diff options
Diffstat (limited to 'src/game/CreatureAI.h')
-rw-r--r-- | src/game/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index 5a8126f24d4..c39fb6ce9dd 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -129,7 +129,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI virtual void SpellHit(Unit*, const SpellEntry*) {} // Called when spell hits a target - virtual void SpellHitTarget(Unit* target, const SpellEntry*) {} + virtual void SpellHitTarget(Unit* target, const SpellEntry*) {} // Called when vitim entered water and creature can not enter water virtual bool canReachByRangeAttack(Unit*) { return false; } |