diff options
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index c3bfc1d77b9..a7443d67e6b 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -460,6 +460,7 @@ void GameObject::Update(uint32 /*p_time*/) if(!m_spawnedByDefault) { m_respawnTime = 0; + ObjectAccessor::UpdateObjectVisibility(this); return; } @@ -634,18 +635,18 @@ bool GameObject::LoadFromDB(uint32 guid, Map *map) if (!Create(guid,entry, map, phaseMask, x, y, z, ang, rotation0, rotation1, rotation2, rotation3, animprogress, go_state, ArtKit) ) return false; - if(!GetGOInfo()->GetDespawnPossibility() && !GetGOInfo()->IsDespawnAtAction()) + if(data->spawntimesecs >= 0) { - SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN); m_spawnedByDefault = true; - m_respawnDelayTime = 0; - m_respawnTime = 0; - } - else - { - if(data->spawntimesecs >= 0) + + if(!GetGOInfo()->GetDespawnPossibility() && !GetGOInfo()->IsDespawnAtAction()) + { + SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN); + m_respawnDelayTime = 0; + m_respawnTime = 0; + } + else { - m_spawnedByDefault = true; m_respawnDelayTime = data->spawntimesecs; m_respawnTime = objmgr.GetGORespawnTime(m_DBTableGuid, map->GetInstanceId()); @@ -656,12 +657,12 @@ bool GameObject::LoadFromDB(uint32 guid, Map *map) objmgr.SaveGORespawnTime(m_DBTableGuid,GetInstanceId(),0); } } - else - { - m_spawnedByDefault = false; - m_respawnDelayTime = -data->spawntimesecs; - m_respawnTime = 0; - } + } + else + { + m_spawnedByDefault = false; + m_respawnDelayTime = -data->spawntimesecs; + m_respawnTime = 0; } m_goData = data; |