diff options
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 8239b2cccad..8f47aa83a2a 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -253,9 +253,9 @@ void GameObject::Update(uint32 /*p_time*/) UpdateData udata; WorldPacket packet; - BuildValuesUpdateBlockForPlayer(&udata,((Player*)caster)); + BuildValuesUpdateBlockForPlayer(&udata,caster->ToPlayer()); udata.BuildPacket(&packet); - ((Player*)caster)->GetSession()->SendPacket(&packet); + caster->ToPlayer()->GetSession()->SendPacket(&packet); SendCustomAnim(); } @@ -290,7 +290,7 @@ void GameObject::Update(uint32 /*p_time*/) caster->FinishSpell(CURRENT_CHANNELED_SPELL); WorldPacket data(SMSG_FISH_ESCAPED,0); - ((Player*)caster)->GetSession()->SendPacket(&data); + caster->ToPlayer()->GetSession()->SendPacket(&data); } // can be delete m_lootState = GO_JUST_DEACTIVATED; @@ -396,8 +396,8 @@ void GameObject::Update(uint32 /*p_time*/) if(IsBattleGroundTrap && ok->GetTypeId() == TYPEID_PLAYER) { //BattleGround gameobjects case - if(((Player*)ok)->InBattleGround()) - if(BattleGround *bg = ((Player*)ok)->GetBattleGround()) + if(ok->ToPlayer()->InBattleGround()) + if(BattleGround *bg = ok->ToPlayer()->GetBattleGround()) bg->HandleTriggerBuff(GetGUID()); } } @@ -1271,7 +1271,7 @@ void GameObject::Use(Unit* user) return; // accept only use by player from same group for caster except caster itself - if(((Player*)caster)==player || !((Player*)caster)->IsInSameRaidWith(player)) + if(caster->ToPlayer()==player || !caster->ToPlayer()->IsInSameRaidWith(player)) return; AddUniqueUse(player); @@ -1318,7 +1318,7 @@ void GameObject::Use(Unit* user) if( !caster || caster->GetTypeId() != TYPEID_PLAYER ) return; - if(user->GetTypeId() != TYPEID_PLAYER || !((Player*)user)->IsInSameRaidWith((Player*)caster)) + if(user->GetTypeId() != TYPEID_PLAYER || !user->ToPlayer()->IsInSameRaidWith(caster->ToPlayer())) return; } |