diff options
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r-- | src/game/Chat.cpp | 312 |
1 files changed, 311 insertions, 1 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index bb8d71e4a3c..32233aae5a9 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -17,12 +17,14 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Common.h" #include "ObjectMgr.h" #include "World.h" #include "WorldPacket.h" #include "WorldSession.h" #include "Database/DatabaseEnv.h" + #include "AccountMgr.h" #include "CellImpl.h" #include "Chat.h" @@ -34,6 +36,7 @@ #include "UpdateMask.h" #include "SpellMgr.h" #include "ScriptCalls.h" + // Supported shift-links (client generated and server side) // |color|Hachievement:achievement_id:player_guid:0:0:0:0:0:0:0:0|h[name]|h|r // - client, item icon shift click, not used in server currently @@ -56,7 +59,9 @@ // |color|Htaxinode:id|h[name]|h|r // |color|Htele:id|h[name]|h|r // |color|Htrade:spell_id,cur_value,max_value,unk3int,unk3str|h[name]|h|r - client, spellbook profession icon shift-click + bool ChatHandler::load_command_table = true; + ChatCommand * ChatHandler::getCommandTable() { static ChatCommand accountSetCommandTable[] = @@ -66,6 +71,7 @@ ChatCommand * ChatHandler::getCommandTable() { "password", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetPasswordCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand accountCommandTable[] = { { "addon", SEC_PLAYER, false, &ChatHandler::HandleAccountAddonCommand, "", NULL }, @@ -78,6 +84,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand banCommandTable[] = { { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL }, @@ -85,6 +92,7 @@ ChatCommand * ChatHandler::getCommandTable() { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand baninfoCommandTable[] = { { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL }, @@ -92,6 +100,7 @@ ChatCommand * ChatHandler::getCommandTable() { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand banlistCommandTable[] = { { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL }, @@ -99,6 +108,7 @@ ChatCommand * ChatHandler::getCommandTable() { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand castCommandTable[] = { { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL }, @@ -108,6 +118,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand characterCommandTable[] = { { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL }, @@ -117,6 +128,7 @@ ChatCommand * ChatHandler::getCommandTable() { "reputation", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterReputationCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand debugPlayCommandTable[] = { { "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL }, @@ -124,6 +136,7 @@ ChatCommand * ChatHandler::getCommandTable() { "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand debugSendCommandTable[] = { { "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL }, @@ -140,6 +153,7 @@ ChatCommand * ChatHandler::getCommandTable() { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSpellFailCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand debugCommandTable[] = { { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSet32Bit, "", NULL }, @@ -165,6 +179,7 @@ ChatCommand * ChatHandler::getCommandTable() { "itemexpire", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugItemExpireCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand eventCommandTable[] = { { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL }, @@ -173,6 +188,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand gmCommandTable[] = { { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL }, @@ -183,6 +199,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand goCommandTable[] = { { "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL }, @@ -195,9 +212,12 @@ ChatCommand * ChatHandler::getCommandTable() { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL }, { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { "ticket", SEC_MODERATOR, false, &ChatHandler::HandleGoTicketCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand gobjectCommandTable[] = { { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL }, @@ -212,6 +232,7 @@ ChatCommand * ChatHandler::getCommandTable() { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand groupCommandTable[] = { { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL }, @@ -219,6 +240,7 @@ ChatCommand * ChatHandler::getCommandTable() { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand guildCommandTable[] = { { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL }, @@ -228,6 +250,7 @@ ChatCommand * ChatHandler::getCommandTable() { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand honorCommandTable[] = { { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL }, @@ -235,6 +258,7 @@ ChatCommand * ChatHandler::getCommandTable() { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand instanceCommandTable[] = { { "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL }, @@ -243,6 +267,7 @@ ChatCommand * ChatHandler::getCommandTable() { "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand learnCommandTable[] = { { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL }, @@ -258,6 +283,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand listCommandTable[] = { { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL }, @@ -266,6 +292,7 @@ ChatCommand * ChatHandler::getCommandTable() { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand lookupPlayerCommandTable[] = { { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL }, @@ -273,6 +300,7 @@ ChatCommand * ChatHandler::getCommandTable() { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand lookupCommandTable[] = { { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL }, @@ -291,6 +319,7 @@ ChatCommand * ChatHandler::getCommandTable() { "map", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupMapCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand modifyCommandTable[] = { { "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL }, @@ -321,6 +350,7 @@ ChatCommand * ChatHandler::getCommandTable() { "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand npcCommandTable[] = { { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL }, @@ -352,13 +382,16 @@ ChatCommand * ChatHandler::getCommandTable() { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL }, { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL }, { "setlink", SEC_MODERATOR, false, &ChatHandler::HandleNpcSetLinkCommand, "", NULL }, + //{ TODO: fix or remove this commands { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL }, { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL }, { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL }, //} + { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand petCommandTable[] = { { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL }, @@ -367,12 +400,14 @@ ChatCommand * ChatHandler::getCommandTable() { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand pdumpCommandTable[] = { { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL }, { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand questCommandTable[] = { { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL }, @@ -380,6 +415,7 @@ ChatCommand * ChatHandler::getCommandTable() { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand reloadCommandTable[] = { { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL }, @@ -393,7 +429,9 @@ ChatCommand * ChatHandler::getCommandTable() { "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL }, { "all_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL }, { "all_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllSpellCommand, "", NULL }, + { "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL }, + { "access_requirement", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAccessRequirementCommand, "", NULL }, { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementCriteriaDataCommand, "", NULL }, { "achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementRewardCommand, "", NULL }, @@ -469,8 +507,10 @@ ChatCommand * ChatHandler::getCommandTable() { "auctions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAuctionsCommand, "", NULL }, { "waypoint_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadWpScriptsCommand, "", NULL }, { "gm_tickets", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMTicketReloadCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand resetCommandTable[] = { { "achievements", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetAchievementsCommand, "", NULL }, @@ -482,6 +522,7 @@ ChatCommand * ChatHandler::getCommandTable() { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetAllCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand sendCommandTable[] = { { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL }, @@ -490,30 +531,35 @@ ChatCommand * ChatHandler::getCommandTable() { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverIdleRestartCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverIdleShutdownCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverRestartCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverShutdownCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverSetCommandTable[] = { { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL }, @@ -523,6 +569,7 @@ ChatCommand * ChatHandler::getCommandTable() { "closed", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetClosedCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand serverCommandTable[] = { { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL }, @@ -537,6 +584,7 @@ ChatCommand * ChatHandler::getCommandTable() { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand teleCommandTable[] = { { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL }, @@ -546,6 +594,7 @@ ChatCommand * ChatHandler::getCommandTable() { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand unbanCommandTable[] = { { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL }, @@ -553,6 +602,7 @@ ChatCommand * ChatHandler::getCommandTable() { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand wpCommandTable[] = { { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL }, @@ -563,6 +613,7 @@ ChatCommand * ChatHandler::getCommandTable() { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand ticketCommandTable[] = { { "list", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketListCommand, "", NULL }, @@ -577,6 +628,7 @@ ChatCommand * ChatHandler::getCommandTable() { "comment", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketCommentCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; + static ChatCommand commandTable[] = { { "account", SEC_PLAYER, true, NULL, "", accountCommandTable }, @@ -602,10 +654,12 @@ ChatCommand * ChatHandler::getCommandTable() { "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable }, { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable }, { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable }, + { "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable }, { "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL }, { "ahbotoptions", SEC_GAMEMASTER, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL }, { "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable }, + { "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL }, { "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL }, { "nameannounce", SEC_MODERATOR, false, &ChatHandler::HandleNameAnnounceCommand, "", NULL }, @@ -666,19 +720,24 @@ ChatCommand * ChatHandler::getCommandTable() { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL }, { "repairitems", SEC_GAMEMASTER, true, &ChatHandler::HandleRepairitemsCommand, "", NULL }, { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL }, + { "freeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFreezeCommand, "", NULL }, { "unfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnFreezeCommand, "", NULL }, { "listfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListFreezeCommand, "", NULL }, + { "possess", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePossessCommand, "", NULL }, { "unpossess", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnPossessCommand, "", NULL }, { "bindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBindSightCommand, "", NULL }, { "unbindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnbindSightCommand, "", NULL }, { "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; + if (load_command_table) { load_command_table = false; + QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command"); if (result) { @@ -686,61 +745,77 @@ ChatCommand * ChatHandler::getCommandTable() { Field *fields = result->Fetch(); std::string name = fields[0].GetCppString(); + SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name); + } while(result->NextRow()); delete result; } } + return commandTable; } + const char *ChatHandler::GetTrinityString(int32 entry) const { return m_session->GetTrinityString(entry); } + bool ChatHandler::isAvailable(ChatCommand const& cmd) const { // check security level only for simple command (without child commands) return m_session->GetSecurity() >= cmd.SecurityLevel; } + bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong) { WorldSession* target_session = NULL; uint32 target_account = 0; + if (target) target_session = target->GetSession(); else if (guid) target_account = objmgr.GetPlayerAccountIdByGUID(guid); + if (!target_session && !target_account) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); return true; } + return HasLowerSecurityAccount(target_session,target_account,strong); } + bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong) { uint32 target_sec; + // allow everything from console and RA console if (!m_session) return false; + // ignore only for non-players for non strong checks (when allow apply command at least to same sec level) if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY)) return false; + if (target) target_sec = target->GetSecurity(); else if (target_account) target_sec = accmgr.GetSecurity(target_account); else return true; // caller must report error for (target==NULL && target_account==0) + if (m_session->GetSecurity() < target_sec || (strong && m_session->GetSecurity() <= target_sec)) { SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); SetSentErrorMessage(true); return true; } + return false; } + bool ChatHandler::hasStringAbbr(const char* name, const char* part) { // non "" command @@ -749,6 +824,7 @@ bool ChatHandler::hasStringAbbr(const char* name, const char* part) // "" part from non-"" command if (!*part) return false; + for (;;) { if (!*part) @@ -761,42 +837,54 @@ bool ChatHandler::hasStringAbbr(const char* name, const char* part) } } // allow with any for "" + return true; } + void ChatHandler::SendSysMessage(const char *str) { WorldPacket data; + // need copy to prevent corruption by strtok call in LineFromMessage original string char* buf = strdup(str); char* pos = buf; + while(char* line = LineFromMessage(pos)) { FillSystemMessageData(&data, line); m_session->SendPacket(&data); } + free(buf); } + void ChatHandler::SendGlobalSysMessage(const char *str) { // Chat output WorldPacket data; + // need copy to prevent corruption by strtok call in LineFromMessage original string char* buf = strdup(str); char* pos = buf; + while(char* line = LineFromMessage(pos)) { FillSystemMessageData(&data, line); sWorld.SendGlobalMessage(&data); } + free(buf); } + void ChatHandler::SendGlobalGMSysMessage(const char *str) { // Chat output WorldPacket data; + // need copy to prevent corruption by strtok call in LineFromMessage original string char* buf = strdup(str); char* pos = buf; + while(char* line = LineFromMessage(pos)) { FillSystemMessageData(&data, line); @@ -804,10 +892,12 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str) } free(buf); } + void ChatHandler::SendSysMessage(int32 entry) { SendSysMessage(GetTrinityString(entry)); } + void ChatHandler::PSendSysMessage(int32 entry, ...) { const char *format = GetTrinityString(entry); @@ -818,6 +908,7 @@ void ChatHandler::PSendSysMessage(int32 entry, ...) va_end(ap); SendSysMessage(str); } + void ChatHandler::PSendSysMessage(const char *format, ...) { va_list ap; @@ -827,20 +918,25 @@ void ChatHandler::PSendSysMessage(const char *format, ...) va_end(ap); SendSysMessage(str); } + bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd) { char const* oldtext = text; std::string cmd = ""; + while (*text != ' ' && *text != '\0') { cmd += *text; ++text; } + while (*text == ' ') ++text; + for (uint32 i = 0; table[i].Name != NULL; ++i) { if (!hasStringAbbr(table[i].Name, cmd.c_str())) continue; + // select subcommand from child commands list if (table[i].ChildCommands != NULL) { @@ -850,13 +946,17 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co SendSysMessage(LANG_NO_SUBCMD); else SendSysMessage(LANG_CMD_SYNTAX); + ShowHelpForCommand(table[i].ChildCommands,text); } + return true; } + // must be available and have handler if (!table[i].Handler || !isAvailable(table[i])) continue; + SetSentErrorMessage(false); // table[i].Name == "" is special case: send original command to handler if ((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext)) @@ -882,24 +982,31 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co else SendSysMessage(LANG_CMD_SYNTAX); } + return true; } + return false; } + bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand) { std::string cmd = ""; + while (*text != ' ' && *text != '\0') { cmd += *text; ++text; } + while (*text == ' ') ++text; + for (uint32 i = 0; table[i].Name != NULL; i++) { // for data fill use full explicit command names if (table[i].Name != cmd) continue; + // select subcommand from child commands list (including "") if (table[i].ChildCommands != NULL) { @@ -907,6 +1014,7 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, return true; else if (*text) return false; + // fail with "" subcommands, then use normal level up command instead } // expected subcommand by full name DB content @@ -915,12 +1023,15 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str()); return false; } + if (table[i].SecurityLevel != security) sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security); + table[i].SecurityLevel = security; table[i].Help = help; return true; } + // in case "" command let process by caller if (!cmd.empty()) { @@ -929,31 +1040,40 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, else sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str()); } + return false; } + int ChatHandler::ParseCommands(const char* text) { ASSERT(text); ASSERT(*text); + std::string fullcmd = text; + if (m_session && !m_session->HandleOnPlayerChat(text)) return 0; + /// chat case (.command or !command format) if (m_session) { if (text[0] != '!' && text[0] != '.') return 0; } + /// ignore single . and ! in line if (strlen(text) < 2) return 0; // original `text` can't be used. It content destroyed in command code processing. + /// ignore messages staring from many dots. if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!')) return 0; + /// skip first . or ! (in console allowed use command with . and ! and without its) if (text[0] == '!' || text[0] == '.') ++text; + if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd)) { if (m_session && m_session->GetSecurity() == SEC_PLAYER) @@ -962,9 +1082,11 @@ int ChatHandler::ParseCommands(const char* text) } return 1; } + bool ChatHandler::isValidChatMessage(const char* message) { /* + valid examples: |cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r |cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r @@ -974,26 +1096,34 @@ valid examples: |cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r |cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r |cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r + | will be escaped to || */ + if (strlen(message) > 255) return false; + const char validSequence[6] = "cHhhr"; const char* validSequenceIterator = validSequence; + // more simple checks if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3) { const std::string validCommands = "cHhr|"; + while(*message) { // find next pipe command message = strchr(message, '|'); + if (!message) return true; + ++message; char commandChar = *message; if (validCommands.find(commandChar) == std::string::npos) return false; + ++message; // validate sequence if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2) @@ -1011,13 +1141,17 @@ valid examples: } return true; } + std::istringstream reader(message); char buffer[256]; + uint32 color; + ItemPrototype const* linkedItem; Quest const* linkedQuest; SpellEntry const *linkedSpell; AchievementEntry const* linkedAchievement; + while(!reader.eof()) { if (validSequence == validSequenceIterator) @@ -1026,6 +1160,7 @@ valid examples: linkedQuest = NULL; linkedSpell = NULL; linkedAchievement = NULL; + reader.ignore(255, '|'); } else if (reader.get() != '|') @@ -1035,6 +1170,7 @@ valid examples: #endif return false; } + // pipe has always to be followed by at least one char if (reader.peek() == '\0') { @@ -1043,11 +1179,14 @@ valid examples: #endif return false; } + // no further pipe commands if (reader.eof()) break; + char commandChar; reader >> commandChar; + // | in normal messages is escaped by || if (commandChar != '|') { @@ -1074,6 +1213,7 @@ valid examples: #endif return false; } + switch (commandChar) { case 'c': @@ -1090,6 +1230,7 @@ valid examples: #endif return false; } + color <<= 4; // check for hex char if (c >= '0' && c <='9') @@ -1111,10 +1252,12 @@ valid examples: case 'H': // read chars up to colon = link type reader.getline(buffer, 256, ':'); + if (strcmp(buffer, "item") == 0) { // read item entry reader.getline(buffer, 256, ':'); + linkedItem= objmgr.GetItemPrototype(atoi(buffer)); if (!linkedItem) { @@ -1123,6 +1266,7 @@ valid examples: #endif return false; } + if (color != ItemQualityColors[linkedItem->Quality]) { #ifdef MANGOS_DEBUG @@ -1131,7 +1275,9 @@ valid examples: #endif return false; } + char c = reader.peek(); + // ignore enchants etc. while((c >='0' && c <='9') || c==':') { @@ -1152,7 +1298,9 @@ valid examples: questid += c-'0'; c = reader.peek(); } + linkedQuest = objmgr.GetQuestTemplate(questid); + if (!linkedQuest) { #ifdef MANOGS_DEBUG @@ -1172,11 +1320,13 @@ valid examples: { if (color != CHAT_LINK_COLOR_TRADE) return false; + // read spell entry reader.getline(buffer, 256, ':'); linkedSpell = sSpellStore.LookupEntry(atoi(buffer)); if (!linkedSpell) return false; + char c = reader.peek(); // base64 encoded stuff while(c !='|' && c!='\0') @@ -1190,14 +1340,17 @@ valid examples: // talent links are always supposed to be blue if (color != CHAT_LINK_COLOR_TALENT) return false; + // read talent entry reader.getline(buffer, 256, ':'); TalentEntry const *talentInfo = sTalentStore.LookupEntry(atoi(buffer)); if (!talentInfo) return false; + linkedSpell = sSpellStore.LookupEntry(talentInfo->RankID[0]); if (!linkedSpell) return false; + char c = reader.peek(); // skillpoints? whatever, drop it while(c !='|' && c!='\0') @@ -1210,6 +1363,7 @@ valid examples: { if (color != CHAT_LINK_COLOR_SPELL) return false; + uint32 spellid = 0; // read spell entry char c = reader.peek(); @@ -1228,6 +1382,7 @@ valid examples: { if (color != CHAT_LINK_COLOR_ENCHANT) return false; + uint32 spellid = 0; // read spell entry char c = reader.peek(); @@ -1249,8 +1404,10 @@ valid examples: reader.getline(buffer, 256, ':'); uint32 achievementId = atoi(buffer); linkedAchievement = sAchievementStore.LookupEntry(achievementId); + if (!linkedAchievement) return false; + char c = reader.peek(); // skip progress while(c !='|' && c!='\0') @@ -1263,6 +1420,7 @@ valid examples: { if (color != CHAT_LINK_COLOR_GLYPH) return false; + // first id is slot, drop it reader.getline(buffer, 256, ':'); uint32 glyphId = 0; @@ -1277,7 +1435,9 @@ valid examples: GlyphPropertiesEntry const* glyph = sGlyphPropertiesStore.LookupEntry(glyphId); if (!glyph) return false; + linkedSpell = sSpellStore.LookupEntry(glyph->SpellId); + if (!linkedSpell) return false; } @@ -1302,6 +1462,7 @@ valid examples: return false; } reader.getline(buffer, 256, ']'); + // verify the link name if (linkedSpell) { @@ -1314,16 +1475,20 @@ valid examples: { return false; } + SkillLineAbilityEntry const *skillInfo = bounds.first->second; + if (!skillInfo) { return false; } + SkillLineEntry const *skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId); if (!skillLine) { return false; } + for (uint8 i=0; i<MAX_LOCALE; ++i) { uint32 skillLineNameLength = strlen(skillLine->name[i]); @@ -1353,6 +1518,7 @@ valid examples: if (linkedQuest->GetTitle() != buffer) { QuestLocale const *ql = objmgr.GetQuestLocale(linkedQuest->GetQuestId()); + if (!ql) { #ifdef MANOGS_DEBUG @@ -1360,6 +1526,7 @@ valid examples: #endif return false; } + bool foundName = false; for (uint8 i=0; i<ql->Title.size(); i++) { @@ -1383,6 +1550,7 @@ valid examples: if (strcmp(linkedItem->Name1, buffer) != 0) { ItemLocale const *il = objmgr.GetItemLocale(linkedItem->ItemId); + if (!il) { #ifdef MANGOS_DEBUG @@ -1390,6 +1558,7 @@ valid examples: #endif return false; } + bool foundName = false; for (uint8 i=0; i<il->Name.size(); ++i) { @@ -1439,6 +1608,7 @@ valid examples: return false; } } + // check if every opened sequence was also closed properly #ifdef MANGOS_DEBUG if (validSequence != validSequenceIterator) @@ -1446,6 +1616,7 @@ valid examples: #endif return validSequence == validSequenceIterator; } + bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd) { std::string list; @@ -1454,19 +1625,25 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, ch // must be available (ignore handler existence for show command with possibe avalable subcomands if (!isAvailable(table[i])) continue; + /// for empty subcmd show all available if (*subcmd && !hasStringAbbr(table[i].Name, subcmd)) continue; + if (m_session) list += "\n "; else list += "\n\r "; + list += table[i].Name; + if (table[i].ChildCommands) list += " ..."; } + if (list.empty()) return false; + if (table==getCommandTable()) { SendSysMessage(LANG_AVIABLE_CMD); @@ -1474,8 +1651,10 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, ch } else PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str()); + return true; } + bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd) { if (*cmd) @@ -1485,20 +1664,26 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd) // must be available (ignore handler existence for show command with possibe avalable subcomands if (!isAvailable(table[i])) continue; + if (!hasStringAbbr(table[i].Name, cmd)) continue; + // have subcommand char const* subcmd = (*cmd) ? strtok(NULL, " ") : ""; + if (table[i].ChildCommands && subcmd && *subcmd) { if (ShowHelpForCommand(table[i].ChildCommands, subcmd)) return true; } + if (!table[i].Help.empty()) SendSysMessage(table[i].Help.c_str()); + if (table[i].ChildCommands) if (ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : "")) return true; + return !table[i].Help.empty(); } } @@ -1509,28 +1694,36 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd) // must be available (ignore handler existence for show command with possibe avalable subcomands if (!isAvailable(table[i])) continue; + if (strlen(table[i].Name)) continue; + if (!table[i].Help.empty()) SendSysMessage(table[i].Help.c_str()); + if (table[i].ChildCommands) if (ShowHelpForSubCommands(table[i].ChildCommands,"","")) return true; + return !table[i].Help.empty(); } } + return ShowHelpForSubCommands(table,"",cmd); } + //Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored) void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker) { uint32 messageLength = (message ? strlen(message) : 0) + 1; + data->Initialize(SMSG_MESSAGECHAT, 100); // guess size *data << uint8(type); if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON) *data << uint32(language); else *data << uint32(LANG_UNIVERSAL); + switch(type) { case CHAT_MSG_SAY: @@ -1580,13 +1773,16 @@ void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid break; } + *data << uint64(target_guid); // there 0 for BG messages *data << uint32(0); // can be chat msg group or something + if (type == CHAT_MSG_CHANNEL) { ASSERT(channelName); *data << channelName; } + *data << uint64(target_guid); *data << uint32(messageLength); *data << message; @@ -1595,116 +1791,153 @@ void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint else *data << uint8(0); } + Player * ChatHandler::getSelectedPlayer() { if (!m_session) return NULL; + uint64 guid = m_session->GetPlayer()->GetSelection(); + if (guid == 0) return m_session->GetPlayer(); + return objmgr.GetPlayer(guid); } + Unit* ChatHandler::getSelectedUnit() { if (!m_session) return NULL; + uint64 guid = m_session->GetPlayer()->GetSelection(); + if (guid == 0) return m_session->GetPlayer(); + return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid); } + WorldObject *ChatHandler::getSelectedObject() { if (!m_session) return NULL; + uint64 guid = m_session->GetPlayer()->GetSelection(); + if (guid == 0) return GetNearbyGameObject(); + return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid); } + Creature* ChatHandler::getSelectedCreature() { if (!m_session) return NULL; + return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection()); } + char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1) { // skip empty if (!text) return NULL; + // skip spaces while(*text==' '||*text=='\t'||*text=='\b') ++text; + if (!*text) return NULL; + // return non link case if (text[0]!='|') return strtok(text, " "); + // [name] Shift-click form |color|linkType:key|h[name]|h|r // or // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r + char* check = strtok(text, "|"); // skip color if (!check) return NULL; // end of data + char* cLinkType = strtok(NULL, ":"); // linktype if (!cLinkType) return NULL; // end of data + if (strcmp(cLinkType,linkType) != 0) { strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function SendSysMessage(LANG_WRONG_LINK_TYPE); return NULL; } + char* cKeys = strtok(NULL, "|"); // extract keys and values char* cKeysTail = strtok(NULL, ""); + char* cKey = strtok(cKeys, ":|"); // extract key if (something1) *something1 = strtok(NULL, ":|"); // extract something + strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function return cKey; } + char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1) { // skip empty if (!text) return NULL; + // skip spaces while(*text==' '||*text=='\t'||*text=='\b') ++text; + if (!*text) return NULL; + // return non link case if (text[0]!='|') return strtok(text, " "); + // [name] Shift-click form |color|linkType:key|h[name]|h|r // or // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r // or // [name] Shift-click form |linkType:key|h[name]|h|r + char* tail; + if (text[1]=='c') { char* check = strtok(text, "|"); // skip color if (!check) return NULL; // end of data + tail = strtok(NULL, ""); // tail } else tail = text+1; // skip first | + char* cLinkType = strtok(tail, ":"); // linktype if (!cLinkType) return NULL; // end of data + for (int i = 0; linkTypes[i]; ++i) { if (strcmp(cLinkType,linkTypes[i]) == 0) { char* cKeys = strtok(NULL, "|"); // extract keys and values char* cKeysTail = strtok(NULL, ""); + char* cKey = strtok(cKeys, ":|"); // extract key if (something1) *something1 = strtok(NULL, ":|"); // extract something + strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function if (found_idx) @@ -1712,10 +1945,12 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, return cKey; } } + strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function SendSysMessage(LANG_WRONG_LINK_TYPE); return NULL; } + char const *fmtstring(char const *format, ...) { va_list argptr; @@ -1725,25 +1960,34 @@ char const *fmtstring(char const *format, ...) static int index = 0; char *buf; int len; + va_start(argptr, format); vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr); va_end(argptr); + len = strlen(temp_buffer); + if (len >= MAX_FMT_STRING) return "ERROR"; + if (len + index >= MAX_FMT_STRING-1) { index = 0; } + buf = &string[index]; memcpy(buf, temp_buffer, len+1); + index += len + 1; + return buf; } + GameObject* ChatHandler::GetNearbyGameObject() { if (!m_session) return NULL; + Player* pl = m_session->GetPlayer(); GameObject* obj = NULL; Trinity::NearestGameObjectCheck check(*pl); @@ -1751,26 +1995,34 @@ GameObject* ChatHandler::GetNearbyGameObject() pl->VisitNearbyGridObject(999, searcher); return obj; } + GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry) { if (!m_session) return NULL; + Player* pl = m_session->GetPlayer(); + GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); + if (!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object { // search near player then CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; + MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check); + TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *pl->GetMap()); } + return obj; } + enum SpellLinkType { SPELL_LINK_SPELL = 0, @@ -1779,6 +2031,7 @@ enum SpellLinkType SPELL_LINK_TRADE = 3, SPELL_LINK_GLYPH = 4 }; + static char const* const spellKeys[] = { "Hspell", // normal spell @@ -1788,6 +2041,7 @@ static char const* const spellKeys[] = "Hglyph", // glyph 0 }; + uint32 ChatHandler::extractSpellIdFromLink(char* text) { // number or [name] Shift-click form |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r @@ -1800,7 +2054,9 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text) char* idS = extractKeyFromLink(text,spellKeys,&type,¶m1_str); if (!idS) return 0; + uint32 id = (uint32)atol(idS); + switch(type) { case SPELL_LINK_SPELL: @@ -1811,11 +2067,14 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text) TalentEntry const* talentEntry = sTalentStore.LookupEntry(id); if (!talentEntry) return 0; + int32 rank = param1_str ? (uint32)atol(param1_str) : 0; if (rank >= MAX_TALENT_RANK) return 0; + if (rank < 0) rank = 0; + return talentEntry->RankID[rank]; } case SPELL_LINK_ENCHANT: @@ -1824,33 +2083,41 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text) case SPELL_LINK_GLYPH: { uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0; + GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id); if (!glyphPropEntry) return 0; + return glyphPropEntry->SpellId; } } + // unknown type? return 0; } + GameTele const* ChatHandler::extractGameTeleFromLink(char* text) { // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r char* cId = extractKeyFromLink(text,"Htele"); if (!cId) return false; + // id case (explicit or from shift link) if (cId[0] >= '0' || cId[0] >= '9') if (uint32 id = atoi(cId)) return objmgr.GetGameTele(id); + return objmgr.GetGameTele(cId); } + enum GuidLinkType { SPELL_LINK_PLAYER = 0, // must be first for selection in not link case SPELL_LINK_CREATURE = 1, SPELL_LINK_GAMEOBJECT = 2 }; + static char const* const guidKeys[] = { "Hplayer", @@ -1858,15 +2125,18 @@ static char const* const guidKeys[] = "Hgameobject", 0 }; + uint64 ChatHandler::extractGuidFromLink(char* text) { int type = 0; + // |color|Hcreature:creature_guid|h[name]|h|r // |color|Hgameobject:go_guid|h[name]|h|r // |color|Hplayer:name|h[name]|h|r char* idS = extractKeyFromLink(text,guidKeys,&type); if (!idS) return 0; + switch(type) { case SPELL_LINK_PLAYER: @@ -1874,15 +2144,19 @@ uint64 ChatHandler::extractGuidFromLink(char* text) std::string name = idS; if (!normalizePlayerName(name)) return 0; + if (Player* player = objmgr.GetPlayer(name.c_str())) return player->GetGUID(); + if (uint64 guid = objmgr.GetPlayerGUIDByName(name)) return guid; + return 0; } case SPELL_LINK_CREATURE: { uint32 lowguid = (uint32)atol(idS); + if (CreatureData const* data = objmgr.GetCreatureData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT); else @@ -1891,26 +2165,32 @@ uint64 ChatHandler::extractGuidFromLink(char* text) case SPELL_LINK_GAMEOBJECT: { uint32 lowguid = (uint32)atol(idS); + if (GameObjectData const* data = objmgr.GetGOData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT); else return 0; } } + // unknown type? return 0; } + std::string ChatHandler::extractPlayerNameFromLink(char* text) { // |color|Hplayer:name|h[name]|h|r char* name_str = extractKeyFromLink(text,"Hplayer"); if (!name_str) return ""; + std::string name = name_str; if (!normalizePlayerName(name)) return ""; + return name; } + bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* player_guid /*=NULL*/,std::string* player_name /*= NULL*/) { if (args && *args) @@ -1922,15 +2202,20 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe SetSentErrorMessage(true); return false; } + Player* pl = objmgr.GetPlayer(name.c_str()); + // if allowed player pointer if (player) *player = pl; + // if need guid value from DB (in name case for check player existence) uint64 guid = !pl && (player_guid || player_name) ? objmgr.GetPlayerGUIDByName(name) : 0; + // if allowed player guid (if no then only online players allowed) if (player_guid) *player_guid = pl ? pl->GetGUID() : guid; + if (player_name) *player_name = pl || guid ? name : ""; } @@ -1943,9 +2228,11 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe // if allowed player guid (if no then only online players allowed) if (player_guid) *player_guid = pl ? pl->GetGUID() : 0; + if (player_name) *player_name = pl ? pl->GetName() : ""; } + // some from req. data must be provided (note: name is empty if player not exist) if ((!player || !*player) && (!player_guid || !*player_guid) && (!player_name || player_name->empty())) { @@ -1953,26 +2240,33 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe SetSentErrorMessage(true); return false; } + return true; } + void ChatHandler::extractOptFirstArg(char* args, char** arg1, char** arg2) { char* p1 = strtok(args, " "); char* p2 = strtok(NULL, " "); + if (!p2) { p2 = p1; p1 = NULL; } + if (arg1) *arg1 = p1; + if (arg2) *arg2 = p2; } + char* ChatHandler::extractQuotedArg(char* args) { if (!*args) return NULL; + if (*args=='"') return strtok(args+1, "\""); else @@ -1983,45 +2277,55 @@ char* ChatHandler::extractQuotedArg(char* args) return strtok(NULL, "\""); } } + bool ChatHandler::needReportToTarget(Player* chr) const { Player* pl = m_session->GetPlayer(); return pl != chr && pl->IsVisibleGloballyFor(chr); } + LocaleConstant ChatHandler::GetSessionDbcLocale() const { return m_session->GetSessionDbcLocale(); } + int ChatHandler::GetSessionDbLocaleIndex() const { return m_session->GetSessionDbLocaleIndex(); } + const char *CliHandler::GetMangosString(int32 entry) const { return objmgr.GetTrinityStringForDBCLocale(entry); } + bool CliHandler::isAvailable(ChatCommand const& cmd) const { // skip non-console commands in console case return cmd.AllowConsole; } + void CliHandler::SendSysMessage(const char *str) { m_print(str); m_print("\r\n"); } + std::string CliHandler::GetNameLink() const { return GetTrinityString(LANG_CONSOLE_COMMAND); } + bool CliHandler::needReportToTarget(Player* /*chr*/) const { return true; } + bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline) { plr = NULL; guid = 0; + if (cname) { std::string name = cname; @@ -2033,11 +2337,13 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G SetSentErrorMessage(true); return false; } + plr = objmgr.GetPlayer(name.c_str()); if (offline) guid = objmgr.GetPlayerGUIDByName(name.c_str()); } } + if (plr) { group = plr->GetGroup(); @@ -2050,17 +2356,21 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G plr = getSelectedPlayer(); else plr = m_session->GetPlayer(); + if (!guid || !offline) guid = plr->GetGUID(); group = plr->GetGroup(); } + return true; } + LocaleConstant CliHandler::GetSessionDbcLocale() const { return sWorld.GetDefaultDbcLocale(); } + int CliHandler::GetSessionDbLocaleIndex() const { return objmgr.GetDBCLocaleIndex(); -} +}
\ No newline at end of file |