aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureAI.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r--src/game/CreatureAI.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 53d9286fba7..a3a903c23a6 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -125,26 +125,6 @@ void CreatureAI::SelectNearestTarget(Unit *who)
}
}
-bool CreatureAI::UpdateCombatState()
-{
- if(!me->isInCombat())
- return false;
-
- if(!me->HasReactState(REACT_PASSIVE))
- {
- if(Unit *victim = me->SelectVictim())
- AttackStart(victim);
- return me->getVictim();
- }
- else if(me->getThreatManager().isThreatListEmpty())
- {
- EnterEvadeMode();
- return false;
- }
-
- return true;
-}
-
void CreatureAI::EnterEvadeMode()
{
if(!_EnterEvadeMode())