diff options
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index c50243b0fb3..704dad6ad34 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -625,7 +625,7 @@ void CreatureEventAI::ProcessAction(uint16 type, uint32 param1, uint32 param2, u } //Allowed to cast only if not casting (unless we interrupt ourself) or if spell is triggered - bool canCast = !(caster->IsNonMeleeSpellCasted(false) && (param3 & CAST_TRIGGERED | CAST_INTURRUPT_PREVIOUS)); + bool canCast = !(caster->IsNonMeleeSpellCasted(false) && !(param3 & CAST_TRIGGERED | CAST_INTURRUPT_PREVIOUS)); // If cast flag CAST_AURA_NOT_PRESENT is active, check if target already has aura on them if(param3 & CAST_AURA_NOT_PRESENT) |