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-rw-r--r--src/game/ChatHandler.cpp756
1 files changed, 0 insertions, 756 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
deleted file mode 100644
index 88e2b5473a5..00000000000
--- a/src/game/ChatHandler.cpp
+++ /dev/null
@@ -1,756 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Common.h"
-#include "ObjectAccessor.h"
-#include "ObjectMgr.h"
-#include "World.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "Database/DatabaseEnv.h"
-
-#include "CellImpl.h"
-#include "Chat.h"
-#include "ChannelMgr.h"
-#include "GridNotifiersImpl.h"
-#include "Group.h"
-#include "Guild.h"
-#include "Language.h"
-#include "Log.h"
-#include "Opcodes.h"
-#include "Player.h"
-#include "SpellAuras.h"
-#include "SpellAuraEffects.h"
-#include "Util.h"
-
-bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
-{
- if (lang != LANG_ADDON)
- {
- // strip invisible characters for non-addon messages
- if (sWorld.getConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
- stripLineInvisibleChars(msg);
-
- if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
- && !ChatHandler(this).isValidChatMessage(msg.c_str()))
- {
- sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
- GetPlayer()->GetGUIDLow(), msg.c_str());
- if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
- KickPlayer();
- return false;
- }
- }
-
- return true;
-}
-
-void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
-{
- uint32 type;
- uint32 lang;
-
- recv_data >> type;
- recv_data >> lang;
-
- if (type >= MAX_CHAT_MSG_TYPE)
- {
- sLog.outError("CHAT: Wrong message type received: %u", type);
- return;
- }
-
- //sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang);
-
- // prevent talking at unknown language (cheating)
- LanguageDesc const* langDesc = GetLanguageDescByID(lang);
- if (!langDesc)
- {
- SendNotification(LANG_UNKNOWN_LANGUAGE);
- return;
- }
- if (langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
- {
- // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
- Unit::AuraEffectList const& langAuras = _player->GetAuraEffectsByType(SPELL_AURA_COMPREHEND_LANGUAGE);
- bool foundAura = false;
- for (Unit::AuraEffectList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
- {
- if ((*i)->GetMiscValue() == int32(lang))
- {
- foundAura = true;
- break;
- }
- }
- if (!foundAura)
- {
- SendNotification(LANG_NOT_LEARNED_LANGUAGE);
- return;
- }
- }
-
- if (lang == LANG_ADDON)
- {
- if (sWorld.getConfig(CONFIG_CHATLOG_ADDON))
- {
- std::string msg = "";
- recv_data >> msg;
-
- if (msg.empty())
- {
- sLog.outDebug("Player %s send empty addon msg", GetPlayer()->GetName());
- return;
- }
-
- sLog.outChat("[ADDON] Player %s sends: %s",
- GetPlayer()->GetName(), msg.c_str());
- }
-
- // Disabled addon channel?
- if (!sWorld.getConfig(CONFIG_ADDON_CHANNEL))
- return;
- }
- // LANG_ADDON should not be changed nor be affected by flood control
- else
- {
- // send in universal language if player in .gmon mode (ignore spell effects)
- if (_player->isGameMaster())
- lang = LANG_UNIVERSAL;
- else
- {
- // send in universal language in two side iteration allowed mode
- if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT))
- lang = LANG_UNIVERSAL;
- else
- {
- switch(type)
- {
- case CHAT_MSG_PARTY:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- // allow two side chat at group channel if two side group allowed
- if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
- lang = LANG_UNIVERSAL;
- break;
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- // allow two side chat at guild channel if two side guild allowed
- if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
- lang = LANG_UNIVERSAL;
- break;
- }
- }
-
- // but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
- Unit::AuraEffectList const& ModLangAuras = _player->GetAuraEffectsByType(SPELL_AURA_MOD_LANGUAGE);
- if (!ModLangAuras.empty())
- lang = ModLangAuras.front()->GetMiscValue();
- }
-
- if (!_player->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str());
- return;
- }
-
- if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
- GetPlayer()->UpdateSpeakTime();
- }
-
- if (GetPlayer()->HasAura(1852) && type != CHAT_MSG_WHISPER)
- {
- std::string msg="";
- recv_data >> msg;
-
- SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
- return;
- }
-
- switch(type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_EMOTE:
- case CHAT_MSG_YELL:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld.getConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
- return;
- }
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- if (type == CHAT_MSG_SAY)
- GetPlayer()->Say(msg, lang);
- else if (type == CHAT_MSG_EMOTE)
- GetPlayer()->TextEmote(msg);
- else if (type == CHAT_MSG_YELL)
- GetPlayer()->Yell(msg, lang);
- } break;
-
- case CHAT_MSG_WHISPER:
- {
- std::string to, msg;
- recv_data >> to;
- recv_data >> msg;
-
- if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld.getConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
- return;
- }
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- if (!normalizePlayerName(to))
- {
- SendPlayerNotFoundNotice(to);
- break;
- }
-
- Player *player = objmgr.GetPlayer(to.c_str());
- uint32 tSecurity = GetSecurity();
- uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
- if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
- {
- SendPlayerNotFoundNotice(to);
- return;
- }
-
- if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER)
- {
- uint32 sidea = GetPlayer()->GetTeam();
- uint32 sideb = player->GetTeam();
- if (sidea != sideb)
- {
- SendWrongFactionNotice();
- return;
- }
- }
-
- if (GetPlayer()->HasAura(1852) && !player->isGameMaster())
- {
- SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
- return;
- }
-
- GetPlayer()->Whisper(msg, lang, player->GetGUID());
- } break;
-
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- // if player is in battleground, he cannot say to battleground members by /p
- Group *group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = _player->GetGroup();
- if (!group || group->isBGGroup())
- return;
- }
-
- if ((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID()))
- return;
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
-
- if (sWorld.getConfig(CONFIG_CHATLOG_PARTY))
- sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
- GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
- } break;
-
- case CHAT_MSG_GUILD:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- if (GetPlayer()->GetGuildId())
- {
- Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
-
- if (guild)
- guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
-
- if (lang != LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_GUILD))
- {
- sLog.outChat("[GUILD] Player %s tells guild %s: %s",
- GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
- }
- else if (lang == LANG_ADDON && sWorld.getConfig(CONFIG_CHATLOG_ADDON))
- {
- sLog.outChat("[ADDON] Player %s sends to guild %s: %s",
- GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
- }
- }
-
- break;
- }
- case CHAT_MSG_OFFICER:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- if (GetPlayer()->GetGuildId())
- {
- Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
-
- if (guild)
- guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_GUILD))
- sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s",
- GetPlayer()->GetName(), guild->GetName().c_str(), msg.c_str());
- }
- break;
- }
- case CHAT_MSG_RAID:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- // if player is in battleground, he cannot say to battleground members by /ra
- Group *group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
- sLog.outChat("[RAID] Player %s tells raid with leader %s: %s",
- GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
- } break;
- case CHAT_MSG_RAID_LEADER:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty())
- break;
-
- if (ChatHandler(this).ParseCommands(msg.c_str()) > 0)
- break;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- // if player is in battleground, he cannot say to battleground members by /ra
- Group *group = GetPlayer()->GetOriginalGroup();
- if (!group)
- {
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
- return;
- }
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
- sLog.outChat("[RAID] Leader player %s tells raid: %s",
- GetPlayer()->GetName(), msg.c_str());
- } break;
- case CHAT_MSG_RAID_WARNING:
- {
- std::string msg;
- recv_data >> msg;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- Group *group = GetPlayer()->GetGroup();
- if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
- return;
-
- WorldPacket data;
- //in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_RAID))
- sLog.outChat("[RAID] Leader player %s warns raid with: %s",
- GetPlayer()->GetName(), msg.c_str());
- } break;
-
- case CHAT_MSG_BATTLEGROUND:
- {
- std::string msg;
- recv_data >> msg;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group *group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup())
- return;
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
- sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
- GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
- } break;
-
- case CHAT_MSG_BATTLEGROUND_LEADER:
- {
- std::string msg;
- recv_data >> msg;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (msg.empty())
- break;
-
- // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group *group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
- return;
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL);
- group->BroadcastPacket(&data, false);
-
- if (sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
- sLog.outChat("[RAID] Leader player %s tells battleground: %s",
- GetPlayer()->GetName(), msg.c_str());
- } break;
-
- case CHAT_MSG_CHANNEL:
- {
- std::string channel, msg;
- recv_data >> channel;
- recv_data >> msg;
-
- if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
- return;
-
- if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
- {
- SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
- return;
- }
-
- if (msg.empty())
- break;
-
- if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
- {
-
- if (Channel *chn = cMgr->GetChannel(channel, _player))
- {
- chn->Say(_player->GetGUID(), msg.c_str(), lang);
-
- if ((chn->HasFlag(CHANNEL_FLAG_TRADE) ||
- chn->HasFlag(CHANNEL_FLAG_GENERAL) ||
- chn->HasFlag(CHANNEL_FLAG_CITY) ||
- chn->HasFlag(CHANNEL_FLAG_LFG)) &&
- sWorld.getConfig(CONFIG_CHATLOG_SYSCHAN))
- sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s",
- GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
- else if (sWorld.getConfig(CONFIG_CHATLOG_CHANNEL))
- sLog.outChat("[CHANNEL] Player %s tells channel %s: %s",
- GetPlayer()->GetName(), chn->GetName().c_str(), msg.c_str());
- }
- }
- } break;
-
- case CHAT_MSG_AFK:
- {
- std::string msg;
- recv_data >> msg;
-
- if ((msg.empty() || !_player->isAFK()) && !_player->isInCombat())
- {
- if (!_player->isAFK())
- {
- if (msg.empty())
- msg = GetTrinityString(LANG_PLAYER_AFK_DEFAULT);
- _player->afkMsg = msg;
- }
- _player->ToggleAFK();
- if (_player->isAFK() && _player->isDND())
- _player->ToggleDND();
- }
- } break;
-
- case CHAT_MSG_DND:
- {
- std::string msg;
- recv_data >> msg;
-
- if (msg.empty() || !_player->isDND())
- {
- if (!_player->isDND())
- {
- if (msg.empty())
- msg = GetTrinityString(LANG_PLAYER_DND_DEFAULT);
- _player->dndMsg = msg;
- }
- _player->ToggleDND();
- if (_player->isDND() && _player->isAFK())
- _player->ToggleAFK();
- }
- } break;
-
- default:
- sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang);
- break;
- }
-}
-
-void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data)
-{
- if (!GetPlayer()->isAlive())
- return;
-
- uint32 emote;
- recv_data >> emote;
- GetPlayer()->HandleEmoteCommand(emote);
-}
-
-namespace Trinity
-{
- class EmoteChatBuilder
- {
- public:
- EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
-
- void operator()(WorldPacket& data, int32 loc_idx)
- {
- char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
- uint32 namlen = (nam ? strlen(nam) : 0) + 1;
-
- data.Initialize(SMSG_TEXT_EMOTE, (20+namlen));
- data << i_player.GetGUID();
- data << (uint32)i_text_emote;
- data << i_emote_num;
- data << (uint32)namlen;
- if (namlen > 1)
- data.append(nam, namlen);
- else
- data << (uint8)0x00;
- }
-
- private:
- Player const& i_player;
- uint32 i_text_emote;
- uint32 i_emote_num;
- Unit const* i_target;
- };
-} // namespace Trinity
-
-void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data)
-{
- if (!GetPlayer()->isAlive())
- return;
-
- if (!GetPlayer()->CanSpeak())
- {
- std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING),timeStr.c_str());
- return;
- }
-
- uint32 text_emote, emoteNum;
- uint64 guid;
-
- recv_data >> text_emote;
- recv_data >> emoteNum;
- recv_data >> guid;
-
- EmotesTextEntry const *em = sEmotesTextStore.LookupEntry(text_emote);
- if (!em)
- return;
-
- uint32 emote_anim = em->textid;
-
- switch(emote_anim)
- {
- case EMOTE_STATE_SLEEP:
- case EMOTE_STATE_SIT:
- case EMOTE_STATE_KNEEL:
- case EMOTE_ONESHOT_NONE:
- break;
- default:
- GetPlayer()->HandleEmoteCommand(emote_anim);
- break;
- }
-
- Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
-
- CellPair p = Trinity::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
-
- Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
- cell.SetNoCreate();
-
- Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
- Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
- cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
-
- GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
-
- //Send scripted event call
- if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
- ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
-}
-
-void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data)
-{
- uint64 iguid;
- uint8 unk;
- //sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED");
-
- recv_data >> iguid;
- recv_data >> unk; // probably related to spam reporting
-
- Player *player = objmgr.GetPlayer(iguid);
- if (!player || !player->GetSession())
- return;
-
- WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
- player->GetSession()->SendPacket(&data);
-}
-
-void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
-{
- sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
-}
-
-void WorldSession::SendPlayerNotFoundNotice(std::string name)
-{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
- data << name;
- SendPacket(&data);
-}
-
-void WorldSession::SendPlayerAmbiguousNotice(std::string name)
-{
- WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
- data << name;
- SendPacket(&data);
-}
-
-void WorldSession::SendWrongFactionNotice()
-{
- WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
- SendPacket(&data);
-}
-
-void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
-{
- WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
- data << uint8(restriction);
- SendPacket(&data);
-}