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Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r--src/game/GameObject.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 2e0ebfb613c..413cc9dda8e 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -28,10 +28,8 @@
#include "UpdateMask.h"
#include "Opcodes.h"
#include "WorldPacket.h"
-#include "WorldSession.h"
#include "World.h"
#include "Database/DatabaseEnv.h"
-#include "MapManager.h"
#include "LootMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
@@ -337,13 +335,13 @@ void GameObject::Update(uint32 /*p_time*/)
CellLock<GridReadGuard> cell_lock(cell, p);
TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker);
- cell_lock->Visit(cell_lock, grid_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
+ cell_lock->Visit(cell_lock, grid_object_checker, *GetMap());
// or unfriendly player/pet
if(!ok)
{
TypeContainerVisitor<Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker);
- cell_lock->Visit(cell_lock, world_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
+ cell_lock->Visit(cell_lock, world_object_checker, *GetMap());
}
}
else // environmental trap
@@ -358,7 +356,7 @@ void GameObject::Update(uint32 /*p_time*/)
CellLock<GridReadGuard> cell_lock(cell, p);
TypeContainerVisitor<Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker);
- cell_lock->Visit(cell_lock, world_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
+ cell_lock->Visit(cell_lock, world_object_checker, *GetMap());
ok = p_ok;
}
@@ -863,7 +861,7 @@ void GameObject::TriggeringLinkedGameObject( uint32 trapEntry, Unit* target)
TypeContainerVisitor<Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker);
CellLock<GridReadGuard> cell_lock(cell, p);
- cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
+ cell_lock->Visit(cell_lock, object_checker, *GetMap());
}
// found correct GO
@@ -885,7 +883,7 @@ GameObject* GameObject::LookupFishingHoleAround(float range)
CellLock<GridReadGuard> cell_lock(cell, p);
TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::NearestGameObjectFishingHole>, GridTypeMapContainer > grid_object_checker(checker);
- cell_lock->Visit(cell_lock, grid_object_checker, *MapManager::Instance().GetMap(GetMapId(), this));
+ cell_lock->Visit(cell_lock, grid_object_checker, *GetMap());
return ok;
}