diff options
Diffstat (limited to 'src/game/CreatureEventAIMgr.cpp')
-rw-r--r-- | src/game/CreatureEventAIMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index a5f7395d68d..9bd262a5f9f 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -632,6 +632,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() case ACTION_T_AUTO_ATTACK: //AllowAttackState (0 = stop attack, anything else means continue attacking) case ACTION_T_COMBAT_MOVEMENT: //AllowCombatMovement (0 = stop combat based movement, anything else continue attacking) case ACTION_T_RANGED_MOVEMENT: //Distance, Angle + case ACTION_T_CALL_FOR_HELP: //Distance break; case ACTION_T_RANDOM_SAY: @@ -644,7 +645,6 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() case ACTION_T_SET_AGGRESSIVE: case ACTION_T_ATTACK_START_PULSE: case ACTION_T_SUMMON_GO: - case ACTION_T_CALL_ASSISTANCE: break; default: |