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-rw-r--r--src/game/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 7008798b806..e43b703d3cb 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1277,7 +1277,7 @@ void GameObject::Use(Unit* user)
void GameObject::CastSpell(Unit* target, uint32 spell)
{
//summon world trigger
- Creature *trigger = SummonCreature(12999, GetPositionX(), GetPositionY(), GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 1);
+ Creature *trigger = SummonTrigger(GetPositionX(), GetPositionY(), GetPositionZ(), 0, 1);
if(!trigger) return;
trigger->SetVisibility(VISIBILITY_OFF); //should this be true?