diff options
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 28 |
1 files changed, 12 insertions, 16 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index d69c083417a..50fa95337f6 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1390,22 +1390,18 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) SetModifierValue(UNIT_MOD_HEALTH, BASE_VALUE, health); SetModifierValue(UNIT_MOD_MANA, BASE_VALUE, mana); - // damage - //uint32 attackpower = cinfo->attackpower * level / 60; - //uint32 rangedattackpower = cinfo->rangedattackpower * level / 60; - //damagemod *= 0.75f; - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg); - SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, cinfo->mindmg); - SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, cinfo->maxdmg); - SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, cinfo->minrangedmg); - SetBaseWeaponDamage(RANGED_ATTACK, MAXDAMAGE, cinfo->maxrangedmg); - - // this value is not accurate, but should be close to the real value - //SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, level * 5); - //SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, level * 5); - SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower); - SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, cinfo->rangedattackpower); + + //damage + float damagemod = _GetDamageMod(rank); + + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); + + SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE,cinfo->minrangedmg * damagemod); + SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE,cinfo->maxrangedmg * damagemod); + + SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower * damagemod); + } float Creature::_GetHealthMod(int32 Rank) |