diff options
Diffstat (limited to 'src/game/CreatureAI.h')
-rw-r--r-- | src/game/CreatureAI.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index abbdc24036b..d06fe80d0fa 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -68,7 +68,6 @@ class CreatureAI : public UnitAI { protected: Creature * const me; - Creature * const m_creature; bool UpdateVictim(); bool UpdateVictimWithGaze(); @@ -83,7 +82,7 @@ class CreatureAI : public UnitAI Creature *DoSummonFlyer(uint32 uiEntry, WorldObject *obj, float fZ, float fRadius = 5.0f, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN); public: - explicit CreatureAI(Creature *c) : UnitAI((Unit*)c), me(c), m_creature(c), m_MoveInLineOfSight_locked(false) {} + explicit CreatureAI(Creature *c) : UnitAI((Unit*)c), me(c), m_MoveInLineOfSight_locked(false) {} virtual ~CreatureAI() {} @@ -169,7 +168,7 @@ class CreatureAI : public UnitAI /// == Fields ======================================= // Pointer to controlled by AI creature - //Creature* const m_creature; + //Creature* const me; virtual void PassengerBoarded(Unit *who, int8 seatId, bool apply) {} |