diff options
Diffstat (limited to 'src/game/CombatAI.cpp')
| -rw-r--r-- | src/game/CombatAI.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/CombatAI.cpp b/src/game/CombatAI.cpp index e9babeba414..56d1e6d6a3d 100644 --- a/src/game/CombatAI.cpp +++ b/src/game/CombatAI.cpp @@ -20,6 +20,7 @@ #include "CombatAI.h" #include "SpellMgr.h" +#include "Vehicle.h" int AggressorAI::Permissible(const Creature *creature) { @@ -292,13 +293,13 @@ void AOEAI::UpdateAI(const uint32 /*diff*/) ////////////// //NOTE: VehicleAI::UpdateAI runs even while the vehicle is mounted -void VehicleAI::UpdateAI(const uint32 diff) +void VehicleAI::UpdateAI(const uint32 /*diff*/) { } void VehicleAI::Reset() { - m_vehicle->Reset(); + m_vehicle->Reset(); } void VehicleAI::OnCharmed(bool apply) |
