diff options
Diffstat (limited to 'src/game/CreatureAI.h')
-rw-r--r-- | src/game/CreatureAI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index 66aa2f2785f..3f4b6e9b3f2 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -110,7 +110,7 @@ class CreatureAI : public UnitAI virtual void KilledUnit(Unit *) {} // Called when the creature summon successfully other creature - virtual void JustSummoned(Creature* ) {} + virtual void JustSummoned(Creature*) {} virtual void IsSummonedBy(Unit *summoner) {} virtual void SummonedCreatureDespawn(Creature* /*unit*/) {} @@ -153,7 +153,7 @@ class CreatureAI : public UnitAI //virtual void AttackStart(Unit *) {} // Called at World update tick - //virtual void UpdateAI(const uint32 diff ) {} + //virtual void UpdateAI(const uint32 diff) {} ///== State checks ================================= |