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-rw-r--r--src/game/FleeingMovementGenerator.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/FleeingMovementGenerator.cpp b/src/game/FleeingMovementGenerator.cpp
index 12231b6dc79..bb18fdb60aa 100644
--- a/src/game/FleeingMovementGenerator.cpp
+++ b/src/game/FleeingMovementGenerator.cpp
@@ -441,3 +441,4 @@ bool TimedFleeingMovementGenerator::Update(Unit & owner, const uint32 & time_dif
// This is done instead of casting Unit& to Creature& and call parent method, then we can use Unit directly
return MovementGeneratorMedium< Creature, FleeingMovementGenerator<Creature> >::Update(owner, time_diff);
}
+