aboutsummaryrefslogtreecommitdiff
path: root/src/game/CombatHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/CombatHandler.cpp')
-rw-r--r--src/game/CombatHandler.cpp91
1 files changed, 0 insertions, 91 deletions
diff --git a/src/game/CombatHandler.cpp b/src/game/CombatHandler.cpp
deleted file mode 100644
index 404b70c1c84..00000000000
--- a/src/game/CombatHandler.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Common.h"
-#include "Log.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "ObjectAccessor.h"
-#include "CreatureAI.h"
-#include "ObjectDefines.h"
-
-void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data)
-{
- uint64 guid;
- recv_data >> guid;
-
- DEBUG_LOG("WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
-
- Unit *pEnemy = ObjectAccessor::GetUnit(*_player, guid);
-
- if (!pEnemy)
- {
- if (!IS_UNIT_GUID(guid))
- sLog.outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature",GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
- else
- sLog.outError("WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid));
-
- // stop attack state at client
- SendAttackStop(NULL);
- return;
- }
-
- if (!_player->canAttack(pEnemy))
- {
- sLog.outError("WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid));
-
- // stop attack state at client
- SendAttackStop(pEnemy);
- return;
- }
-
- _player->Attack(pEnemy,true);
-}
-
-void WorldSession::HandleAttackStopOpcode(WorldPacket & /*recv_data*/)
-{
- GetPlayer()->AttackStop();
-}
-
-void WorldSession::HandleSetSheathedOpcode(WorldPacket & recv_data)
-{
- uint32 sheathed;
- recv_data >> sheathed;
-
- //sLog.outDebug("WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
-
- if (sheathed >= MAX_SHEATH_STATE)
- {
- sLog.outError("Unknown sheath state %u ??",sheathed);
- return;
- }
-
- GetPlayer()->SetSheath(SheathState(sheathed));
-}
-
-void WorldSession::SendAttackStop(Unit const* enemy)
-{
- WorldPacket data(SMSG_ATTACKSTOP, (4+20)); // we guess size
- data.append(GetPlayer()->GetPackGUID());
- data.append(enemy ? enemy->GetPackGUID() : 0); // must be packed guid
- data << uint32(0); // unk, can be 1 also
- SendPacket(&data);
-}
-