diff options
Diffstat (limited to 'src/game/CreatureEventAIMgr.cpp')
-rw-r--r-- | src/game/CreatureEventAIMgr.cpp | 308 |
1 files changed, 152 insertions, 156 deletions
diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index 01c92ade6db..a8e3f04db71 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -388,251 +388,252 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() continue; } - temp.action[j].type = EventAI_ActionType(action_type); - temp.action[j].param1 = fields[11+(j*4)].GetUInt32(); - temp.action[j].param2 = fields[12+(j*4)].GetUInt32(); - temp.action[j].param3 = fields[13+(j*4)].GetUInt32(); + CreatureEventAI_Action& action = temp.action[j]; + + action.type = EventAI_ActionType(action_type); + action.raw.param1 = fields[11+(j*4)].GetUInt32(); + action.raw.param2 = fields[12+(j*4)].GetUInt32(); + action.raw.param3 = fields[13+(j*4)].GetUInt32(); //Report any errors in actions - switch (temp.action[j].type) + switch (action.type) { case ACTION_T_NONE: break; case ACTION_T_TEXT: { - if (temp.action[j].param1_s < 0) + if (action.text.TextId1 < 0) { - if (m_CreatureEventAI_TextMap.find(temp.action[j].param1_s) == m_CreatureEventAI_TextMap.end()) + if (m_CreatureEventAI_TextMap.find(action.text.TextId1) == m_CreatureEventAI_TextMap.end()) sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1); } - if (temp.action[j].param2_s < 0) + if (action.text.TextId2 < 0) { - if (m_CreatureEventAI_TextMap.find(temp.action[j].param2_s) == m_CreatureEventAI_TextMap.end()) + if (m_CreatureEventAI_TextMap.find(action.text.TextId2) == m_CreatureEventAI_TextMap.end()) sLog.outErrorDb("CreatureEventAI: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1); - if (!temp.action[j].param1_s) + if (!action.text.TextId1) sLog.outErrorDb("CreatureEventAI: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1); } - if (temp.action[j].param3_s < 0) + if (action.text.TextId3 < 0) { - if (m_CreatureEventAI_TextMap.find(temp.action[j].param3_s) == m_CreatureEventAI_TextMap.end()) + if (m_CreatureEventAI_TextMap.find(action.text.TextId3) == m_CreatureEventAI_TextMap.end()) sLog.outErrorDb("CreatureEventAI: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1); - if (!temp.action[j].param1_s || !temp.action[j].param2_s) + if (!action.text.TextId1 || !action.text.TextId2) sLog.outErrorDb("CreatureEventAI: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1); } break; } case ACTION_T_SET_FACTION: - if (temp.action[j].param1 !=0 && !sFactionStore.LookupEntry(temp.action[j].param1)) + if (action.set_faction.factionId !=0 && !sFactionStore.LookupEntry(action.set_faction.factionId)) { - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant FactionId %u.", i, j+1, temp.action[j].param1); - temp.action[j].param1 = 0; + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent FactionId %u.", i, j+1, action.set_faction.factionId); + action.set_faction.factionId = 0; } break; case ACTION_T_MORPH_TO_ENTRY_OR_MODEL: - if (temp.action[j].param1 !=0 || temp.action[j].param2 !=0) + if (action.morph.creatireId !=0 || action.morph.modelId !=0) { - if (temp.action[j].param1 && !sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) + if (action.morph.creatireId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.morph.creatireId)) { - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, temp.action[j].param1); - temp.action[j].param1 = 0; + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatireId); + action.morph.creatireId = 0; } - if (temp.action[j].param2 && !sCreatureDisplayInfoStore.LookupEntry(temp.action[j].param2)) + if (action.morph.modelId) { - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant ModelId %u.", i, j+1, temp.action[j].param2); - temp.action[j].param2 = 0; + if (action.morph.creatireId) + { + sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId,action.morph.creatireId); + action.morph.modelId = 0; + } + else if (!sCreatureDisplayInfoStore.LookupEntry(action.morph.modelId)) + { + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant ModelId %u.", i, j+1, action.morph.modelId); + action.morph.modelId = 0; + } } + + break; } - break; case ACTION_T_SOUND: - if (!sSoundEntriesStore.LookupEntry(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); - break; - case ACTION_T_RANDOM_SOUND: - if (!sSoundEntriesStore.LookupEntry(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, temp.action[j].param1); - if (temp.action[j].param2_s >= 0 && !sSoundEntriesStore.LookupEntry(temp.action[j].param2)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, temp.action[j].param2); - if (temp.action[j].param3_s >= 0 && !sSoundEntriesStore.LookupEntry(temp.action[j].param3)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, temp.action[j].param3); + if (!sSoundEntriesStore.LookupEntry(action.sound.soundId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SoundID %u.", i, j+1, action.sound.soundId); break; case ACTION_T_EMOTE: - if (!sEmotesStore.LookupEntry(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, temp.action[j].param1); + if (!sEmotesStore.LookupEntry(action.emote.emoteId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.emote.emoteId); + break; + case ACTION_T_RANDOM_SOUND: + if (!sSoundEntriesStore.LookupEntry(action.random_sound.soundId1)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId1); + if (action.random_sound.soundId2 >= 0 && !sSoundEntriesStore.LookupEntry(action.random_sound.soundId2)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId2); + if (action.random_sound.soundId3 >= 0 && !sSoundEntriesStore.LookupEntry(action.random_sound.soundId3)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId3); break; case ACTION_T_RANDOM_EMOTE: - if (!sEmotesStore.LookupEntry(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, temp.action[j].param1); - if (temp.action[j].param2_s >= 0 && !sEmotesStore.LookupEntry(temp.action[j].param2)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param2 (EmoteId: %u) are not valid.", i, j+1, temp.action[j].param2); - if (temp.action[j].param3_s >= 0 && !sEmotesStore.LookupEntry(temp.action[j].param3)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param3 (EmoteId: %u) are not valid.", i, j+1, temp.action[j].param3); + if (!sEmotesStore.LookupEntry(action.random_emote.emoteId1)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId1); + if (action.random_emote.emoteId2 >= 0 && !sEmotesStore.LookupEntry(action.random_emote.emoteId2)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param2 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId2); + if (action.random_emote.emoteId3 >= 0 && !sEmotesStore.LookupEntry(action.random_emote.emoteId3)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param3 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId3); break; case ACTION_T_CAST: { - const SpellEntry *spell = sSpellStore.LookupEntry(temp.action[j].param1); + const SpellEntry *spell = sSpellStore.LookupEntry(action.cast.spellId); if (!spell) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1); + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast.spellId); else { if (spell->RecoveryTime > 0 && temp.event_flags & EFLAG_REPEATABLE) { //output as debug for now, also because there's no general rule all spells have RecoveryTime if (temp.event_param3 < spell->RecoveryTime) - sLog.outDebug("CreatureEventAI: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,temp.action[j].param1, spell->RecoveryTime, temp.event_param3); + sLog.outDebug("CreatureEventAI: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,action.cast.spellId, spell->RecoveryTime, temp.event_param3); } } - if (temp.action[j].param2 >= TARGET_T_END) + //Cast is always triggered if target is forced to cast on self + if (action.cast.castFlags & CAST_FORCE_TARGET_SELF) + action.cast.castFlags |= CAST_TRIGGERED; + + if (action.cast.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; } - case ACTION_T_REMOVEAURASFROMSPELL: - { - if (!sSpellStore.LookupEntry(temp.action[j].param2)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); + case ACTION_T_SUMMON: + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon.creatured)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatured); - if (temp.action[j].param1 >= TARGET_T_END) + if (action.summon.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; - } + case ACTION_T_THREAT_SINGLE_PCT: + if (std::abs(action.threat_single_pct.percent) > 100) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_single_pct.percent); + if (action.threat_single_pct.target >= TARGET_T_END) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + break; + case ACTION_T_THREAT_ALL_PCT: + if (std::abs(action.threat_all_pct.percent) > 100) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_all_pct.percent); + break; case ACTION_T_QUEST_EVENT: - { - if (Quest const* qid = objmgr.GetQuestTemplate(temp.action[j].param1)) + if (Quest const* qid = objmgr.GetQuestTemplate(action.quest_event.questId)) { if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); + sLog.outErrorDb("CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event.questId); } else - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event.questId); - if (temp.action[j].param2 >= TARGET_T_END) + if (action.quest_event.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; - } + case ACTION_T_CAST_EVENT: + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.cast_event.creatureId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event.creatureId); + if (!sSpellStore.LookupEntry(action.cast_event.spellId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event.spellId); + if (action.cast_event.target >= TARGET_T_END) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + break; + case ACTION_T_SET_UNIT_FIELD: + if (action.set_unit_field.field < OBJECT_END || action.set_unit_field.field >= UNIT_END) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1); + if (action.set_unit_field.target >= TARGET_T_END) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + break; + case ACTION_T_SET_UNIT_FLAG: + case ACTION_T_REMOVE_UNIT_FLAG: + if (action.unit_flag.target >= TARGET_T_END) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + break; + case ACTION_T_SET_PHASE: + if (action.set_phase.phase >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phase >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); + break; + case ACTION_T_INC_PHASE: + if (action.set_inc_phase.step == 0) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1); + else if (std::abs(action.set_inc_phase.step) > MAX_PHASE-1) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u is change phase by too large for any use %i.", i, j+1, action.set_inc_phase.step); + break; case ACTION_T_QUEST_EVENT_ALL: - { - if (Quest const* qid = objmgr.GetQuestTemplate(temp.action[j].param1)) + if (Quest const* qid = objmgr.GetQuestTemplate(action.quest_event_all.questId)) { if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1); + sLog.outErrorDb("CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event_all.questId); } else - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event_all.questId); break; - } - case ACTION_T_CASTCREATUREGO: - { - if (!sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (!sSpellStore.LookupEntry(temp.action[j].param2)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); - - if (temp.action[j].param3 >= TARGET_T_END) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); - break; - } - case ACTION_T_CASTCREATUREGO_ALL: - { - if (!objmgr.GetQuestTemplate(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1); - - if (!sSpellStore.LookupEntry(temp.action[j].param2)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2); + case ACTION_T_CAST_EVENT_ALL: + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.cast_event_all.creatureId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event_all.creatureId); + if (!sSpellStore.LookupEntry(action.cast_event_all.spellId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event_all.spellId); break; - } - - //2nd param target - case ACTION_T_SUMMON_ID: - { - if (!sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (m_CreatureEventAI_Summon_Map.find(temp.action[j].param3) == m_CreatureEventAI_Summon_Map.end()) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u summons missing CreatureEventAI_Summon %u", i, j+1, temp.action[j].param3); - - if (temp.action[j].param2 >= TARGET_T_END) + case ACTION_T_REMOVEAURASFROMSPELL: + if (!sSpellStore.LookupEntry(action.remove_aura.spellId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.remove_aura.spellId); + if (action.remove_aura.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; - } - case ACTION_T_KILLED_MONSTER: - { - if (!sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (temp.action[j].param2 >= TARGET_T_END) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + case ACTION_T_RANDOM_PHASE: //PhaseId1, PhaseId2, PhaseId3 + if (action.random_phase.phase1 >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phase1 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); + if (action.random_phase.phase2 >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phase2 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); + if (action.random_phase.phase3 >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phase3 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); break; - } - case ACTION_T_SUMMON: - { - if (!sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - - if (temp.action[j].param2 >= TARGET_T_END) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + case ACTION_T_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax + if (action.random_phase_range.phaseMin >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phaseMin >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); + if (action.random_phase_range.phaseMin >= MAX_PHASE) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phaseMax >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1); + if (action.random_phase_range.phaseMin >= action.random_phase_range.phaseMax) + { + sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phaseMax <= phaseMin.", i, j+1); + std::swap(action.random_phase_range.phaseMin,action.random_phase_range.phaseMax); + // equal case processed at call + } break; - } - case ACTION_T_THREAT_SINGLE_PCT: - case ACTION_T_SET_UNIT_FLAG: - case ACTION_T_REMOVE_UNIT_FLAG: - if (temp.action[j].param2 >= TARGET_T_END) + case ACTION_T_SUMMON_ID: + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon_id.creatureId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.summon_id.creatureId); + if (action.summon_id.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); + if (m_CreatureEventAI_Summon_Map.find(action.summon_id.spawnId) == m_CreatureEventAI_Summon_Map.end()) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u summons missing CreatureEventAI_Summon %u", i, j+1, action.summon_id.spawnId); break; - //3rd param target - case ACTION_T_SET_UNIT_FIELD: - if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1); - if (temp.action[j].param3 >= TARGET_T_END) + case ACTION_T_KILLED_MONSTER: + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.killed_monster.creatureId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.killed_monster.creatureId); + if (action.killed_monster.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); break; - - case ACTION_T_SET_PHASE: - if (temp.action[j].param1 > 31) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set phase > 31. Phase mask cannot be used past phase 31.", i, j+1); - break; - - case ACTION_T_INC_PHASE: - if (!temp.action[j].param1) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1); - break; - case ACTION_T_SET_INST_DATA: - { if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); - - if (temp.action[j].param2 > 4/*SPECIAL*/) + if (action.set_inst_data.value > 4/*SPECIAL*/) sLog.outErrorDb("CreatureEventAI: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1); - break; - } case ACTION_T_SET_INST_DATA64: - { if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC)) sLog.outErrorDb("CreatureEventAI: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1); - - if (temp.action[j].param2 >= TARGET_T_END) + if (action.set_inst_data64.target >= TARGET_T_END) sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1); - break; - } case ACTION_T_UPDATE_TEMPLATE: - { - if (!sCreatureStorage.LookupEntry<CreatureInfo>(temp.action[j].param1)) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1); - break; - } - - case ACTION_T_THREAT_ALL_PCT: - if (abs(temp.action[j].param1_s) > 100) - sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, temp.action[j].param1); + if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.update_template.creatureId)) + sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.update_template.creatureId); break; - case ACTION_T_EVADE: //No Params case ACTION_T_FLEE: //No Params case ACTION_T_DIE: //No Params @@ -642,11 +643,6 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() case ACTION_T_RANGED_MOVEMENT: //Distance, Angle break; - case ACTION_T_RANDOM_PHASE: //PhaseId1, PhaseId2, PhaseId3 - case ACTION_T_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax - // check not implemented - break; - case ACTION_T_RANDOM_SAY: case ACTION_T_RANDOM_YELL: case ACTION_T_RANDOM_TEXTEMOTE: |