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-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 267ceb5f7de..2732513eb9f 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -605,7 +605,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
sLog.outErrorDb( "CreatureEventAI: Event %d incremented Phase above %u. Phase mask cannot be used with phases past %u. CreatureEntry = %d", EventId, MAX_PHASE-1, MAX_PHASE-1, m_creature->GetEntry());
Phase = MAX_PHASE-1;
}
- else
+ else
Phase = new_phase;
break;