diff options
Diffstat (limited to 'src/game/CreatureAISelector.cpp')
-rw-r--r-- | src/game/CreatureAISelector.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index b268391f260..9f2828bf776 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -54,13 +54,13 @@ namespace FactorySelector // select by NPC flags if(!ai_factory) { - if(creature->HasSummonMask(SUMMON_MASK_CONTROLABLE_GUARDIAN) && ((Guardian*)creature)->GetOwner()->GetTypeId() == TYPEID_PLAYER) + if(creature->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN) && ((Guardian*)creature)->GetOwner()->GetTypeId() == TYPEID_PLAYER) ai_factory = ai_registry.GetRegistryItem("PetAI"); - else if(creature->isVehicle() || creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK)) + else if(creature->IsVehicle() || creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK)) ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); else if(creature->isGuard()) ai_factory = ai_registry.GetRegistryItem("GuardAI"); - else if(creature->HasSummonMask(SUMMON_MASK_CONTROLABLE_GUARDIAN)) + else if(creature->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN)) ai_factory = ai_registry.GetRegistryItem("PetAI"); else if(creature->isTotem()) ai_factory = ai_registry.GetRegistryItem("TotemAI"); @@ -71,7 +71,7 @@ namespace FactorySelector else ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); } - else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasSummonMask(SUMMON_MASK_GUARDIAN)) + else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) ai_factory = ai_registry.GetRegistryItem("CritterAI"); } |