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Diffstat (limited to 'src/game/ChatHandler.cpp')
| -rw-r--r-- | src/game/ChatHandler.cpp | 756 |
1 files changed, 0 insertions, 756 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp deleted file mode 100644 index 88e2b5473a5..00000000000 --- a/src/game/ChatHandler.cpp +++ /dev/null @@ -1,756 +0,0 @@ -/* - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "Common.h" -#include "ObjectAccessor.h" -#include "ObjectMgr.h" -#include "World.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "Database/DatabaseEnv.h" - -#include "CellImpl.h" -#include "Chat.h" -#include "ChannelMgr.h" -#include "GridNotifiersImpl.h" -#include "Group.h" -#include "Guild.h" -#include "Language.h" -#include "Log.h" -#include "Opcodes.h" -#include "Player.h" -#include "SpellAuras.h" -#include "SpellAuraEffects.h" -#include "Util.h" - -bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang) -{ - if (lang != LANG_ADDON) - { - // strip invisible characters for non-addon messages - if (sWorld.getConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING)) - stripLineInvisibleChars(msg); - - if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR - && !ChatHandler(this).isValidChatMessage(msg.c_str())) - { - sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(), - GetPlayer()->GetGUIDLow(), msg.c_str()); - if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK)) - KickPlayer(); - return false; - } - } - - return true; -} - -void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) -{ - uint32 type; - uint32 lang; - - recv_data >> type; - recv_data >> lang; - - if (type >= MAX_CHAT_MSG_TYPE) - { - sLog.outError("CHAT: Wrong message type received: %u", type); - return; - } - - //sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang); - - // prevent talking at unknown language (cheating) - LanguageDesc const* langDesc = GetLanguageDescByID(lang); - if (!langDesc) - { - SendNotification(LANG_UNKNOWN_LANGUAGE); - return; - } - if (langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id)) - { - // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language) - Unit::AuraEffectList const& langAuras = _player->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE); - bool foundAura = false; - for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i) - { - if ((*i)->GetMiscValue() == int32(lang)) - { - foundAura = true; - break; - } - } - if (!foundAura) - { - SendNotification(LANG_NOT_LEARNED_LANGUAGE); - return; - } - } - - if (lang == LANG_ADDON) - { - if (sWorld.getConfig(CONFIG_CHATLOG_ADDON)) - { - std::string msg = ""; - recv_data >> msg; - - if (msg.empty()) - { - sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName()); - return; - } - - sLog.outChat("[ADDON] Player %s sends: %s", - GetPlayer()->GetName(), msg.c_str()); - } - - // Disabled addon channel? - if (!sWorld.getConfig(CONFIG_ADDON_CHANNEL)) - return; - } - // LANG_ADDON should not be changed nor be affected by flood control - else - { - // send in universal language if player in .gmon mode (ignore spell effects) - if (_player->isGameMaster()) - lang = LANG_UNIVERSAL; - else - { - // send in universal language in two side iteration allowed mode - if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT)) - lang = LANG_UNIVERSAL; - else - { - switch(type) - { - case CHAT_MSG_PARTY: - case CHAT_MSG_RAID: - case CHAT_MSG_RAID_LEADER: - case CHAT_MSG_RAID_WARNING: - // allow two side chat at group channel if two side group allowed - if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP)) - lang = LANG_UNIVERSAL; - break; - case CHAT_MSG_GUILD: - case CHAT_MSG_OFFICER: - // allow two side chat at guild channel if two side guild allowed - if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD)) - lang = LANG_UNIVERSAL; - break; - } - } - - // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used) - Unit::AuraEffectList const& ModLangAuras = _player->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE); - if (!ModLangAuras.empty()) - lang = ModLangAuras.front()->GetMiscValue(); - } - - if (!_player->CanSpeak()) - { - std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); - SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str()); - return; - } - - if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND) - GetPlayer()->UpdateSpeakTime(); - } - - if (GetPlayer()->HasAura(1852) && type != CHAT_MSG_WHISPER) - { - std::string msg=""; - recv_data >> msg; - - SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName()); - return; - } - - switch(type) - { - case CHAT_MSG_SAY: - case CHAT_MSG_EMOTE: - case CHAT_MSG_YELL: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ)) - { - SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ)); - return; - } - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - if (type == CHAT_MSG_SAY) - GetPlayer()->Say(msg, lang); - else if (type == CHAT_MSG_EMOTE) - GetPlayer()->TextEmote(msg); - else if (type == CHAT_MSG_YELL) - GetPlayer()->Yell(msg, lang); - } break; - - case CHAT_MSG_WHISPER: - { - std::string to, msg; - recv_data >> to; - recv_data >> msg; - - if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)) - { - SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ)); - return; - } - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - if (!normalizePlayerName(to)) - { - SendPlayerNotFoundNotice(to); - break; - } - - Player *player = objmgr.GetPlayer(to.c_str()); - uint32 tSecurity = GetSecurity(); - uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER; - if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers())) - { - SendPlayerNotFoundNotice(to); - return; - } - - if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER) - { - uint32 sidea = GetPlayer()->GetTeam(); - uint32 sideb = player->GetTeam(); - if (sidea != sideb) - { - SendWrongFactionNotice(); - return; - } - } - - if (GetPlayer()->HasAura(1852) && !player->isGameMaster()) - { - SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName()); - return; - } - - GetPlayer()->Whisper(msg, lang, player->GetGUID()); - } break; - - case CHAT_MSG_PARTY: - case CHAT_MSG_PARTY_LEADER: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - // if player is in battleground, he cannot say to battleground members by /p - Group *group = GetPlayer()->GetOriginalGroup(); - if (!group) - { - group = _player->GetGroup(); - if (!group || group->isBGGroup()) - return; - } - - if ((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID())) - return; - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); - - if (sWorld.getConfig(CONFIG_CHATLOG_PARTY)) - sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", - GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); - } break; - - case CHAT_MSG_GUILD: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - if (GetPlayer()->GetGuildId()) - { - Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); - - if (guild) - guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); - - if (lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD)) - { - sLog.outChat("[GUILD] Player %s tells guild %s: %s", - GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); - } - else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON)) - { - sLog.outChat("[ADDON] Player %s sends to guild %s: %s", - GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); - } - } - - break; - } - case CHAT_MSG_OFFICER: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - if (GetPlayer()->GetGuildId()) - { - Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); - - if (guild) - guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL); - - if (sWorld.getConfig(CONFIG_CHATLOG_GUILD)) - sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", - GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str()); - } - break; - } - case CHAT_MSG_RAID: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - // if player is in battleground, he cannot say to battleground members by /ra - Group *group = GetPlayer()->GetOriginalGroup(); - if (!group) - { - group = GetPlayer()->GetGroup(); - if (!group || group->isBGGroup() || !group->isRaidGroup()) - return; - } - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false); - - if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", - GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); - } break; - case CHAT_MSG_RAID_LEADER: - { - std::string msg; - recv_data >> msg; - - if (msg.empty()) - break; - - if (ChatHandler(this).ParseCommands(msg.c_str()) > 0) - break; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - // if player is in battleground, he cannot say to battleground members by /ra - Group *group = GetPlayer()->GetOriginalGroup(); - if (!group) - { - group = GetPlayer()->GetGroup(); - if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID())) - return; - } - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false); - - if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Leader player %s tells raid: %s", - GetPlayer()->GetName(), msg.c_str()); - } break; - case CHAT_MSG_RAID_WARNING: - { - std::string msg; - recv_data >> msg; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - Group *group = GetPlayer()->GetGroup(); - if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup()) - return; - - WorldPacket data; - //in battleground, raid warning is sent only to players in battleground - code is ok - ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false); - - if (sWorld.getConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Leader player %s warns raid with: %s", - GetPlayer()->GetName(), msg.c_str()); - } break; - - case CHAT_MSG_BATTLEGROUND: - { - std::string msg; - recv_data >> msg; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() - Group *group = GetPlayer()->GetGroup(); - if (!group || !group->isBGGroup()) - return; - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false); - - if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) - sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", - GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str()); - } break; - - case CHAT_MSG_BATTLEGROUND_LEADER: - { - std::string msg; - recv_data >> msg; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (msg.empty()) - break; - - // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup() - Group *group = GetPlayer()->GetGroup(); - if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID())) - return; - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL); - group->BroadcastPacket(&data, false); - - if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND)) - sLog.outChat("[RAID] Leader player %s tells battleground: %s", - GetPlayer()->GetName(), msg.c_str()); - } break; - - case CHAT_MSG_CHANNEL: - { - std::string channel, msg; - recv_data >> channel; - recv_data >> msg; - - if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) - return; - - if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) - { - SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)); - return; - } - - if (msg.empty()) - break; - - if (ChannelMgr* cMgr = channelMgr(_player->GetTeam())) - { - - if (Channel *chn = cMgr->GetChannel(channel, _player)) - { - chn->Say(_player->GetGUID(), msg.c_str(), lang); - - if ((chn->HasFlag(CHANNEL_FLAG_TRADE) || - chn->HasFlag(CHANNEL_FLAG_GENERAL) || - chn->HasFlag(CHANNEL_FLAG_CITY) || - chn->HasFlag(CHANNEL_FLAG_LFG)) && - sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN)) - sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s", - GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); - else if (sWorld.getConfig(CONFIG_CHATLOG_CHANNEL)) - sLog.outChat("[CHANNEL] Player %s tells channel %s: %s", - GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str()); - } - } - } break; - - case CHAT_MSG_AFK: - { - std::string msg; - recv_data >> msg; - - if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat()) - { - if (!_player->isAFK()) - { - if (msg.empty()) - msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT); - _player->afkMsg = msg; - } - _player->ToggleAFK(); - if (_player->isAFK() && _player->isDND()) - _player->ToggleDND(); - } - } break; - - case CHAT_MSG_DND: - { - std::string msg; - recv_data >> msg; - - if (msg.empty() || !_player->isDND()) - { - if (!_player->isDND()) - { - if (msg.empty()) - msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT); - _player->dndMsg = msg; - } - _player->ToggleDND(); - if (_player->isDND() && _player->isAFK()) - _player->ToggleAFK(); - } - } break; - - default: - sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang); - break; - } -} - -void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data) -{ - if (!GetPlayer()->isAlive()) - return; - - uint32 emote; - recv_data >> emote; - GetPlayer()->HandleEmoteCommand(emote); -} - -namespace Trinity -{ - class EmoteChatBuilder - { - public: - EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target) - : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {} - - void operator()(WorldPacket& data, int32 loc_idx) - { - char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL; - uint32 namlen = (nam ? strlen(nam) : 0) + 1; - - data.Initialize(SMSG_TEXT_EMOTE, (20+namlen)); - data << i_player.GetGUID(); - data << (uint32)i_text_emote; - data << i_emote_num; - data << (uint32)namlen; - if (namlen > 1) - data.append(nam, namlen); - else - data << (uint8)0x00; - } - - private: - Player const& i_player; - uint32 i_text_emote; - uint32 i_emote_num; - Unit const* i_target; - }; -} // namespace Trinity - -void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data) -{ - if (!GetPlayer()->isAlive()) - return; - - if (!GetPlayer()->CanSpeak()) - { - std::string timeStr = secsToTimeString(m_muteTime - time(NULL)); - SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str()); - return; - } - - uint32 text_emote, emoteNum; - uint64 guid; - - recv_data >> text_emote; - recv_data >> emoteNum; - recv_data >> guid; - - EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote); - if (!em) - return; - - uint32 emote_anim = em->textid; - - switch(emote_anim) - { - case EMOTE_STATE_SLEEP: - case EMOTE_STATE_SIT: - case EMOTE_STATE_KNEEL: - case EMOTE_ONESHOT_NONE: - break; - default: - GetPlayer()->HandleEmoteCommand(emote_anim); - break; - } - - Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - - CellPair p = Trinity::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); - - Cell cell(p); - cell.data.Part.reserved = ALL_DISTRICT; - cell.SetNoCreate(); - - Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); - Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder); - Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do); - TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker); - cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); - - GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); - - //Send scripted event call - if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI()) - ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote); -} - -void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data) -{ - uint64 iguid; - uint8 unk; - //sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED"); - - recv_data >> iguid; - recv_data >> unk; // probably related to spam reporting - - Player *player = objmgr.GetPlayer(iguid); - if (!player || !player->GetSession()) - return; - - WorldPacket data; - ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL); - player->GetSession()->SendPacket(&data); -} - -void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) -{ - sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); -} - -void WorldSession::SendPlayerNotFoundNotice(std::string name) -{ - WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1); - data << name; - SendPacket(&data); -} - -void WorldSession::SendPlayerAmbiguousNotice(std::string name) -{ - WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1); - data << name; - SendPacket(&data); -} - -void WorldSession::SendWrongFactionNotice() -{ - WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0); - SendPacket(&data); -} - -void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction) -{ - WorldPacket data(SMSG_CHAT_RESTRICTED, 1); - data << uint8(restriction); - SendPacket(&data); -} |
