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-rw-r--r--src/game/Creature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index fdab5157bd4..7f8d6040129 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -649,7 +649,6 @@ class TRINITY_DLL_SPEC Creature : public Unit
uint32 m_GlobalCooldown;
bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList = false, bool is3dDistance = true) const;
- bool IsWithinSightDist(Unit const* u) const;
bool canStartAttack(Unit const* u, bool force) const;
float GetAttackDistance(Unit const* pl) const;
@@ -746,6 +745,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
static float _GetDamageMod(int32 Rank);
+ float m_SightDistance, m_CombatDistance;
protected:
bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL);
bool InitEntry(uint32 entry, uint32 team=ALLIANCE, const CreatureData* data=NULL);