetSecurity() < table[i].SecurityLevel)
- continue;
-
- if(strlen(table[i].Name))
- continue;
-
- if(!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
-
- if(table[i].ChildCommands)
- if(ShowHelpForSubCommands(table[i].ChildCommands,"",""))
- return true;
-
- return !table[i].Help.empty();
- }
- }
-
- return ShowHelpForSubCommands(table,"",cmd);
-}
-
-//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
-void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
-{
- uint32 messageLength = (message ? strlen(message) : 0) + 1;
-
- data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
- *data << uint8(type);
- if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
- *data << uint32(language);
- else
- *data << uint32(LANG_UNIVERSAL);
-
- switch(type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- case CHAT_MSG_YELL:
- case CHAT_MSG_WHISPER:
- case CHAT_MSG_CHANNEL:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- case CHAT_MSG_BG_SYSTEM_NEUTRAL:
- case CHAT_MSG_BG_SYSTEM_ALLIANCE:
- case CHAT_MSG_BG_SYSTEM_HORDE:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_BATTLEGROUND_LEADER:
- target_guid = session ? session->GetPlayer()->GetGUID() : 0;
- break;
- case CHAT_MSG_MONSTER_SAY:
- case CHAT_MSG_MONSTER_PARTY:
- case CHAT_MSG_MONSTER_YELL:
- case CHAT_MSG_MONSTER_WHISPER:
- case CHAT_MSG_MONSTER_EMOTE:
- case CHAT_MSG_RAID_BOSS_WHISPER:
- case CHAT_MSG_RAID_BOSS_EMOTE:
- {
- *data << uint64(speaker->GetGUID());
- *data << uint32(0); // 2.1.0
- *data << uint32(strlen(speaker->GetName()) + 1);
- *data << speaker->GetName();
- uint64 listener_guid = 0;
- *data << uint64(listener_guid);
- if(listener_guid && !IS_PLAYER_GUID(listener_guid))
- {
- *data << uint32(1); // string listener_name_length
- *data << uint8(0); // string listener_name
- }
- *data << uint32(messageLength);
- *data << message;
- *data << uint8(0);
- return;
- }
- default:
- if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
- target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
- break;
- }
-
- *data << uint64(target_guid); // there 0 for BG messages
- *data << uint32(0); // can be chat msg group or something
-
- if (type == CHAT_MSG_CHANNEL)
- {
- ASSERT(channelName);
- *data << channelName;
- }
-
- *data << uint64(target_guid);
- *data << uint32(messageLength);
- *data << message;
- if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
- *data << uint8(session->GetPlayer()->chatTag());
- else
- *data << uint8(0);
-}
-
-Player * ChatHandler::getSelectedPlayer()
-{
- uint64 guid = m_session->GetPlayer()->GetSelection();
-
- if (guid == 0)
- return m_session->GetPlayer();
-
- return objmgr.GetPlayer(guid);
-}
-
-Unit* ChatHandler::getSelectedUnit()
-{
- uint64 guid = m_session->GetPlayer()->GetSelection();
-
- if (guid == 0)
- return m_session->GetPlayer();
-
- return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
-}
-
-Creature* ChatHandler::getSelectedCreature()
-{
- return ObjectAccessor::GetCreatureOrPet(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
-}
-
-char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
-{
- // skip empty
- if(!text)
- return NULL;
-
- // skip speces
- while(*text==' '||*text=='\t'||*text=='\b')
- ++text;
-
- if(!*text)
- return NULL;
-
- // return non link case
- if(text[0]!='|')
- return strtok(text, " ");
-
- // [name] Shift-click form |color|linkType:key|h[name]|h|r
- // or
- // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
-
- char* check = strtok(text, "|"); // skip color
- if(!check)
- return NULL; // end of data
-
- char* cLinkType = strtok(NULL, ":"); // linktype
- if(!cLinkType)
- return NULL; // end of data
-
- if(strcmp(cLinkType,linkType) != 0)
- {
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
- SendSysMessage(LANG_WRONG_LINK_TYPE);
- return NULL;
- }
-
- char* cKeys = strtok(NULL, "|"); // extract keys and values
- char* cKeysTail = strtok(NULL, "");
-
- char* cKey = strtok(cKeys, ":|"); // extract key
- if(something1)
- *something1 = strtok(NULL, ":|"); // extract something
-
- strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
- return cKey;
-}
-
-char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
-{
- // skip empty
- if(!text)
- return NULL;
-
- // skip speces
- while(*text==' '||*text=='\t'||*text=='\b')
- ++text;
-
- if(!*text)
- return NULL;
-
- // return non link case
- if(text[0]!='|')
- return strtok(text, " ");
-
- // [name] Shift-click form |color|linkType:key|h[name]|h|r
- // or
- // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
-
- char* check = strtok(text, "|"); // skip color
- if(!check)
- return NULL; // end of data
-
- char* cLinkType = strtok(NULL, ":"); // linktype
- if(!cLinkType)
- return NULL; // end of data
-
- for(int i = 0; linkTypes[i]; ++i)
- {
- if(strcmp(cLinkType,linkTypes[i]) == 0)
- {
- char* cKeys = strtok(NULL, "|"); // extract keys and values
- char* cKeysTail = strtok(NULL, "");
-
- char* cKey = strtok(cKeys, ":|"); // extract key
- if(something1)
- *something1 = strtok(NULL, ":|"); // extract something
-
- strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
- if(found_idx)
- *found_idx = i;
- return cKey;
- }
- }
-
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
- SendSysMessage(LANG_WRONG_LINK_TYPE);
- return NULL;
-}
-
-char const *fmtstring( char const *format, ... )
-{
- va_list argptr;
- #define MAX_FMT_STRING 32000
- static char temp_buffer[MAX_FMT_STRING];
- static char string[MAX_FMT_STRING];
- static int index = 0;
- char *buf;
- int len;
-
- va_start(argptr, format);
- vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
- va_end(argptr);
-
- len = strlen(temp_buffer);
-
- if( len >= MAX_FMT_STRING )
- return "ERROR";
-
- if (len + index >= MAX_FMT_STRING-1)
- {
- index = 0;
- }
-
- buf = &string[index];
- memcpy( buf, temp_buffer, len+1 );
-
- index += len + 1;
-
- return buf;
-}
-
-GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
-{
- Player* pl = m_session->GetPlayer();
-
- GameObject* obj = ObjectAccessor::GetGameObject(*pl, MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
-
- if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
- {
- // search near player then
- CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
- Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
-
- MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
- MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(obj,go_check);
-
- TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
- CellLock<GridReadGuard> cell_lock(cell, p);
- cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(pl->GetMapId(), pl));
- }
-
- return obj;
-}
-
-static char const* const spellTalentKeys[] = {
- "Hspell",
- "Htalent",
- 0
-};
-
-uint32 ChatHandler::extractSpellIdFromLink(char* text)
-{
- // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
- // number or [name] Shift-click form |color|Htalent:telen_id,rank|h[name]|h|r
- int type = 0;
- char* rankS = NULL;
- char* idS = extractKeyFromLink(text,spellTalentKeys,&type,&rankS);
- if(!idS)
- return 0;
-
- uint32 id = (uint32)atol(idS);
-
- // spell
- if(type==0)
- return id;
-
- // talent
- TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
- if(!talentEntry)
- return 0;
-
- int32 rank = rankS ? (uint32)atol(rankS) : 0;
- if(rank >= 5)
- return 0;
-
- if(rank < 0)
- rank = 0;
-
- return talentEntry->RankID[rank];
-}
-
-GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
-{
- // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
- char* cId = extractKeyFromLink(text,"Htele");
- if(!cId)
- return false;
-
- // id case (explicit or from shift link)
- if(cId[0] >= '0' || cId[0] >= '9')
- if(uint32 id = atoi(cId))
- return objmgr.GetGameTele(id);
-
- return objmgr.GetGameTele(cId);
-}
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Common.h"
+#include "Language.h"
+#include "Database/DatabaseEnv.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
+#include "Opcodes.h"
+#include "Log.h"
+#include "World.h"
+#include "ObjectMgr.h"
+#include "Player.h"
+#include "UpdateMask.h"
+#include "Chat.h"
+#include "MapManager.h"
+#include "GridNotifiersImpl.h"
+#include "CellImpl.h"
+
+bool ChatHandler::load_command_table = true;
+
+ChatCommand * ChatHandler::getCommandTable()
+{
+ static ChatCommand serverCommandTable[] =
+ {
+ { "idlerestart", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleRestartCommand, "", NULL },
+ { "idleshutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
+ { "info", SEC_PLAYER, &ChatHandler::HandleInfoCommand, "", NULL },
+ { "restart", SEC_ADMINISTRATOR, &ChatHandler::HandleRestartCommand, "", NULL },
+ { "shutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleShutDownCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand modifyCommandTable[] =
+ {
+ { "hp", SEC_MODERATOR, &ChatHandler::HandleModifyHPCommand, "", NULL },
+ { "mana", SEC_MODERATOR, &ChatHandler::HandleModifyManaCommand, "", NULL },
+ { "rage", SEC_MODERATOR, &ChatHandler::HandleModifyRageCommand, "", NULL },
+ { "energy", SEC_MODERATOR, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
+ { "money", SEC_MODERATOR, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
+ { "speed", SEC_MODERATOR, &ChatHandler::HandleModifySpeedCommand, "", NULL },
+ { "swim", SEC_MODERATOR, &ChatHandler::HandleModifySwimCommand, "", NULL },
+ { "scale", SEC_MODERATOR, &ChatHandler::HandleModifyScaleCommand, "", NULL },
+ { "bit", SEC_MODERATOR, &ChatHandler::HandleModifyBitCommand, "", NULL },
+ { "bwalk", SEC_MODERATOR, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
+ { "fly", SEC_MODERATOR, &ChatHandler::HandleModifyFlyCommand, "", NULL },
+ { "aspeed", SEC_MODERATOR, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
+ { "faction", SEC_MODERATOR, &ChatHandler::HandleModifyFactionCommand, "", NULL },
+ { "spell", SEC_MODERATOR, &ChatHandler::HandleModifySpellCommand, "", NULL },
+ { "tp", SEC_MODERATOR, &ChatHandler::HandleModifyTalentCommand, "", NULL },
+ { "titles", SEC_MODERATOR, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
+ { "mount", SEC_MODERATOR, &ChatHandler::HandleModifyMountCommand, "", NULL },
+ { "honor", SEC_MODERATOR, &ChatHandler::HandleModifyHonorCommand, "", NULL },
+ { "rep", SEC_MODERATOR, &ChatHandler::HandleModifyRepCommand, "", NULL },
+ { "arena", SEC_MODERATOR, &ChatHandler::HandleModifyArenaCommand, "", NULL },
+ { "drunk", SEC_MODERATOR, &ChatHandler::HandleDrunkCommand, "", NULL },
+ { "standstate", SEC_GAMEMASTER, &ChatHandler::HandleStandStateCommand, "", NULL },
+ { "morph", SEC_GAMEMASTER, &ChatHandler::HandleMorphCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand wpCommandTable[] =
+ {
+ { "show", SEC_GAMEMASTER, &ChatHandler::HandleWpShowCommand, "", NULL },
+ { "add", SEC_GAMEMASTER, &ChatHandler::HandleWpAddCommand, "", NULL },
+ { "modify", SEC_GAMEMASTER, &ChatHandler::HandleWpModifyCommand, "", NULL },
+ { "export", SEC_ADMINISTRATOR, &ChatHandler::HandleWpExportCommand, "", NULL },
+ { "import", SEC_ADMINISTRATOR, &ChatHandler::HandleWpImportCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand debugCommandTable[] =
+ {
+ { "inarc", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugInArcCommand, "", NULL },
+ { "spellfail", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
+ { "setpoi", SEC_ADMINISTRATOR, &ChatHandler::HandleSetPoiCommand, "", NULL },
+ { "qpartymsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
+ { "qinvalidmsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
+ { "equiperr", SEC_ADMINISTRATOR, &ChatHandler::HandleEquipErrorCommand, "", NULL },
+ { "sellerr", SEC_ADMINISTRATOR, &ChatHandler::HandleSellErrorCommand, "", NULL },
+ { "buyerr", SEC_ADMINISTRATOR, &ChatHandler::HandleBuyErrorCommand, "", NULL },
+ { "sendopcode", SEC_ADMINISTRATOR, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
+ { "uws", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
+ { "ps", SEC_ADMINISTRATOR, &ChatHandler::HandlePlaySound2Command, "", NULL },
+ { "scn", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
+ { "scm", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
+ { "getitemstate", SEC_ADMINISTRATOR, &ChatHandler::HandleGetItemState, "", NULL },
+ { "playsound", SEC_MODERATOR, &ChatHandler::HandlePlaySoundCommand, "", NULL },
+ { "update", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdate, "", NULL },
+ { "setvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleSetValue, "", NULL },
+ { "getvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleGetValue, "", NULL },
+ { "Mod32Value", SEC_ADMINISTRATOR, &ChatHandler::HandleMod32Value, "", NULL },
+ { "anim", SEC_GAMEMASTER, &ChatHandler::HandleAnimCommand, "", NULL },
+ { "lootrecipient", SEC_GAMEMASTER, &ChatHandler::HandleGetLootRecipient, "", NULL },
+ { "arena", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugArenaCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand eventCommandTable[] =
+ {
+ { "activelist", SEC_GAMEMASTER, &ChatHandler::HandleEventActiveListCommand, "", NULL },
+ { "start", SEC_GAMEMASTER, &ChatHandler::HandleEventStartCommand, "", NULL },
+ { "stop", SEC_GAMEMASTER, &ChatHandler::HandleEventStopCommand, "", NULL },
+ { "", SEC_GAMEMASTER, &ChatHandler::HandleEventInfoCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand learnCommandTable[] =
+ {
+ { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllCommand, "", NULL },
+ { "all_gm", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
+ { "all_crafts", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
+ { "all_default", SEC_MODERATOR, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
+ { "all_lang", SEC_MODERATOR, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
+ { "all_myclass", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
+ { "all_myspells", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
+ { "all_mytalents", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
+ { "all_recipes", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
+ { "", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand reloadCommandTable[] =
+ {
+ { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllCommand, "", NULL },
+ { "all_loot", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
+ { "all_npc", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
+ { "all_quest", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
+ { "all_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
+ { "all_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
+ { "all_item", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
+
+ { "config", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadConfigCommand, "", NULL },
+
+ { "areatrigger_tavern", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
+ { "areatrigger_teleport", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
+ { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
+ { "event_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
+ { "command", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommandCommand, "", NULL },
+ { "creature_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
+ { "creature_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
+ { "creature_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
+ { "disenchant_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
+ { "fishing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
+ { "game_graveyard_zone", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
+ { "game_tele", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
+ { "gameobject_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
+ { "gameobject_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
+ { "gameobject_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
+ { "gameobject_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
+ { "item_enchantment_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
+ { "item_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
+ { "mangos_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadMangosStringCommand, "", NULL },
+ { "npc_gossip", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
+ { "npc_trainer", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
+ { "npc_vendor", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
+ { "page_text", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
+ { "pickpocketing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
+ { "prospecting_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
+ { "quest_mail_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
+ { "quest_end_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
+ { "quest_start_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
+ { "quest_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
+ { "reference_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
+ { "reserved_name", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
+ { "skill_discovery_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
+ { "skill_extra_item_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
+ { "skill_fishing_base_level", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
+ { "skinning_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
+ { "spell_affect", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
+ { "spell_chain", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
+ { "spell_elixir", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
+ { "spell_learn_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
+ { "spell_pet_auras", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
+ { "spell_proc_event", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
+ { "spell_script_target", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
+ { "spell_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
+ { "spell_target_position", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
+ { "spell_threats", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
+ { "", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand honorCommandTable[] =
+ {
+ { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddHonorCommand, "", NULL },
+ { "addkill", SEC_GAMEMASTER, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
+ { "update", SEC_GAMEMASTER, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand guildCommandTable[] =
+ {
+ { "create", SEC_GAMEMASTER, &ChatHandler::HandleGuildCreateCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
+ { "invite", SEC_GAMEMASTER, &ChatHandler::HandleGuildInviteCommand, "", NULL },
+ { "uninvite", SEC_GAMEMASTER, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
+ { "rank", SEC_GAMEMASTER, &ChatHandler::HandleGuildRankCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand lookupPlayerCommandTable[] =
+ {
+ { "ip", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
+ { "account", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
+ { "email", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand lookupCommandTable[] =
+ {
+ { "area", SEC_MODERATOR, &ChatHandler::HandleLookupAreaCommand, "", NULL },
+ { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
+ { "event", SEC_GAMEMASTER, &ChatHandler::HandleLookupEventCommand, "", NULL },
+ { "faction", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupFactionCommand, "", NULL },
+ { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemCommand, "", NULL },
+ { "itemset", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
+ { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupObjectCommand, "", NULL },
+ { "quest", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupQuestCommand, "", NULL },
+ { "player", SEC_GAMEMASTER, NULL, "", lookupPlayerCommandTable },
+ { "skill", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSkillCommand, "", NULL },
+ { "spell", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSpellCommand, "", NULL },
+ { "tele", SEC_MODERATOR, &ChatHandler::HandleLookupTeleCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand resetCommandTable[] =
+ {
+ { "honor", SEC_ADMINISTRATOR, &ChatHandler::HandleResetHonorCommand, "", NULL },
+ { "level", SEC_ADMINISTRATOR, &ChatHandler::HandleResetLevelCommand, "", NULL },
+ { "spells", SEC_ADMINISTRATOR, &ChatHandler::HandleResetSpellsCommand, "", NULL },
+ { "stats", SEC_ADMINISTRATOR, &ChatHandler::HandleResetStatsCommand, "", NULL },
+ { "talents", SEC_ADMINISTRATOR, &ChatHandler::HandleResetTalentsCommand, "", NULL },
+ { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleResetAllCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand castCommandTable[] =
+ {
+ { "back", SEC_ADMINISTRATOR, &ChatHandler::HandleCastBackCommand, "", NULL },
+ { "dist", SEC_ADMINISTRATOR, &ChatHandler::HandleCastDistCommand, "", NULL },
+ { "self", SEC_ADMINISTRATOR, &ChatHandler::HandleCastSelfCommand, "", NULL },
+ { "target", SEC_ADMINISTRATOR, &ChatHandler::HandleCastTargetCommand, "", NULL },
+ { "", SEC_ADMINISTRATOR, &ChatHandler::HandleCastCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand pdumpCommandTable[] =
+ {
+ { "load", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
+ { "write", SEC_ADMINISTRATOR, &ChatHandler::HandleWritePDumpCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand listCommandTable[] =
+ {
+ { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleListCreatureCommand, "", NULL },
+ { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleListItemCommand, "", NULL },
+ { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleListObjectCommand, "", NULL },
+ { "auras", SEC_ADMINISTRATOR, &ChatHandler::HandleListAurasCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand teleCommandTable[] =
+ {
+ { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddTeleCommand, "", NULL },
+ { "del", SEC_ADMINISTRATOR, &ChatHandler::HandleDelTeleCommand, "", NULL },
+ { "name", SEC_MODERATOR, &ChatHandler::HandleNameTeleCommand, "", NULL },
+ { "group", SEC_MODERATOR, &ChatHandler::HandleGroupTeleCommand, "", NULL },
+ { "", SEC_MODERATOR, &ChatHandler::HandleTeleCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand npcCommandTable[] =
+ {
+ { "say", SEC_MODERATOR, &ChatHandler::HandleSayCommand, "", NULL },
+ { "whisper", SEC_MODERATOR, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
+ { "yell", SEC_MODERATOR, &ChatHandler::HandleYellCommand, "", NULL },
+ { "textemote", SEC_MODERATOR, &ChatHandler::HandleTextEmoteCommand, "", NULL },
+ { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddSpwCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelCreatureCommand, "", NULL },
+ { "spawndist", SEC_GAMEMASTER, &ChatHandler::HandleSpawnDistCommand, "", NULL },
+ { "spawntime", SEC_GAMEMASTER, &ChatHandler::HandleSpawnTimeCommand, "", NULL },
+ { "factionid", SEC_GAMEMASTER, &ChatHandler::HandleFactionIdCommand, "", NULL },
+ { "addmove", SEC_GAMEMASTER, &ChatHandler::HandleAddMoveCommand, "", NULL },
+ { "setmovetype", SEC_GAMEMASTER, &ChatHandler::HandleSetMoveTypeCommand, "", NULL },
+ { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveCreatureCommand, "", NULL },
+ { "changelevel", SEC_GAMEMASTER, &ChatHandler::HandleChangeLevelCommand, "", NULL },
+ { "setmodel", SEC_GAMEMASTER, &ChatHandler::HandleSetModelCommand, "", NULL },
+ { "additem", SEC_GAMEMASTER, &ChatHandler::HandleAddVendorItemCommand, "", NULL },
+ { "delitem", SEC_GAMEMASTER, &ChatHandler::HandleDelVendorItemCommand, "", NULL },
+ { "flag", SEC_GAMEMASTER, &ChatHandler::HandleNPCFlagCommand, "", NULL },
+ { "changeentry", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeEntryCommand, "", NULL },
+ { "info", SEC_ADMINISTRATOR, &ChatHandler::HandleNpcInfoCommand, "", NULL },
+ { "playemote", SEC_ADMINISTRATOR, &ChatHandler::HandlePlayEmoteCommand, "", NULL },
+
+ //{ TODO: fix or remove this commands
+ { "name", SEC_GAMEMASTER, &ChatHandler::HandleNameCommand, "", NULL },
+ { "subname", SEC_GAMEMASTER, &ChatHandler::HandleSubNameCommand, "", NULL },
+ { "addweapon", SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand, "", NULL },
+ //}
+
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand goCommandTable[] =
+ {
+ { "grid", SEC_MODERATOR, &ChatHandler::HandleGoGridCommand, "", NULL },
+ { "creature", SEC_GAMEMASTER, &ChatHandler::HandleGoCreatureCommand, "", NULL },
+ { "object", SEC_GAMEMASTER, &ChatHandler::HandleGoObjectCommand, "", NULL },
+ { "trigger", SEC_GAMEMASTER, &ChatHandler::HandleGoTriggerCommand, "", NULL },
+ { "graveyard", SEC_GAMEMASTER, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
+ { "zonexy", SEC_MODERATOR, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
+ { "xy", SEC_MODERATOR, &ChatHandler::HandleGoXYCommand, "", NULL },
+ { "xyz", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL },
+ { "", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand gobjectCommandTable[] =
+ {
+ { "add", SEC_GAMEMASTER, &ChatHandler::HandleGameObjectCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelObjectCommand, "", NULL },
+ { "target", SEC_GAMEMASTER, &ChatHandler::HandleTargetObjectCommand, "", NULL },
+ { "turn", SEC_GAMEMASTER, &ChatHandler::HandleTurnObjectCommand, "", NULL },
+ { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveObjectCommand, "", NULL },
+ { "near", SEC_ADMINISTRATOR, &ChatHandler::HandleNearObjectCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand questCommandTable[] =
+ {
+ { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddQuest, "", NULL },
+ { "complete", SEC_ADMINISTRATOR, &ChatHandler::HandleCompleteQuest, "", NULL },
+ { "remove", SEC_ADMINISTRATOR, &ChatHandler::HandleRemoveQuest, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand gmCommandTable[] =
+ {
+ { "chat", SEC_MODERATOR, &ChatHandler::HandleGMChatCommand, "", NULL },
+ { "list", SEC_PLAYER, &ChatHandler::HandleGMListCommand, "", NULL },
+ { "visible", SEC_MODERATOR, &ChatHandler::HandleVisibleCommand, "", NULL },
+ { "fly", SEC_ADMINISTRATOR, &ChatHandler::HandleFlyModeCommand, "", NULL },
+ { "", SEC_MODERATOR, &ChatHandler::HandleGMmodeCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand instanceCommandTable[] =
+ {
+ { "listbinds", SEC_MODERATOR, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
+ { "unbind", SEC_MODERATOR, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
+ { "stats", SEC_MODERATOR, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
+ { "savedata", SEC_MODERATOR, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "gm", SEC_MODERATOR, NULL, "", gmCommandTable },
+ { "npc", SEC_MODERATOR, NULL, "", npcCommandTable },
+ { "go", SEC_MODERATOR, NULL, "", goCommandTable },
+ { "learn", SEC_MODERATOR, NULL, "", learnCommandTable },
+ { "modify", SEC_MODERATOR, NULL, "", modifyCommandTable },
+ { "debug", SEC_MODERATOR, NULL, "", debugCommandTable },
+ { "tele", SEC_MODERATOR, NULL, "", teleCommandTable },
+ { "event", SEC_GAMEMASTER, NULL, "", eventCommandTable },
+ { "gobject", SEC_GAMEMASTER, NULL, "", gobjectCommandTable },
+ { "honor", SEC_GAMEMASTER, NULL, "", honorCommandTable },
+ { "wp", SEC_GAMEMASTER, NULL, "", wpCommandTable },
+ { "quest", SEC_ADMINISTRATOR, NULL, "", questCommandTable },
+ { "reload", SEC_ADMINISTRATOR, NULL, "", reloadCommandTable },
+ { "list", SEC_ADMINISTRATOR, NULL, "", listCommandTable },
+ { "lookup", SEC_ADMINISTRATOR, NULL, "", lookupCommandTable },
+ { "pdump", SEC_ADMINISTRATOR, NULL, "", pdumpCommandTable },
+ { "guild", SEC_ADMINISTRATOR, NULL, "", guildCommandTable },
+ { "cast", SEC_ADMINISTRATOR, NULL, "", castCommandTable },
+ { "reset", SEC_ADMINISTRATOR, NULL, "", resetCommandTable },
+ { "instance", SEC_ADMINISTRATOR, NULL, "", instanceCommandTable },
+ { "server", SEC_ADMINISTRATOR, NULL, "", serverCommandTable },
+
+ { "aura", SEC_ADMINISTRATOR, &ChatHandler::HandleAuraCommand, "", NULL },
+ { "unaura", SEC_ADMINISTRATOR, &ChatHandler::HandleUnAuraCommand, "", NULL },
+ { "acct", SEC_PLAYER, &ChatHandler::HandleAcctCommand, "", NULL },
+ { "announce", SEC_MODERATOR, &ChatHandler::HandleAnnounceCommand, "", NULL },
+ { "notify", SEC_MODERATOR, &ChatHandler::HandleNotifyCommand, "", NULL },
+ { "goname", SEC_MODERATOR, &ChatHandler::HandleGonameCommand, "", NULL },
+ { "namego", SEC_MODERATOR, &ChatHandler::HandleNamegoCommand, "", NULL },
+ { "groupgo", SEC_MODERATOR, &ChatHandler::HandleGroupgoCommand, "", NULL },
+ { "commands", SEC_PLAYER, &ChatHandler::HandleCommandsCommand, "", NULL },
+ { "demorph", SEC_GAMEMASTER, &ChatHandler::HandleDeMorphCommand, "", NULL },
+ { "die", SEC_ADMINISTRATOR, &ChatHandler::HandleDieCommand, "", NULL },
+ { "revive", SEC_ADMINISTRATOR, &ChatHandler::HandleReviveCommand, "", NULL },
+ { "dismount", SEC_PLAYER, &ChatHandler::HandleDismountCommand, "", NULL },
+ { "gps", SEC_MODERATOR, &ChatHandler::HandleGPSCommand, "", NULL },
+ { "guid", SEC_GAMEMASTER, &ChatHandler::HandleGUIDCommand, "", NULL },
+ { "help", SEC_PLAYER, &ChatHandler::HandleHelpCommand, "", NULL },
+ { "itemmove", SEC_GAMEMASTER, &ChatHandler::HandleItemMoveCommand, "", NULL },
+ { "cooldown", SEC_ADMINISTRATOR, &ChatHandler::HandleCooldownCommand, "", NULL },
+ { "unlearn", SEC_ADMINISTRATOR, &ChatHandler::HandleUnLearnCommand, "", NULL },
+ { "distance", SEC_ADMINISTRATOR, &ChatHandler::HandleGetDistanceCommand, "", NULL },
+ { "recall", SEC_MODERATOR, &ChatHandler::HandleRecallCommand, "", NULL },
+ { "save", SEC_PLAYER, &ChatHandler::HandleSaveCommand, "", NULL },
+ { "saveall", SEC_MODERATOR, &ChatHandler::HandleSaveAllCommand, "", NULL },
+ { "kick", SEC_GAMEMASTER, &ChatHandler::HandleKickPlayerCommand, "", NULL },
+ { "security", SEC_ADMINISTRATOR, &ChatHandler::HandleSecurityCommand, "", NULL },
+ { "ban", SEC_ADMINISTRATOR, &ChatHandler::HandleBanCommand, "", NULL },
+ { "unban", SEC_ADMINISTRATOR, &ChatHandler::HandleUnBanCommand, "", NULL },
+ { "baninfo", SEC_ADMINISTRATOR, &ChatHandler::HandleBanInfoCommand, "", NULL },
+ { "banlist", SEC_ADMINISTRATOR, &ChatHandler::HandleBanListCommand, "", NULL },
+ { "plimit", SEC_ADMINISTRATOR, &ChatHandler::HandlePLimitCommand, "", NULL },
+ { "start", SEC_PLAYER, &ChatHandler::HandleStartCommand, "", NULL },
+ { "taxicheat", SEC_MODERATOR, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
+ { "allowmove", SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand, "", NULL },
+ { "linkgrave", SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand, "", NULL },
+ { "neargrave", SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand, "", NULL },
+ { "transport", SEC_ADMINISTRATOR, &ChatHandler::HandleSpawnTransportCommand, "", NULL },
+ { "explorecheat", SEC_ADMINISTRATOR, &ChatHandler::HandleExploreCheatCommand, "", NULL },
+ { "hover", SEC_ADMINISTRATOR, &ChatHandler::HandleHoverCommand, "", NULL },
+ { "levelup", SEC_ADMINISTRATOR, &ChatHandler::HandleLevelUpCommand, "", NULL },
+ { "showarea", SEC_ADMINISTRATOR, &ChatHandler::HandleShowAreaCommand, "", NULL },
+ { "hidearea", SEC_ADMINISTRATOR, &ChatHandler::HandleHideAreaCommand, "", NULL },
+ { "additem", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemCommand, "", NULL },
+ { "additemset", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemSetCommand, "", NULL },
+ { "bank", SEC_ADMINISTRATOR, &ChatHandler::HandleBankCommand, "", NULL },
+ { "wchange", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeWeather, "", NULL },
+ { "ticket", SEC_GAMEMASTER, &ChatHandler::HandleTicketCommand, "", NULL },
+ { "delticket", SEC_GAMEMASTER, &ChatHandler::HandleDelTicketCommand, "", NULL },
+ { "maxskill", SEC_ADMINISTRATOR, &ChatHandler::HandleMaxSkillCommand, "", NULL },
+ { "setskill", SEC_ADMINISTRATOR, &ChatHandler::HandleSetSkillCommand, "", NULL },
+ { "whispers", SEC_MODERATOR, &ChatHandler::HandleWhispersCommand, "", NULL },
+ { "pinfo", SEC_GAMEMASTER, &ChatHandler::HandlePInfoCommand, "", NULL },
+ { "password", SEC_PLAYER, &ChatHandler::HandlePasswordCommand, "", NULL },
+ { "lockaccount", SEC_PLAYER, &ChatHandler::HandleLockAccountCommand, "", NULL },
+ { "respawn", SEC_ADMINISTRATOR, &ChatHandler::HandleRespawnCommand, "", NULL },
+ { "sendmail", SEC_MODERATOR, &ChatHandler::HandleSendMailCommand, "", NULL },
+ { "rename", SEC_GAMEMASTER, &ChatHandler::HandleRenameCommand, "", NULL },
+ { "loadscripts", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
+ { "mute", SEC_GAMEMASTER, &ChatHandler::HandleMuteCommand, "", NULL },
+ { "unmute", SEC_GAMEMASTER, &ChatHandler::HandleUnmuteCommand, "", NULL },
+ { "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL },
+ { "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL },
+ { "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL },
+ { "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL },
+ { "flusharenapoints", SEC_ADMINISTRATOR, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
+
+ { NULL, 0, NULL, "", NULL }
+ };
+
+ if(load_command_table)
+ {
+ load_command_table = false;
+
+ QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command");
+ if (result)
+ {
+ do
+ {
+ Field *fields = result->Fetch();
+ std::string name = fields[0].GetCppString();
+ for(uint32 i = 0; commandTable[i].Name != NULL; i++)
+ {
+ if (name == commandTable[i].Name)
+ {
+ commandTable[i].SecurityLevel = (uint16)fields[1].GetUInt16();
+ commandTable[i].Help = fields[2].GetCppString();
+ }
+ if(commandTable[i].ChildCommands != NULL)
+ {
+ ChatCommand *ptable = commandTable[i].ChildCommands;
+ for(uint32 j = 0; ptable[j].Name != NULL; j++)
+ {
+ // first case for "" named subcommand
+ if (ptable[j].Name[0]=='\0' && name == commandTable[i].Name ||
+ name == fmtstring("%s %s", commandTable[i].Name, ptable[j].Name) )
+ {
+ ptable[j].SecurityLevel = (uint16)fields[1].GetUInt16();
+ ptable[j].Help = fields[2].GetCppString();
+ }
+ }
+ }
+ }
+ } while(result->NextRow());
+ delete result;
+ }
+ }
+
+ return commandTable;
+}
+
+const char *ChatHandler::GetMangosString(int32 entry)
+{
+ return m_session->GetMangosString(entry);
+}
+
+bool ChatHandler::hasStringAbbr(const char* name, const char* part)
+{
+ // non "" command
+ if( *name )
+ {
+ // "" part from non-"" command
+ if( !*part )
+ return false;
+
+ for(;;)
+ {
+ if( !*part )
+ return true;
+ else if( !*name )
+ return false;
+ else if( tolower( *name ) != tolower( *part ) )
+ return false;
+ ++name; ++part;
+ }
+ }
+ // allow with any for ""
+
+ return true;
+}
+
+void ChatHandler::SendSysMessage(const char *str)
+{
+ WorldPacket data;
+
+ // need copy to prevent corruption by strtok call in LineFromMessage original string
+ char* buf = strdup(str);
+ char* pos = buf;
+
+ while(char* line = LineFromMessage(pos))
+ {
+ FillSystemMessageData(&data, line);
+ m_session->SendPacket(&data);
+ }
+
+ free(buf);
+}
+
+void ChatHandler::SendGlobalSysMessage(const char *str)
+{
+ WorldPacket data;
+
+ // need copy to prevent corruption by strtok call in LineFromMessage original string
+ char* buf = strdup(str);
+ char* pos = buf;
+
+ while(char* line = LineFromMessage(pos))
+ {
+ FillSystemMessageData(&data, line);
+ sWorld.SendGlobalMessage(&data);
+ }
+
+ free(buf);
+}
+
+void ChatHandler::SendSysMessage(int32 entry)
+{
+ SendSysMessage(GetMangosString(entry));
+}
+
+void ChatHandler::PSendSysMessage(int32 entry, ...)
+{
+ const char *format = GetMangosString(entry);
+ va_list ap;
+ char str [1024];
+ va_start(ap, entry);
+ vsnprintf(str,1024,format, ap );
+ va_end(ap);
+ SendSysMessage(str);
+}
+
+void ChatHandler::PSendSysMessage(const char *format, ...)
+{
+ va_list ap;
+ char str [1024];
+ va_start(ap, format);
+ vsnprintf(str,1024,format, ap );
+ va_end(ap);
+ SendSysMessage(str);
+}
+
+bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcmd)
+{
+ char const* oldtext = text;
+ std::string cmd = "";
+
+ while (*text != ' ' && *text != '\0')
+ {
+ cmd += *text;
+ ++text;
+ }
+
+ while (*text == ' ') ++text;
+
+ for(uint32 i = 0; table[i].Name != NULL; i++)
+ {
+ if( !hasStringAbbr(table[i].Name, cmd.c_str()) )
+ continue;
+
+ // select subcommand from child commands list
+ if(table[i].ChildCommands != NULL)
+ {
+ if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
+ {
+ if(text && text[0] != '\0')
+ SendSysMessage(LANG_NO_SUBCMD);
+ else
+ SendSysMessage(LANG_CMD_SYNTAX);
+
+ ShowHelpForCommand(table[i].ChildCommands,text);
+ }
+
+ return true;
+ }
+
+ // check security level only for simple command (without child commands)
+ if(m_session->GetSecurity() < table[i].SecurityLevel)
+ continue;
+
+ SetSentErrorMessage(false);
+ // table[i].Name == "" is special case: send original command to handler
+ if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
+ {
+ if(table[i].SecurityLevel > SEC_PLAYER)
+ {
+ Player* p = m_session->GetPlayer();
+ uint64 sel_guid = p->GetSelection();
+ sLog.outCommand("Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
+ fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
+ GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
+ }
+ }
+ // some commands have custom error messages. Don't send the default one in these cases.
+ else if(!sentErrorMessage)
+ {
+ if(!table[i].Help.empty())
+ SendSysMessage(table[i].Help.c_str());
+ else
+ SendSysMessage(LANG_CMD_SYNTAX);
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+int ChatHandler::ParseCommands(const char* text)
+{
+ ASSERT(text);
+ ASSERT(*text);
+
+ //if(m_session->GetSecurity() == 0)
+ // return 0;
+
+ if(text[0] != '!' && text[0] != '.')
+ return 0;
+
+ // ignore single . and ! in line
+ if(strlen(text) < 2)
+ return 0;
+
+ // ignore messages staring from many dots.
+ if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
+ return 0;
+
+ ++text;
+
+ std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
+
+ if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
+ SendSysMessage(LANG_NO_CMD);
+
+ return 1;
+}
+
+bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
+{
+ std::string list;
+ for(uint32 i = 0; table[i].Name != NULL; ++i)
+ {
+ if(m_session->GetSecurity() < table[i].SecurityLevel)
+ continue;
+
+ if( !hasStringAbbr(table[i].Name, subcmd) )
+
+ (list += "\n ") += table[i].Name;
+ }
+
+ if(list.empty())
+ return false;
+
+ if(table==getCommandTable())
+ {
+ SendSysMessage(LANG_AVIABLE_CMD);
+ PSendSysMessage("%s",list.c_str());
+ }
+ else
+ PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
+
+ return true;
+}
+
+bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
+{
+ if(*cmd)
+ {
+ for(uint32 i = 0; table[i].Name != NULL; ++i)
+ {
+ if(m_session->GetSecurity() < table[i].SecurityLevel)
+ continue;
+
+ if( !hasStringAbbr(table[i].Name, cmd) )
+ continue;
+
+ // have subcommand
+ char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
+
+ if(table[i].ChildCommands && subcmd && *subcmd)
+ {
+ if(ShowHelpForCommand(table[i].ChildCommands, subcmd))
+ return true;
+ }
+
+ if(!table[i].Help.empty())
+ SendSysMessage(table[i].Help.c_str());
+
+ if(table[i].ChildCommands)
+ if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
+ return true;
+
+ return !table[i].Help.empty();
+ }
+ }
+ else
+ {
+ for(uint32 i = 0; table[i].Name != NULL; ++i)
+ {
+ if(m_session->GetSecurity() < table[i].SecurityLevel)
+ continue;
+
+ if(strlen(table[i].Name))
+ continue;
+
+ if(!table[i].Help.empty())
+ SendSysMessage(table[i].Help.c_str());
+
+ if(table[i].ChildCommands)
+ if(ShowHelpForSubCommands(table[i].ChildCommands,"",""))
+ return true;
+
+ return !table[i].Help.empty();
+ }
+ }
+
+ return ShowHelpForSubCommands(table,"",cmd);
+}
+
+//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
+void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
+{
+ uint32 messageLength = (message ? strlen(message) : 0) + 1;
+
+ data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
+ *data << uint8(type);
+ if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
+ *data << uint32(language);
+ else
+ *data << uint32(LANG_UNIVERSAL);
+
+ switch(type)
+ {
+ case CHAT_MSG_SAY:
+ case CHAT_MSG_PARTY:
+ case CHAT_MSG_RAID:
+ case CHAT_MSG_GUILD:
+ case CHAT_MSG_OFFICER:
+ case CHAT_MSG_YELL:
+ case CHAT_MSG_WHISPER:
+ case CHAT_MSG_CHANNEL:
+ case CHAT_MSG_RAID_LEADER:
+ case CHAT_MSG_RAID_WARNING:
+ case CHAT_MSG_BG_SYSTEM_NEUTRAL:
+ case CHAT_MSG_BG_SYSTEM_ALLIANCE:
+ case CHAT_MSG_BG_SYSTEM_HORDE:
+ case CHAT_MSG_BATTLEGROUND:
+ case CHAT_MSG_BATTLEGROUND_LEADER:
+ target_guid = session ? session->GetPlayer()->GetGUID() : 0;
+ break;
+ case CHAT_MSG_MONSTER_SAY:
+ case CHAT_MSG_MONSTER_PARTY:
+ case CHAT_MSG_MONSTER_YELL:
+ case CHAT_MSG_MONSTER_WHISPER:
+ case CHAT_MSG_MONSTER_EMOTE:
+ case CHAT_MSG_RAID_BOSS_WHISPER:
+ case CHAT_MSG_RAID_BOSS_EMOTE:
+ {
+ *data << uint64(speaker->GetGUID());
+ *data << uint32(0); // 2.1.0
+ *data << uint32(strlen(speaker->GetName()) + 1);
+ *data << speaker->GetName();
+ uint64 listener_guid = 0;
+ *data << uint64(listener_guid);
+ if(listener_guid && !IS_PLAYER_GUID(listener_guid))
+ {
+ *data << uint32(1); // string listener_name_length
+ *data << uint8(0); // string listener_name
+ }
+ *data << uint32(messageLength);
+ *data << message;
+ *data << uint8(0);
+ return;
+ }
+ default:
+ if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
+ target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
+ break;
+ }
+
+ *data << uint64(target_guid); // there 0 for BG messages
+ *data << uint32(0); // can be chat msg group or something
+
+ if (type == CHAT_MSG_CHANNEL)
+ {
+ ASSERT(channelName);
+ *data << channelName;
+ }
+
+ *data << uint64(target_guid);
+ *data << uint32(messageLength);
+ *data << message;
+ if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
+ *data << uint8(session->GetPlayer()->chatTag());
+ else
+ *data << uint8(0);
+}
+
+Player * ChatHandler::getSelectedPlayer()
+{
+ uint64 guid = m_session->GetPlayer()->GetSelection();
+
+ if (guid == 0)
+ return m_session->GetPlayer();
+
+ return objmgr.GetPlayer(guid);
+}
+
+Unit* ChatHandler::getSelectedUnit()
+{
+ uint64 guid = m_session->GetPlayer()->GetSelection();
+
+ if (guid == 0)
+ return m_session->GetPlayer();
+
+ return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
+}
+
+Creature* ChatHandler::getSelectedCreature()
+{
+ return ObjectAccessor::GetCreatureOrPet(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
+}
+
+char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
+{
+ // skip empty
+ if(!text)
+ return NULL;
+
+ // skip speces
+ while(*text==' '||*text=='\t'||*text=='\b')
+ ++text;
+
+ if(!*text)
+ return NULL;
+
+ // return non link case
+ if(text[0]!='|')
+ return strtok(text, " ");
+
+ // [name] Shift-click form |color|linkType:key|h[name]|h|r
+ // or
+ // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
+
+ char* check = strtok(text, "|"); // skip color
+ if(!check)
+ return NULL; // end of data
+
+ char* cLinkType = strtok(NULL, ":"); // linktype
+ if(!cLinkType)
+ return NULL; // end of data
+
+ if(strcmp(cLinkType,linkType) != 0)
+ {
+ strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
+ SendSysMessage(LANG_WRONG_LINK_TYPE);
+ return NULL;
+ }
+
+ char* cKeys = strtok(NULL, "|"); // extract keys and values
+ char* cKeysTail = strtok(NULL, "");
+
+ char* cKey = strtok(cKeys, ":|"); // extract key
+ if(something1)
+ *something1 = strtok(NULL, ":|"); // extract something
+
+ strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
+ strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
+ return cKey;
+}
+
+char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
+{
+ // skip empty
+ if(!text)
+ return NULL;
+
+ // skip speces
+ while(*text==' '||*text=='\t'||*text=='\b')
+ ++text;
+
+ if(!*text)
+ return NULL;
+
+ // return non link case
+ if(text[0]!='|')
+ return strtok(text, " ");
+
+ // [name] Shift-click form |color|linkType:key|h[name]|h|r
+ // or
+ // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
+
+ char* check = strtok(text, "|"); // skip color
+ if(!check)
+ return NULL; // end of data
+
+ char* cLinkType = strtok(NULL, ":"); // linktype
+ if(!cLinkType)
+ return NULL; // end of data
+
+ for(int i = 0; linkTypes[i]; ++i)
+ {
+ if(strcmp(cLinkType,linkTypes[i]) == 0)
+ {
+ char* cKeys = strtok(NULL, "|"); // extract keys and values
+ char* cKeysTail = strtok(NULL, "");
+
+ char* cKey = strtok(cKeys, ":|"); // extract key
+ if(something1)
+ *something1 = strtok(NULL, ":|"); // extract something
+
+ strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
+ strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
+ if(found_idx)
+ *found_idx = i;
+ return cKey;
+ }
+ }
+
+ strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
+ SendSysMessage(LANG_WRONG_LINK_TYPE);
+ return NULL;
+}
+
+char const *fmtstring( char const *format, ... )
+{
+ va_list argptr;
+ #define MAX_FMT_STRING 32000
+ static char temp_buffer[MAX_FMT_STRING];
+ static char string[MAX_FMT_STRING];
+ static int index = 0;
+ char *buf;
+ int len;
+
+ va_start(argptr, format);
+ vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
+ va_end(argptr);
+
+ len = strlen(temp_buffer);
+
+ if( len >= MAX_FMT_STRING )
+ return "ERROR";
+
+ if (len + index >= MAX_FMT_STRING-1)
+ {
+ index = 0;
+ }
+
+ buf = &string[index];
+ memcpy( buf, temp_buffer, len+1 );
+
+ index += len + 1;
+
+ return buf;
+}
+
+GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
+{
+ Player* pl = m_session->GetPlayer();
+
+ GameObject* obj = ObjectAccessor::GetGameObject(*pl, MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
+
+ if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
+ {
+ // search near player then
+ CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+
+ MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
+ MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(obj,go_check);
+
+ TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
+ CellLock<GridReadGuard> cell_lock(cell, p);
+ cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(pl->GetMapId(), pl));
+ }
+
+ return obj;
+}
+
+static char const* const spellTalentKeys[] = {
+ "Hspell",
+ "Htalent",
+ 0
+};
+
+uint32 ChatHandler::extractSpellIdFromLink(char* text)
+{
+ // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
+ // number or [name] Shift-click form |color|Htalent:telen_id,rank|h[name]|h|r
+ int type = 0;
+ char* rankS = NULL;
+ char* idS = extractKeyFromLink(text,spellTalentKeys,&type,&rankS);
+ if(!idS)
+ return 0;
+
+ uint32 id = (uint32)atol(idS);
+
+ // spell
+ if(type==0)
+ return id;
+
+ // talent
+ TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
+ if(!talentEntry)
+ return 0;
+
+ int32 rank = rankS ? (uint32)atol(rankS) : 0;
+ if(rank >= 5)
+ return 0;
+
+ if(rank < 0)
+ rank = 0;
+
+ return talentEntry->RankID[rank];
+}
+
+GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
+{
+ // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
+ char* cId = extractKeyFromLink(text,"Htele");
+ if(!cId)
+ return false;
+
+ // id case (explicit or from shift link)
+ if(cId[0] >= '0' || cId[0] >= '9')
+ if(uint32 id = atoi(cId))
+ return objmgr.GetGameTele(id);
+
+ return objmgr.GetGameTele(cId);
+}