diff options
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r-- | src/game/DBCStructure.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index 08248576820..a19fa059715 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -1371,7 +1371,7 @@ struct SpellEntry int32 EquippedItemInventoryTypeMask; // 67 m_equippedItemInvTypes (mask) uint32 Effect[MAX_SPELL_EFFECTS]; // 68-70 m_effect int32 EffectDieSides[MAX_SPELL_EFFECTS]; // 71-73 m_effectDieSides - uint32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice + int32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice float EffectDicePerLevel[MAX_SPELL_EFFECTS]; // 77-79 m_effectDicePerLevel float EffectRealPointsPerLevel[MAX_SPELL_EFFECTS]; // 80-82 m_effectRealPointsPerLevel int32 EffectBasePoints[MAX_SPELL_EFFECTS]; // 83-85 m_effectBasePoints (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints) |