diff options
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r-- | src/game/GameEventMgr.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index a1342b972b0..53d01529fb9 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -175,7 +175,7 @@ void GameEventMgr::LoadFromDB() if( !result ) { sLog.outString(">> Table game_event is empty."); - sLog.outString(""); + sLog.outString(); return; } @@ -192,7 +192,7 @@ void GameEventMgr::LoadFromDB() { mGameEvent.clear(); sLog.outString(">> Table game_event is empty!"); - sLog.outString(""); + sLog.outString(); return; } @@ -246,7 +246,7 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); delete result; - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u game events", count ); } @@ -260,7 +260,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u game event saves in game events", count ); } else @@ -295,7 +295,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u game event saves in game events", count ); delete result; } @@ -307,7 +307,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u game event prerequisites in game events", count ); } else @@ -348,7 +348,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u game event prerequisites in game events", count ); delete result; } @@ -364,7 +364,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u creatures in game events", count ); } else @@ -395,7 +395,7 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); delete result; - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u creatures in game events", count ); } @@ -410,7 +410,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u gameobjects in game events", count ); } else @@ -441,7 +441,7 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); delete result; - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u gameobjects in game events", count ); } @@ -458,7 +458,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u model/equipment changes in game events", count ); } else @@ -501,7 +501,7 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); delete result; - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u model/equipment changes in game events", count ); } @@ -515,7 +515,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar(1); bar.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u quests additions in game events", count ); } else @@ -542,7 +542,7 @@ void GameEventMgr::LoadFromDB() questlist.push_back(QuestRelation(id, quest)); } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u quests additions in game events", count ); delete result; @@ -558,7 +558,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u go quests additions in game events", count ); } else @@ -587,7 +587,7 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); delete result; - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u quests additions in game events", count ); } @@ -601,7 +601,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u quest event conditions in game events", count ); } else @@ -630,7 +630,7 @@ void GameEventMgr::LoadFromDB() mQuestToEventConditions[quest].num = num; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u quest event conditions in game events", count ); delete result; @@ -646,7 +646,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u conditions in game events", count ); } else @@ -675,7 +675,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u conditions in game events", count ); delete result; @@ -691,7 +691,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u condition saves in game events", count ); } else @@ -726,7 +726,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u condition saves in game events", count ); delete result; @@ -743,7 +743,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u npcflags in game events", count ); } else @@ -770,7 +770,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u npcflags in game events", count ); delete result; @@ -786,7 +786,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u vendor additions in game events", count ); } else @@ -837,7 +837,7 @@ void GameEventMgr::LoadFromDB() vendors.push_back(newEntry); } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u vendor additions in game events", count ); delete result; @@ -853,7 +853,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u npc gossip textids in game events", count ); } else @@ -880,7 +880,7 @@ void GameEventMgr::LoadFromDB() ++count; } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u npc gossip textids in game events", count ); delete result; @@ -898,7 +898,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar3(1); bar3.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u battleground holidays in game events", count ); } else @@ -924,7 +924,7 @@ void GameEventMgr::LoadFromDB() mGameEventBattleGroundHolidays[event_id] = fields[1].GetUInt32(); } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u battleground holidays in game events", count ); delete result; @@ -945,7 +945,7 @@ void GameEventMgr::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u pools in game events", count ); } else @@ -980,7 +980,7 @@ void GameEventMgr::LoadFromDB() poollist.push_back(entry); } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u pools in game events", count ); delete result; } |