diff options
Diffstat (limited to 'src/game/DBCStores.cpp')
-rw-r--r-- | src/game/DBCStores.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/DBCStores.cpp b/src/game/DBCStores.cpp index 9b3662202c5..b71f0a533ea 100644 --- a/src/game/DBCStores.cpp +++ b/src/game/DBCStores.cpp @@ -236,7 +236,7 @@ void LoadDBCStores(const std::string& dataPath) sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID),area->exploreFlag)); // fill MapId->DBC records (skip sub zones and continents) - if (area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571) + if (area->zone == 0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571) sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid,area->exploreFlag)); } } @@ -418,7 +418,7 @@ void LoadDBCStores(const std::string& dataPath) continue; // prevent memory corruption; otherwise cls will become 12 below - if ((talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE)==0) + if ((talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE) == 0) continue; // store class talent tab pages @@ -465,7 +465,7 @@ void LoadDBCStores(const std::string& dataPath) for (uint32 i = 1; i < sSpellStore.GetNumRows (); ++i) if (SpellEntry const* sInfo = sSpellStore.LookupEntry (i)) for (int j=0; j < 3; ++j) - if (sInfo->Effect[j]==123 /*SPELL_EFFECT_SEND_TAXI*/) + if (sInfo->Effect[j] == 123 /*SPELL_EFFECT_SEND_TAXI*/) spellPaths.insert(sInfo->EffectMiscValue[j]); memset(sTaxiNodesMask,0,sizeof(sTaxiNodesMask)); @@ -483,7 +483,7 @@ void LoadDBCStores(const std::string& dataPath) for (TaxiPathSetForSource::const_iterator dest_i = src_i->second.begin(); dest_i != src_i->second.end(); ++dest_i) { // not spell path - if (spellPaths.find(dest_i->second.ID)==spellPaths.end()) + if (spellPaths.find(dest_i->second.ID) == spellPaths.end()) { ok = true; break; @@ -583,7 +583,7 @@ char* GetPetName(uint32 petfamily, uint32 dbclang) TalentSpellPos const* GetTalentSpellPos(uint32 spellId) { TalentSpellPosMap::const_iterator itr = sTalentSpellPosMap.find(spellId); - if (itr==sTalentSpellPosMap.end()) + if (itr == sTalentSpellPosMap.end()) return NULL; return &itr->second; @@ -678,9 +678,9 @@ ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id) bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId) { - if (requiredTotemCategoryId==0) + if (requiredTotemCategoryId == 0) return true; - if (itemTotemCategoryId==0) + if (itemTotemCategoryId == 0) return false; TotemCategoryEntry const* itemEntry = sTotemCategoryStore.LookupEntry(itemTotemCategoryId); @@ -693,7 +693,7 @@ bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredT if (itemEntry->categoryType!=reqEntry->categoryType) return false; - return (itemEntry->categoryMask & reqEntry->categoryMask)==reqEntry->categoryMask; + return (itemEntry->categoryMask & reqEntry->categoryMask) == reqEntry->categoryMask; } void Zone2MapCoordinates(float& x,float& y,uint32 zone) |