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-rw-r--r--src/game/Creature.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 3e857a34acc..6b018a6254f 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1706,8 +1706,16 @@ bool Creature::canStartAttack(Unit const* who, bool force) const
// TODO: should switch to range attack
return false;
- if(!force && (IsNeutralToAll() || !IsWithinDistInMap(who, GetAttackDistance(who) + m_CombatDistance)))
- return false;
+ if(!force)
+ {
+ if(who->isInCombat())
+ if(Unit *victim = who->getAttackerForHelper())
+ if(IsWithinDistInMap(victim, sWorld.getConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS)))
+ force = true;
+
+ if(!force && (IsNeutralToAll() || !IsWithinDistInMap(who, GetAttackDistance(who) + m_CombatDistance)))
+ return false;
+ }
if(!canCreatureAttack(who, force))
return false;