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-rw-r--r--src/game/CreatureAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 143dfec99d3..1c3179b2e23 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -100,11 +100,11 @@ void CreatureAI::MoveInLineOfSight(Unit *who)
if(me->getVictim())
return;
- if(me->canStartAttack(who))
+ if(me->canStartAttack(who, false))
AttackStart(who);
else if(who->getVictim() && me->IsFriendlyTo(who)
&& me->IsWithinDistInMap(who, sWorld.getConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS))
- && me->canAttack(who->getVictim()))
+ && me->canStartAttack(who->getVictim(), true))
AttackStart(who->getVictim());
}