diff options
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index 5dd9dc9afdc..02111ea9f70 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -28,7 +28,6 @@ #include "LootMgr.h" #include "Database/DatabaseEnv.h" #include "Cell.h" -#include "CreatureGroups.h" #include <list> @@ -38,6 +37,7 @@ class CreatureAI; class Quest; class Player; class WorldSession; +class CreatureGroup; enum Gossip_Option { @@ -494,6 +494,7 @@ class TRINITY_DLL_SPEC Creature : public Unit bool IsInEvadeMode() const; bool AIM_Initialize(CreatureAI* ai = NULL); + void Motion_Initialize(); void AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 MovementFlags, uint8 type); CreatureAI* AI() { return (CreatureAI*)i_AI; } @@ -651,8 +652,8 @@ class TRINITY_DLL_SPEC Creature : public Unit void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;} void SearchFormation(); - bool IsFormationLeader() {return (GetDBTableGUIDLow() && GetDBTableGUIDLow() == m_formationID);} - uint32 GetFormationID(){return m_formationID;} + CreatureGroup *GetFormation() {return m_formation;} + void SetFormation(CreatureGroup *formation) {m_formation = formation;} Unit *SelectVictim(); void SetDeadByDefault (bool death_state) {m_isDeadByDefault = death_state;} @@ -711,7 +712,7 @@ class TRINITY_DLL_SPEC Creature : public Unit uint32 m_path_id; //Formation var - uint32 m_formationID; + CreatureGroup *m_formation; GridReference<Creature> m_gridRef; CreatureInfo const* m_creatureInfo; // in heroic mode can different from ObjMgr::GetCreatureTemplate(GetEntry()) |