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-rw-r--r--src/game/CreatureAI.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index d22bccfaf4d..c03d3dd09d0 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -73,8 +73,6 @@ class CreatureAI : public UnitAI
bool UpdateVictimWithGaze();
bool UpdateCombatState();
- void SelectNearestTarget(Unit *who);
-
void SetGazeOn(Unit *target);
Creature *DoSummon(uint32 uiEntry, const Position &pos, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);