diff options
Diffstat (limited to 'src/game/CreatureEventAI.h')
-rw-r--r-- | src/game/CreatureEventAI.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h index 3434a9cb55e..e8dcbaeca40 100644 --- a/src/game/CreatureEventAI.h +++ b/src/game/CreatureEventAI.h @@ -28,7 +28,6 @@ class Player; class WorldObject; #define EVENT_UPDATE_TIME 500 -#define SPELL_RUN_AWAY 8225 #define MAX_ACTIONS 3 #define MAX_PHASE 32 @@ -88,7 +87,7 @@ enum EventAI_ActionType ACTION_T_SET_PHASE = 22, // Phase ACTION_T_INC_PHASE = 23, // Value (may be negative to decrement phase, should not be 0) ACTION_T_EVADE = 24, // No Params - ACTION_T_FLEE = 25, // No Params + ACTION_T_FLEE_FOR_ASSIST = 25, // No Params ACTION_T_QUEST_EVENT_ALL = 26, // QuestID ACTION_T_CAST_EVENT_ALL = 27, // CreatureId, SpellId ACTION_T_REMOVEAURASFROMSPELL = 28, // Target, Spellid @@ -580,8 +579,5 @@ class TRINITY_DLL_SPEC CreatureEventAI : public CreatureAI bool MeleeEnabled; //If we allow melee auto attack uint32 AttackDistance; //Distance to attack from float AttackAngle; //Angle of attack - - uint32 TimetoFleeLeft; - bool IsFleeing; }; #endif |