diff options
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index f725e8063c8..75a1f9be985 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1285,3 +1285,19 @@ void GameObject::CastSpell(Unit* target, uint32 spell) //trigger->setDeathState(JUST_DIED); //trigger->RemoveCorpse(); } + +// overwrite WorldObject function for proper name localization +const char* GameObject::GetNameForLocaleIdx(int32 loc_idx) const +{ + if (loc_idx >= 0) + { + GameObjectLocale const *cl = objmgr.GetGameObjectLocale(GetEntry()); + if (cl) + { + if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) + return cl->Name[loc_idx].c_str(); + } + } + + return GetName(); +} |