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-rw-r--r--src/game/CreatureAI.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index f99d9fe33cb..e3a5a674e68 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -242,7 +242,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
void OnCharmed(bool apply);
- virtual void SpellClick(Player *player) {}
+ //virtual void SpellClick(Player *player) {}
// Called at reaching home after evade
virtual void JustReachedHome() {}