diff options
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index fb29c2f56a2..2a5b9fb1867 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -82,14 +82,14 @@ void GameObject::AddToWorld() { ///- Register the gameobject for guid lookup if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this); - Object::AddToWorld(); + WorldObject::AddToWorld(); } void GameObject::RemoveFromWorld() { ///- Remove the gameobject from the accessor if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this); - Object::RemoveFromWorld(); + WorldObject::RemoveFromWorld(); } bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 animprogress, uint32 go_state, uint32 ArtKit) |