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-rw-r--r--src/game/Creature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index f2b7669c59e..a7e5153e255 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -2007,7 +2007,7 @@ bool Creature::IsVisibleInGridForPlayer(Player const* pl) const
// Live player (or with not release body see live creatures or death creatures with corpse disappearing time > 0
if(pl->isAlive() || pl->GetDeathTimer() > 0)
{
- if( GetEntry() == VISUAL_WAYPOINT && !pl->isGameMaster() )
+ if( GetEntry() == VISUAL_WAYPOINT )
return false;
return (isAlive() || m_deathTimer > 0 || (m_isDeadByDefault && m_deathState==CORPSE));
}