diff options
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r-- | src/game/DBCStructure.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index 8c38c9ca3a3..78867d593e3 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -840,7 +840,7 @@ struct FactionTemplateEntry if (entry.faction) { for (int i = 0; i < 4; ++i) - if (enemyFaction[i] == entry.faction) + if (enemyFaction[i] == entry.faction) return false; for (int i = 0; i < 4; ++i) if (friendFaction[i] == entry.faction) @@ -855,7 +855,7 @@ struct FactionTemplateEntry if (entry.faction) { for (int i = 0; i < 4; ++i) - if (enemyFaction[i] == entry.faction) + if (enemyFaction[i] == entry.faction) return true; for (int i = 0; i < 4; ++i) if (friendFaction[i] == entry.faction) @@ -1593,7 +1593,7 @@ struct SpellShapeshiftEntry //char* Name[16]; // 2-17 unused //uint32 NameFlags; // 18 unused uint32 flags1; // 19 - int32 creatureType; // 20 <=0 humanoid, other normal creature types + int32 creatureType; // 20 <= 0 humanoid, other normal creature types //uint32 unk1; // 21 unused uint32 attackSpeed; // 22 //uint32 modelID; // 23 unused, alliance modelid (where horde case?) |