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-rw-r--r--src/game/CreatureAI.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index 7388aab786c..11d5bd372fd 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -158,6 +158,8 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
// Called at reaching home after evade
virtual void JustReachedHome() {}
+
+ void DoZoneInCombat(Unit* pUnit = NULL);
};
struct SelectableAI : public FactoryHolder<CreatureAI>, public Permissible<Creature>